Player Matchup

Jing Wei
Jing Wei
AEG_Sandman
Jing Wei
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 35L
1,391 Elo+
Party 2
Sylvanus
Sylvanus
DracoMeteor996
Sylvanus
Level 125
God Stats
5W - 1L
1,718 SR
Queue Stats
36W - 40L
1,540 Elo+
Party 2
Janus
Janus
SergeantSkulFace
Janus
Level 118
God Stats
19W - 13L
1,624 SR
Queue Stats
34W - 37L
1,636 Elo+
Party 2
Team Averages
Level 116
1,614 SR
1,523 Elo+

VS

Team Averages
Level 55
1,511 SR
1,269 Elo+
Hera
Hera
CloudierPeak
Hera
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
314W - 316L
1,475 Elo+
Party 1
Odin
Odin
Cozykiller44
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
897 Elo+
Solo
Danzaburou
Danzaburou
MOOSETHULU
Danzaburou
Level 88
God Stats
5W - 5L
1,532 SR
Queue Stats
277W - 284L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AEG_Sandman
Jing Wei
10
0 / 0 / 9
6,795
680
1,065
3,399
1,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
10
3 / 1 / 7
7,896
790
3,429
7,793
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
7 / 0 / 2
8,105
811
7,158
3,889
1,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
6,208
621
5,040
4,485
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 0
5,692
569
1,275
4,325
2,106
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
MOOSETHULU
Danzaburou
9
0 / 3 / 0
6,470
647
5,440
6,408
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AEG_Sandman
Jing Wei
0
0
9
4.5
L
1
5
0
0.2
L
0
2
0
0
W
Sylvanus
3
1
7
6.5
L
Danzaburou
MOOSETHULU
Danzaburou
0
3
0
0
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,652
Damage
11,755
15,081
Taken
15,218
6,792
Mitigated
5,792
7,741
Healing
489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AEG_Sandman
Jing Wei
1,065
402
711
242
3,399
1,133
663
726
2,673
0
15,892
L
5,040
633
0
60
4,485
1,634
0
3,003
1,482
18,682
0
L
1,275
419
0
0
4,325
2,106
0
3,351
974
0
5,530
W
Sylvanus
3,429
933
1,205
4,533
7,793
4,398
204
2,452
5,341
11,365
0
L
Danzaburou
MOOSETHULU
Danzaburou
5,440
1,880
0
429
6,408
2,052
0
4,257
2,151
0
34,460
W
7,158
190
0
1,050
3,889
1,261
287
1,918
1,971
37,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,796
Gold Earned
18,370
118
Minions Killed
112
0
Camps Cleared
0
556,824
Distance Traveled
432,382
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,795
680
32
3
0
191,516
3
L
Hera
6,208
621
36
4
0
134,079
1
L
Odin
5,692
569
14
1
0
153,921
1
W
Sylvanus
7,896
790
17
2
0
163,043
1
L
Danzaburou
6,470
647
62
6
0
144,382
1
W
Janus
8,105
811
69
7
0
202,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role