Player Matchup

Thanatos
Thanatos
Elite Lemurs
Thanatos
Level 36
God Stats
2W - 0L
1,714 SR
Queue Stats
42W - 27L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
Hondo DPT
Jormungandr
Level 9
God Stats
11W - 13L
1,273 SR
Queue Stats
25W - 21L
1,417 Elo+
Party 1
Neith
Neith
We2Low9478
Neith
Level 19
God Stats
24W - 30L
1,529 SR
Queue Stats
44W - 61L
1,363 Elo+
Solo
Nu Wa
Nu Wa
blue board v2
Nu Wa
Level 48
God Stats
51W - 41L
1,552 SR
Queue Stats
227W - 194L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
stoneman146
Gilgamesh
Level 23
God Stats
10W - 6L
1,631 SR
Queue Stats
211W - 175L
1,471 Elo+
Party 1
Team Averages
Level 27
1,540 SR
1,432 Elo+

VS

Team Averages
Level 29
1,528 SR
1,413 Elo+
Chernobog
Chernobog
KunDuDu_
Chernobog
Level 59
God Stats
9W - 7L
1,535 SR
Queue Stats
33W - 31L
1,338 Elo+
Party 3
Gilgamesh
Gilgamesh
Master Nels 117
Gilgamesh
Level 25
God Stats
4W - 3L
1,670 SR
Queue Stats
102W - 129L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
Z Bakasura Z
Sylvanus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 134L
1,399 Elo+
Solo
Loki
Loki
elNarcito
Loki
Level 7
God Stats
20W - 17L
1,712 SR
Queue Stats
101W - 94L
1,596 Elo+
Party 3
Hades
Hades
yehudigarcia17
Hades
Level 24
God Stats
0W - 3L
1,224 SR
Queue Stats
46W - 46L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elite Lemurs
Thanatos
20
14 / 15 / 7
20,266
483
20,668
37,777
20,085
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jormungandr
Hondo DPT
Jormungandr
20
1 / 9 / 10
16,334
389
7,361
28,053
31,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
20
4 / 10 / 8
20,497
488
17,432
26,075
10,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

20
8 / 12 / 12
21,788
519
51,972
34,800
12,257
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
stoneman146
Gilgamesh
20
19 / 7 / 13
25,532
608
53,361
48,865
37,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KunDuDu_
Chernobog
20
7 / 9 / 14
21,261
506
19,946
35,892
14,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Master Nels 117
Gilgamesh
20
7 / 16 / 12
20,815
496
28,958
55,263
39,070
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Z Bakasura Z
Sylvanus
15
3 / 2 / 4
13,500
321
4,628
17,973
15,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
20
26 / 9 / 10
23,116
550
38,682
42,218
17,268
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
9 / 10 / 11
18,853
449
30,677
43,865
35,429
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
103
46
Kills
52
53
Deaths
46
50
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Elite Lemurs
Thanatos
14
15
7
1.17
W
Jormungandr
Hondo DPT
Jormungandr
1
9
10
0.67
L
Chernobog
KunDuDu_
Chernobog
7
9
14
1.56
L
Gilgamesh
Master Nels 117
Gilgamesh
7
16
12
0.81
W
Neith
4
10
8
0.8
L
Sylvanus
Z Bakasura Z
Sylvanus
3
2
4
2.5
W
8
12
12
1.17
L
Loki
26
9
10
3.44
W
Gilgamesh
stoneman146
Gilgamesh
19
7
13
3.64
L
9
10
11
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,794
Damage
122,891
175,570
Taken
195,211
112,413
Mitigated
121,247
56,520
Healing
48,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Elite Lemurs
Thanatos
20,668
5,302
0
17,388
37,777
20,085
1,477
9,655
28,122
0
114,942
W
Jormungandr
Hondo DPT
Jormungandr
7,361
2,143
841
4,239
28,053
31,905
996
5,213
22,840
44,830
0
L
Chernobog
KunDuDu_
Chernobog
19,946
11,908
0
8,813
35,892
14,008
6,925
7,752
27,978
0
159,522
L
Gilgamesh
Master Nels 117
Gilgamesh
28,958
11,022
0
5,237
55,263
39,070
2,034
13,240
41,755
0
139,155
W
Neith
17,432
9,858
1,385
4,573
26,075
10,968
6,465
5,781
20,294
0
142,505
L
Sylvanus
Z Bakasura Z
Sylvanus
4,628
2,648
1,630
4,553
17,973
15,472
211
7,640
9,987
29,123
7,271
W
51,972
13,778
1,020
11,183
34,800
12,257
4,717
10,103
24,697
165,909
0
L
Loki
38,682
14,253
0
15,045
42,218
17,268
2,538
18,700
23,037
0
140,357
W
Gilgamesh
stoneman146
Gilgamesh
53,361
22,460
0
15,891
48,865
37,198
6,851
10,908
37,957
0
201,234
L
30,677
500
1,024
12,133
43,865
35,429
744
16,822
26,533
139,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,417
Gold Earned
97,545
766
Minions Killed
792
0
Camps Cleared
0
3,414,606
Distance Traveled
3,049,076
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
20,266
483
129
3
0
613,081
0
W
Jormungandr
16,334
389
62
1
0
723,054
2
L
Chernobog
21,261
506
247
6
0
692,770
0
L
Gilgamesh
20,815
496
170
4
0
658,312
0
W
Neith
20,497
488
171
4
0
644,142
1
L
Sylvanus
13,500
321
57
1
0
240,616
0
W
Nu Wa
21,788
519
202
5
0
666,539
0
L
Loki
23,116
550
142
3
0
834,629
1
W
Gilgamesh
25,532
608
202
5
0
767,790
10
L
Hades
18,853
449
176
4
0
622,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role