Player Matchup

Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Mr_Motive52
Artio
Level 88
God Stats
17W - 19L
1,345 SR
Queue Stats
453W - 426L
1,475 Elo+
Solo
Medusa
Medusa
ViciMAKAROV
Medusa
Level 86
God Stats
27W - 18L
1,630 SR
Queue Stats
551W - 527L
1,492 Elo+
Solo
Hercules
Hercules
iBot7779
Hercules
Level 47
God Stats
12W - 10L
1,528 SR
Queue Stats
51W - 49L
1,515 Elo+
Solo
Ne Zha
Ne Zha
vaporshiploket4
Ne Zha
Level 129
God Stats
1W - 1L
1,208 SR
Queue Stats
96W - 100L
1,401 Elo+
Solo
Team Averages
Level 84
1,442 SR
1,477 Elo+

VS

Team Averages
Level 71
1,512 SR
1,428 Elo+
Ah Muzen Cab
Ah Muzen Cab
AidoneusKore
Ah Muzen Cab
Level 97
God Stats
1W - 4L
1,512 SR
Queue Stats
486W - 510L
1,461 Elo+
Party 1
Pele
Pele
Beatlethebard
Pele
Level 43
God Stats
1W - 1L
1,731 SR
Queue Stats
85W - 101L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
Jknight__
Baron Samedi
Level 58
God Stats
4W - 6L
1,502 SR
Queue Stats
77W - 104L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
TheCleverEleven
Sylvanus
Level 64
God Stats
6W - 6L
1,514 SR
Queue Stats
275W - 322L
1,409 Elo+
Party 1
King Arthur
King Arthur
TroubleIsDouble
King Arthur
Level 93
God Stats
4W - 4L
1,300 SR
Queue Stats
16W - 18L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 1 / 8
8,836
631
5,572
5,239
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 1
7,412
529
7,497
12,920
8,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
13
13 / 2 / 3
8,191
585
10,589
7,988
2,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
iBot7779
Hercules
11
1 / 2 / 13
7,109
508
3,706
8,295
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 9
8,614
615
7,873
8,564
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AidoneusKore
Ah Muzen Cab
8
0 / 5 / 3
5,413
387
5,526
8,490
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 7 / 1
5,998
428
3,614
11,282
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Jknight__
Baron Samedi
12
6 / 5 / 1
7,870
562
6,360
9,065
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
9
0 / 5 / 2
5,584
399
4,835
12,814
5,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
TroubleIsDouble
King Arthur
12
0 / 2 / 2
6,662
476
6,356
12,608
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
24
Kills
8
8
Deaths
24
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
8
7
L
Ah Muzen Cab
AidoneusKore
Ah Muzen Cab
0
5
3
0.3
L
2
7
1
0.36
L
Baron Samedi
Jknight__
Baron Samedi
6
5
1
1.3
W
2
2
1
1.25
L
Sylvanus
0
5
2
0.2
L
King Arthur
TroubleIsDouble
King Arthur
0
2
2
0.5
W
Medusa
13
2
3
7.25
W
Hercules
iBot7779
Hercules
1
2
13
3.75
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,237
Damage
26,691
43,006
Taken
54,259
20,568
Mitigated
20,676
20,805
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,572
1,175
1,679
2,711
5,239
2,131
639
2,412
2,667
65,591
0
L
Ah Muzen Cab
AidoneusKore
Ah Muzen Cab
5,526
1,702
135
2,405
8,490
2,163
648
248
8,178
0
22,990
L
3,614
937
0
2,358
11,282
3,205
275
1,536
9,566
0
20,473
L
Baron Samedi
Jknight__
Baron Samedi
6,360
303
985
2,616
9,065
3,806
1,141
2,608
6,236
37,496
0
W
7,497
533
46
5,979
12,920
8,434
0
1,514
10,838
33,895
0
L
Sylvanus
4,835
1,597
1,664
4,026
12,814
5,179
826
2,144
10,566
19,172
0
L
King Arthur
TroubleIsDouble
King Arthur
6,356
1,271
0
3,494
12,608
6,323
114
5,391
6,644
0
33,785
W
Medusa
10,589
3,968
0
1,686
7,988
2,500
996
3,271
4,667
0
37,250
W
Hercules
iBot7779
Hercules
3,706
1,067
0
4,190
8,295
4,588
70
2,393
5,852
0
12,451
W
7,873
3,440
0
4,514
8,564
2,915
338
1,103
7,287
0
57,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,162
Gold Earned
31,527
411
Minions Killed
235
0
Camps Cleared
0
1,350,817
Distance Traveled
1,201,228
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,836
631
134
10
0
249,402
5
L
Ah Muzen Cab
5,413
387
29
2
0
223,339
0
L
Pele
5,998
428
42
3
0
254,454
2
L
Baron Samedi
7,870
562
81
6
0
220,372
3
W
Artio
7,412
529
74
5
0
271,488
3
L
Sylvanus
5,584
399
28
2
0
239,043
4
L
King Arthur
6,662
476
55
4
0
264,020
4
W
Medusa
8,191
585
63
5
0
241,566
2
W
Hercules
7,109
508
30
2
0
279,755
2
W
Ne Zha
8,614
615
110
8
0
308,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role