Player Matchup

Bellona
Bellona
Bryan01
Bellona
Level 26
God Stats
30W - 22L
1,638 SR
Queue Stats
111W - 91L
1,510 Elo+
Party 2
Ymir
Ymir
Exequiel2021
Ymir
Level 27
God Stats
53W - 52L
1,566 SR
Queue Stats
107W - 102L
1,488 Elo+
Party 2
Anubis
Anubis
Kr3www
Anubis
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 42L
1,633 Elo+
Party 2
Da Ji
Da Ji
LiciCuei
Da Ji
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,706 Elo+
Party 3
Neith
Neith
PadeiroRoberto
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Team Averages
Level 18
1,541 SR
1,567 Elo+

VS

Team Averages
Level 21
1,648 SR
1,420 Elo+
Cerberus
Cerberus
Kalasmus
Cerberus
Level 24
God Stats
4W - 5L
1,715 SR
Queue Stats
64W - 50L
1,478 Elo+
Party 1
Janus
Janus
Malabaresss
Janus
Level 27
God Stats
26W - 15L
1,804 SR
Queue Stats
95W - 72L
1,505 Elo+
Party 1
Geb
Geb
Moorsuhl
Geb
Level 13
God Stats
2W - 2L
1,892 SR
Queue Stats
24W - 18L
1,475 Elo+
Party 1
Freya
Freya
PanZD
Freya
Level 17
God Stats
3W - 10L
1,446 SR
Queue Stats
5W - 12L
1,233 Elo+
Party 1
Loki
Loki
vmschema
Loki
Level 23
God Stats
11W - 19L
1,382 SR
Queue Stats
30W - 41L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bryan01
Bellona
14
1 / 3 / 4
8,824
552
8,099
12,461
7,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 0 / 19
9,168
573
4,527
8,969
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
Kr3www
Anubis
16
6 / 1 / 2
10,415
651
6,923
5,770
2,454
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
LiciCuei
Da Ji
13
1 / 1 / 5
7,965
498
1,018
10,614
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
18 / 1 / 4
10,545
659
19,306
12,562
5,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kalasmus
Cerberus
14
2 / 4 / 3
8,627
539
9,924
16,632
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 3 / 0
9,049
566
10,442
7,333
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 8 / 1
6,009
376
2,589
12,967
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
PanZD
Freya
9
0 / 7 / 0
5,476
342
2,000
8,453
2,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
11
0 / 5 / 2
6,916
432
5,142
9,442
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
27
Kills
6
6
Deaths
27
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bryan01
Bellona
1
3
4
1
W
1
0
19
10.5
L
Cerberus
Kalasmus
Cerberus
2
4
3
0.88
W
Anubis
Kr3www
Anubis
6
1
2
7
W
Da Ji
LiciCuei
Da Ji
1
1
5
3.5
L
4
3
0
1.33
L
0
8
1
0.06
W
18
1
4
20
L
Freya
PanZD
Freya
0
7
0
0
L
Loki
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
30,097
50,376
Taken
54,827
27,846
Mitigated
23,455
20,406
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bryan01
Bellona
8,099
2,047
0
3,246
12,461
7,674
370
8,160
3,776
0
43,174
W
4,527
1,331
0
2,164
8,969
8,289
300
6,434
2,510
16,455
0
L
Cerberus
Kalasmus
Cerberus
9,924
866
0
5,987
16,632
12,247
0
2,880
13,752
47,872
0
W
Anubis
Kr3www
Anubis
6,923
290
0
1,964
5,770
2,454
522
2,989
2,756
72,502
0
W
Da Ji
LiciCuei
Da Ji
1,018
275
0
5,014
10,614
4,108
0
1,876
8,738
0
38,427
L
10,442
1,211
0
1,532
7,333
1,800
0
1,983
5,350
60,456
0
L
2,589
383
0
889
12,967
4,719
0
3,866
9,101
15,737
0
W
19,306
12,820
0
8,018
12,562
5,321
3,468
4,896
7,641
0
80,762
L
Freya
PanZD
Freya
2,000
816
0
1,073
8,453
2,137
0
1,843
6,610
17,589
0
L
Loki
5,142
1,084
0
2,366
9,442
2,552
0
878
8,564
0
37,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
36,077
452
Minions Killed
348
0
Camps Cleared
0
1,449,665
Distance Traveled
1,500,841
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,824
552
94
6
0
305,527
0
W
Ymir
9,168
573
23
1
0
277,402
5
L
Cerberus
8,627
539
102
6
0
280,221
0
W
Anubis
10,415
651
150
9
0
288,856
4
W
Da Ji
7,965
498
74
5
0
278,835
0
L
Janus
9,049
566
119
7
0
320,537
4
L
Geb
6,009
376
18
1
0
294,235
1
W
Neith
10,545
659
111
7
0
299,045
2
L
Freya
5,476
342
32
2
0
288,895
0
L
Loki
6,916
432
77
5
0
316,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role