Player Matchup

Artemis
Artemis
Silver I
JohnGolld
Artemis
Silver I
Level 146
God Stats
13W - 13L
1,198 SR
Queue Stats
388W - 412L
1,045 MMR
Solo
Mercury
Mercury
Silver I
Keratt
Mercury
Silver I
Level 119
God Stats
95W - 59L
1,562 SR
Queue Stats
349W - 358L
1,136 MMR
Solo
Eset
Eset
Silver II
ahmadQQQQQ
Eset
Silver II
Level 136
God Stats
9W - 8L
1,645 SR
Queue Stats
144W - 155L
1,096 MMR
Solo
Tyr
Tyr
Silver I
chmur0n
Tyr
Silver I
Level 137
God Stats
10W - 8L
1,585 SR
Queue Stats
323W - 340L
1,133 MMR
Solo
Geb
Geb
Silver I
whatsupbiatch
Geb
Silver I
Level 85
God Stats
3W - 1L
1,110 SR
Queue Stats
132W - 131L
1,076 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,420 SR
1,097 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,520 SR
1,124 MMR
Ne Zha
Ne Zha
Silver III
BioTechAngelX
Ne Zha
Silver III
Level 142
God Stats
0W - 1L
1,587 SR
Queue Stats
20W - 33L
982 MMR
Party 1
King Arthur
King Arthur
Silver III
J1mmy449
King Arthur
Silver III
Level 89
God Stats
1W - 3L
1,585 SR
Queue Stats
20W - 33L
916 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
MMohsen12
Kuzenbo
Silver I
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
481W - 487L
1,155 MMR
Party 2
Ra
Ra
Gold IV
OverLörd
Ra
Gold IV
Level 129
God Stats
2W - 5L
1,426 SR
Queue Stats
407W - 399L
1,256 MMR
Party 2
Xbalanque
Xbalanque
Silver I
cedazmaj1234
Xbalanque
Silver I
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 36L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JohnGolld
Artemis
18
6 / 4 / 5
12,021
546
16,541
14,449
6,568
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Keratt
Mercury
20
6 / 1 / 5
12,380
563
6,928
13,918
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 3 / 6
12,253
557
10,847
8,828
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
18
7 / 3 / 6
12,479
567
12,350
21,366
23,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 13
11,057
503
8,302
19,083
19,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetTsukuyomiScyllaDanzaburouApollo

VS

Bans
AthenaAnhurGuan YuCupidCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 6
9,606
437
7,088
14,794
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
J1mmy449
King Arthur
16
2 / 5 / 5
9,949
452
10,239
21,074
17,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
MMohsen12
Kuzenbo
14
2 / 6 / 3
9,639
438
4,636
16,347
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 4 / 4
11,084
504
6,391
9,498
4,468
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
cedazmaj1234
Xbalanque
16
3 / 10 / 4
10,083
458
9,640
15,955
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
27
Kills
12
12
Deaths
27
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
L
King Arthur
J1mmy449
King Arthur
2
5
5
0.9
W
Artemis
JohnGolld
Artemis
6
4
5
2.13
W
Mercury
Keratt
Mercury
6
1
5
8.5
L
Kuzenbo
MMohsen12
Kuzenbo
2
6
3
0.58
L
4
4
4
1.5
W
6
3
6
3
L
Xbalanque
cedazmaj1234
Xbalanque
3
10
4
0.5
W
Tyr
7
3
6
3.33
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,968
Damage
37,994
77,644
Taken
77,668
60,298
Mitigated
48,201
21,075
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,088
1,759
0
2,548
14,794
5,821
424
3,115
11,621
0
67,451
L
King Arthur
J1mmy449
King Arthur
10,239
636
0
6,907
21,074
17,266
174
4,760
16,204
0
50,283
W
Artemis
JohnGolld
Artemis
16,541
7,310
0
2,266
14,449
6,568
2,346
2,288
12,161
0
88,845
W
Mercury
Keratt
Mercury
6,928
3,649
0
5,968
13,918
6,275
2,021
682
13,236
0
105,969
L
Kuzenbo
MMohsen12
Kuzenbo
4,636
1,532
0
1,482
16,347
15,167
51
5,655
10,398
19,561
0
L
6,391
415
845
2,398
9,498
4,468
74
3,689
5,697
74,144
0
W
10,847
316
413
1,613
8,828
3,893
1,289
2,171
6,657
84,642
0
L
Xbalanque
cedazmaj1234
Xbalanque
9,640
4,796
0
2,068
15,955
5,479
1,354
2,865
13,078
0
47,900
W
Tyr
12,350
1,373
0
6,922
21,366
23,980
897
3,478
17,888
5,837
68,128
W
8,302
791
219
3,674
19,083
19,582
388
2,408
16,675
34,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,190
Gold Earned
50,361
616
Minions Killed
470
0
Camps Cleared
0
2,041,700
Distance Traveled
1,946,199
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,606
437
105
5
0
469,853
4
L
King Arthur
9,949
452
91
4
0
391,597
5
W
Artemis
12,021
546
149
7
0
326,334
5
W
Mercury
12,380
563
152
7
0
483,336
5
L
Kuzenbo
9,639
438
33
2
0
387,304
5
L
Ra
11,084
504
160
7
0
404,835
6
W
Eset
12,253
557
161
7
0
401,632
9
L
Xbalanque
10,083
458
81
4
0
292,610
2
W
Tyr
12,479
567
132
6
0
394,299
6
W
Geb
11,057
503
22
1
0
436,099
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role