Player Matchup

Bellona
Bellona
BLRo
Bellona
Level 59
God Stats
26W - 23L
1,452 SR
Queue Stats
109W - 123L
1,417 Elo+
Solo
Mulan
Mulan
Crimsomowl
Mulan
Level 107
God Stats
17W - 12L
1,699 SR
Queue Stats
433W - 319L
1,565 Elo+
Party 2
Sol
Sol
FantoxeSlayer
Sol
Level 125
God Stats
5W - 3L
1,521 SR
Queue Stats
417W - 315L
1,583 Elo+
Party 2
Chang'e
Chang'e
JluanPR
Chang'e
Level 67
God Stats
5W - 0L
1,851 SR
Queue Stats
607W - 693L
1,466 Elo+
Solo
Kali
Kali
Unsaited
Kali
Level 156
God Stats
7W - 6L
1,349 SR
Queue Stats
435W - 321L
1,544 Elo+
Party 2
Team Averages
Level 103
1,574 SR
1,515 Elo+

VS

Team Averages
Level 58
1,554 SR
1,345 Elo+
Pele
Pele
Eredininvicto
Pele
Level 68
God Stats
2W - 4L
1,501 SR
Queue Stats
165W - 234L
1,371 Elo+
Party 1
Ymir
Ymir
Tuiuzin
Ymir
Level 29
God Stats
14W - 18L
1,807 SR
Queue Stats
37W - 72L
1,269 Elo+
Party 1
Kukulkan
Kukulkan
Wyvern7K
Kukulkan
Level 62
God Stats
3W - 5L
1,404 SR
Queue Stats
30W - 63L
1,328 Elo+
Party 3
Chaac
Chaac
alexys-981
Chaac
Level 87
God Stats
42W - 30L
1,553 SR
Queue Stats
151W - 160L
1,415 Elo+
Solo
Danzaburou
Danzaburou
madP3DR0C4mad
Danzaburou
Level 46
God Stats
22W - 23L
1,505 SR
Queue Stats
224W - 261L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BLRo
Bellona
15
5 / 1 / 1
8,988
562
6,478
11,584
8,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
15
4 / 1 / 5
8,416
526
8,274
9,358
5,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 1 / 4
9,074
567
11,183
7,207
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
JluanPR
Chang'e
15
2 / 1 / 5
9,257
579
6,437
9,284
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
16
5 / 1 / 7
9,636
602
8,077
14,989
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,169
448
6,006
16,188
5,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Tuiuzin
Ymir
10
0 / 2 / 4
6,376
399
3,824
10,103
4,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Wyvern7K
Kukulkan
13
2 / 2 / 0
8,242
515
4,806
6,436
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
13
0 / 3 / 1
7,851
491
6,690
11,290
11,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
madP3DR0C4mad
Danzaburou
11
3 / 5 / 1
7,517
470
4,995
11,300
3,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
5
5
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
BLRo
Bellona
5
1
1
5.5
W
Mulan
4
1
5
6.5
L
0
9
0
0
W
4
1
4
6
W
Chang'e
JluanPR
Chang'e
2
1
5
4.5
L
Ymir
Tuiuzin
Ymir
0
2
4
1
W
Kali
5
1
7
8.5
L
Kukulkan
Wyvern7K
Kukulkan
2
2
0
1
L
Chaac
0
3
1
0.17
L
Danzaburou
madP3DR0C4mad
Danzaburou
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,449
Damage
26,321
52,422
Taken
55,317
26,560
Mitigated
27,276
21,935
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BLRo
Bellona
6,478
2,339
0
3,849
11,584
8,963
1,430
1,119
10,011
0
41,630
W
Mulan
8,274
1,155
452
2,695
9,358
5,807
0
2,175
7,158
0
37,896
L
6,006
1,002
316
4,790
16,188
5,356
0
3,446
12,594
0
51,602
W
11,183
3,592
0
3,784
7,207
2,315
2,368
574
6,633
72,602
0
W
Chang'e
JluanPR
Chang'e
6,437
197
1,771
5,307
9,284
3,671
0
2,603
6,410
50,296
0
L
Ymir
Tuiuzin
Ymir
3,824
679
182
1,134
10,103
4,674
0
3,461
6,605
17,695
0
W
Kali
8,077
4,485
0
4,077
14,989
5,804
94
1,781
13,130
0
75,985
L
Kukulkan
Wyvern7K
Kukulkan
4,806
848
0
761
6,436
2,456
184
1,673
4,668
41,970
0
L
Chaac
6,690
814
0
4,029
11,290
11,395
470
2,363
8,857
0
46,953
L
Danzaburou
madP3DR0C4mad
Danzaburou
4,995
1,656
0
3,890
11,300
3,395
0
6,276
4,973
0
38,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,371
Gold Earned
37,155
486
Minions Killed
389
0
Camps Cleared
0
1,554,358
Distance Traveled
1,428,056
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,988
562
93
6
0
308,396
1
W
Mulan
8,416
526
56
4
0
327,918
3
L
Pele
7,169
448
89
6
0
294,304
0
W
Sol
9,074
567
126
8
0
303,748
5
W
Chang'e
9,257
579
116
7
0
276,200
2
L
Ymir
6,376
399
33
2
0
301,114
0
W
Kali
9,636
602
95
6
0
338,096
3
L
Kukulkan
8,242
515
95
6
0
302,462
3
L
Chaac
7,851
491
94
6
0
293,468
3
L
Danzaburou
7,517
470
78
5
0
236,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role