Player Matchup

Athena
Athena
DWHITT__20
Athena
Level 57
God Stats
5W - 7L
1,330 SR
Queue Stats
191W - 214L
1,440 Elo+
Party 1
Neith
Neith
J_Mikevc
Neith
Level 54
God Stats
23W - 26L
1,476 SR
Queue Stats
99W - 112L
1,381 Elo+
Party 1
King Arthur
King Arthur
blakef15
King Arthur
Level 51
God Stats
11W - 11L
1,543 SR
Queue Stats
234W - 263L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
mUrkd_you
Zhong Kui
Level 69
God Stats
13W - 15L
1,439 SR
Queue Stats
228W - 211L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
massivebust
Tsukuyomi
Level 68
God Stats
24W - 17L
1,575 SR
Queue Stats
114W - 119L
1,440 Elo+
Solo
Team Averages
Level 60
1,473 SR
1,406 Elo+

VS

Team Averages
Level 84
1,566 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
ClubG0dzilla
Tsukuyomi
Level 69
God Stats
9W - 4L
1,697 SR
Queue Stats
120W - 115L
1,501 Elo+
Party 2
Bacchus
Bacchus
DeltaBacon03
Bacchus
Level 61
God Stats
9W - 7L
1,678 SR
Queue Stats
238W - 239L
1,449 Elo+
Solo
Cernunnos
Cernunnos
E-Evahn
Cernunnos
Level 108
God Stats
5W - 4L
1,616 SR
Queue Stats
162W - 169L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
JAHBOMB
Zhong Kui
Level 64
God Stats
5W - 6L
1,389 SR
Queue Stats
65W - 78L
1,332 Elo+
Party 2
Discordia
Discordia
isterbunny
Discordia
Level 116
God Stats
1W - 0L
1,450 SR
Queue Stats
41W - 48L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DWHITT__20
Athena
19
0 / 10 / 9
13,719
416
9,154
30,872
37,235
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
J_Mikevc
Neith
20
7 / 10 / 8
18,203
552
14,208
29,265
11,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
blakef15
King Arthur
20
5 / 8 / 3
15,903
482
18,795
39,459
29,615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
mUrkd_you
Zhong Kui
20
4 / 8 / 7
16,486
500
23,259
33,951
27,342
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
massivebust
Tsukuyomi
20
8 / 11 / 7
16,101
488
20,915
28,262
14,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ClubG0dzilla
Tsukuyomi
20
26 / 4 / 14
21,826
661
45,352
32,459
17,149
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
DeltaBacon03
Bacchus
20
4 / 5 / 25
17,594
533
15,740
25,137
45,465
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
E-Evahn
Cernunnos
20
4 / 3 / 25
18,357
556
22,892
27,184
12,427
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
JAHBOMB
Zhong Kui
20
6 / 5 / 26
16,975
514
20,485
30,334
39,048
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
isterbunny
Discordia
20
7 / 7 / 16
17,179
521
18,251
17,056
7,910
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
153
24
Kills
47
47
Deaths
24
34
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ClubG0dzilla
Tsukuyomi
26
4
14
8.25
L
Athena
DWHITT__20
Athena
0
10
9
0.45
W
Bacchus
DeltaBacon03
Bacchus
4
5
25
3.3
W
Cernunnos
E-Evahn
Cernunnos
4
3
25
5.5
W
Zhong Kui
JAHBOMB
Zhong Kui
6
5
26
3.8
L
Neith
J_Mikevc
Neith
7
10
8
1.1
L
King Arthur
blakef15
King Arthur
5
8
3
0.81
W
Discordia
isterbunny
Discordia
7
7
16
2.14
L
Zhong Kui
mUrkd_you
Zhong Kui
4
8
7
0.94
L
Tsukuyomi
massivebust
Tsukuyomi
8
11
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,331
Damage
122,720
161,809
Taken
132,170
120,082
Mitigated
121,999
40,721
Healing
57,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ClubG0dzilla
Tsukuyomi
45,352
9,673
0
19,694
32,459
17,149
3,450
11,277
21,182
0
178,386
L
Athena
DWHITT__20
Athena
9,154
1,895
0
3,987
30,872
37,235
72
9,324
21,402
52,689
0
W
Bacchus
DeltaBacon03
Bacchus
15,740
1,061
0
9,253
25,137
45,465
778
5,155
19,982
46,775
0
W
Cernunnos
E-Evahn
Cernunnos
22,892
14,055
0
12,364
27,184
12,427
6,573
8,277
18,907
0
156,247
W
Zhong Kui
JAHBOMB
Zhong Kui
20,485
4,389
346
14,562
30,334
39,048
3,743
6,968
23,366
73,870
0
L
Neith
J_Mikevc
Neith
14,208
7,044
0
10,450
29,265
11,688
5,465
8,078
21,112
0
144,604
L
King Arthur
blakef15
King Arthur
18,795
3,514
0
9,344
39,459
29,615
1,411
13,334
25,588
131
108,639
W
Discordia
isterbunny
Discordia
18,251
2,184
0
1,643
17,056
7,910
1,326
6,240
10,816
80,499
0
L
Zhong Kui
mUrkd_you
Zhong Kui
23,259
1,159
0
11,897
33,951
27,342
1,014
10,683
23,193
131,023
0
L
Tsukuyomi
massivebust
Tsukuyomi
20,915
5,236
0
5,043
28,262
14,202
103
12,124
16,038
0
122,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,412
Gold Earned
91,931
808
Minions Killed
627
0
Camps Cleared
0
2,613,280
Distance Traveled
2,840,269
34
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
21,826
661
205
6
0
681,703
9
L
Athena
13,719
416
77
2
0
544,148
4
W
Bacchus
17,594
533
40
1
0
591,223
5
W
Cernunnos
18,357
556
181
5
0
541,805
17
W
Zhong Kui
16,975
514
105
3
0
496,891
2
L
Neith
18,203
552
218
7
0
477,729
5
L
King Arthur
15,903
482
174
5
0
562,538
3
W
Discordia
17,179
521
96
3
0
528,647
3
L
Zhong Kui
16,486
500
198
6
0
502,556
16
L
Tsukuyomi
16,101
488
141
4
0
526,309
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role