Player Matchup

Gilgamesh
Gilgamesh
Heat X Q
Gilgamesh
Level 68
God Stats
2W - 0L
1,967 SR
Queue Stats
4W - 5L
1,378 Elo+
Party 1
Hachiman
Hachiman
Kenyan Ice
Hachiman
Level 106
God Stats
1W - 0L
1,201 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 1
Zhong Kui
Zhong Kui
P3rcul3s7243
Zhong Kui
Level 86
God Stats
1W - 0L
1,740 SR
Queue Stats
1W - 5L
1,155 Elo+
Party 1
Team Averages
Level 87
1,636 SR
1,419 Elo+

VS

Team Averages
Level 99
1,396 SR
1,489 Elo+
Hera
Hera
 
Hera
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
LIQUID_FYRE_
Khepri
Level 106
God Stats
2W - 3L
1,252 SR
Queue Stats
14W - 19L
1,640 Elo+
Party 2
Loki
Loki
lIDarkKnightIll
Loki
Level 55
God Stats
10W - 13L
1,436 SR
Queue Stats
85W - 101L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Heat X Q
Gilgamesh
11
5 / 0 / 6
7,562
756
6,129
6,796
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Kenyan Ice
Hachiman
11
4 / 0 / 7
7,642
764
6,717
4,835
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
P3rcul3s7243
Zhong Kui
9
2 / 1 / 5
6,966
697
4,906
7,253
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 4 / 1
5,954
595
5,542
4,952
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
8
1 / 5 / 0
6,407
641
3,077
8,892
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 1
5,878
588
2,985
7,053
2,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
1
0.13
W
Gilgamesh
Heat X Q
Gilgamesh
5
0
6
8
W
Hachiman
Kenyan Ice
Hachiman
4
0
7
7.5
L
Khepri
1
5
0
0.2
W
Zhong Kui
P3rcul3s7243
Zhong Kui
2
1
5
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
11,604
18,884
Taken
20,897
11,733
Mitigated
12,870
5,409
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,542
784
0
272
4,952
1,835
0
495
4,346
24,418
0
W
Gilgamesh
Heat X Q
Gilgamesh
6,129
1,624
0
1,190
6,796
5,498
511
2,372
4,298
0
18,473
W
Hachiman
Kenyan Ice
Hachiman
6,717
4,504
0
1,892
4,835
1,922
530
2,334
2,333
0
26,354
L
Khepri
3,077
97
159
843
8,892
8,453
0
2,547
6,062
9,751
0
W
Zhong Kui
P3rcul3s7243
Zhong Kui
4,906
475
0
2,327
7,253
4,313
653
3,481
3,544
24,176
0
L
2,985
248
0
1,642
7,053
2,582
0
1,640
5,234
0
13,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,170
Gold Earned
18,239
119
Minions Killed
82
0
Camps Cleared
0
495,432
Distance Traveled
524,690
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,954
595
46
5
0
166,946
1
W
Gilgamesh
7,562
756
24
2
0
187,841
0
W
Hachiman
7,642
764
45
5
0
145,259
0
L
Khepri
6,407
641
16
2
0
159,178
2
W
Zhong Kui
6,966
697
50
5
0
162,332
0
L
Loki
5,878
588
20
2
0
198,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role