Player Matchup

Achilles
Achilles
Hoodie CORN
Achilles
Level 69
God Stats
31W - 36L
1,445 SR
Queue Stats
514W - 474L
1,440 Elo+
Party 1
Athena
Athena
Juic3worId
Athena
Level 67
God Stats
7W - 5L
1,481 SR
Queue Stats
412W - 407L
1,421 Elo+
Party 1
Erlang Shen
Erlang Shen
OneBadHomeless
Erlang Shen
Level 82
God Stats
8W - 4L
1,502 SR
Queue Stats
512W - 515L
1,434 Elo+
Party 1
Scylla
Scylla
Shedneck Rean
Scylla
Level 105
God Stats
6W - 8L
1,490 SR
Queue Stats
59W - 53L
1,460 Elo+
Solo
Apollo
Apollo
trippypotamos420
Apollo
Level 122
God Stats
32W - 28L
1,526 SR
Queue Stats
159W - 149L
1,433 Elo+
Solo
Team Averages
Level 89
1,489 SR
1,438 Elo+

VS

Team Averages
Level 98
1,661 SR
1,455 Elo+
Bellona
Bellona
Bloodyfire420
Bellona
Level 91
God Stats
6W - 12L
1,488 SR
Queue Stats
280W - 240L
1,450 Elo+
Solo
Mercury
Mercury
ImZerzius
Mercury
Level 78
God Stats
30W - 23L
1,524 SR
Queue Stats
35W - 31L
1,477 Elo+
Solo
Fafnir
Fafnir
YourLocalCatBoi
Fafnir
Level 68
God Stats
1W - 2L
1,732 SR
Queue Stats
305W - 316L
1,444 Elo+
Solo
Anubis
Anubis
amazindonkeykong
Anubis
Level 124
God Stats
5W - 5L
1,683 SR
Queue Stats
128W - 100L
1,472 Elo+
Solo
Cernunnos
Cernunnos
xPiiFF
Cernunnos
Level 127
God Stats
4W - 2L
1,875 SR
Queue Stats
66W - 83L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hoodie CORN
Achilles
18
10 / 1 / 9
12,477
624
10,518
12,663
9,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Juic3worId
Athena
15
2 / 3 / 12
10,326
516
11,018
11,364
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
OneBadHomeless
Erlang Shen
18
3 / 2 / 9
11,736
587
11,186
12,351
9,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 2 / 5
12,768
638
18,217
8,755
2,835
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 4 / 3
12,610
631
5,862
16,454
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
3 / 9 / 1
8,320
416
8,790
18,516
10,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
ImZerzius
Mercury
14
1 / 2 / 2
8,630
432
2,221
12,302
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 8 / 2
8,882
444
6,115
20,005
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 7 / 3
8,898
445
6,385
13,657
7,141
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
xPiiFF
Cernunnos
18
4 / 3 / 2
10,472
524
9,008
11,532
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
29
Kills
12
12
Deaths
29
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
9
1
0.39
W
Achilles
Hoodie CORN
Achilles
10
1
9
14.5
L
Mercury
ImZerzius
Mercury
1
2
2
1
W
Athena
Juic3worId
Athena
2
3
12
2.67
W
Erlang Shen
OneBadHomeless
Erlang Shen
3
2
9
3.75
W
13
2
5
7.75
L
3
8
2
0.5
L
1
7
3
0.36
W
1
4
3
0.63
L
Cernunnos
xPiiFF
Cernunnos
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,801
Damage
32,519
61,587
Taken
76,012
36,498
Mitigated
44,548
17,633
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
8,790
4,109
0
4,513
18,516
10,764
161
6,649
11,692
151
37,711
W
Achilles
Hoodie CORN
Achilles
10,518
2,643
439
1,376
12,663
9,780
953
3,835
8,828
0
65,468
L
Mercury
ImZerzius
Mercury
2,221
1,613
0
3,430
12,302
4,303
0
1,740
10,512
0
53,252
W
Athena
Juic3worId
Athena
11,018
1,997
855
1,509
11,364
8,406
751
1,950
9,414
37,030
0
W
Erlang Shen
OneBadHomeless
Erlang Shen
11,186
6,083
671
4,636
12,351
9,247
2,652
1,431
10,920
0
67,680
W
18,217
1,251
0
500
8,755
2,835
490
3,518
5,237
89,574
0
L
6,115
1,515
0
4,202
20,005
17,041
9
9,954
9,776
21,049
0
L
6,385
516
0
2,987
13,657
7,141
0
7,370
6,262
48,795
0
W
5,862
2,942
0
7,647
16,454
6,230
5,018
1,901
14,553
0
120,188
L
Cernunnos
xPiiFF
Cernunnos
9,008
3,557
0
3,181
11,532
5,299
665
2,897
8,535
0
79,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,917
Gold Earned
45,202
627
Minions Killed
465
0
Camps Cleared
0
2,062,248
Distance Traveled
1,729,242
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,320
416
71
4
0
341,440
1
W
Achilles
12,477
624
94
5
0
456,789
0
L
Mercury
8,630
432
114
6
0
444,091
2
W
Athena
10,326
516
57
3
0
438,484
1
W
Erlang Shen
11,736
587
120
6
0
397,871
0
W
Scylla
12,768
638
160
8
0
402,280
1
L
Fafnir
8,882
444
20
1
0
343,316
1
L
Anubis
8,898
445
120
6
0
249,036
0
W
Apollo
12,610
631
196
10
0
366,824
4
L
Cernunnos
10,472
524
140
7
0
351,359
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role