Player Matchup

Ganesha
Ganesha
Megicula6453
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,543 Elo+
Party 2
Vamana
Vamana
STA1K K1LL3R V2
Vamana
Level 118
God Stats
20W - 14L
1,675 SR
Queue Stats
59W - 58L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
Vibium
Danzaburou
Level 9
God Stats
3W - 4L
1,605 SR
Queue Stats
6W - 11L
1,563 Elo+
Solo
Janus
Janus
llccc
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,753 Elo+
Solo
Neith
Neith
smolinka_
Neith
Level 27
God Stats
5W - 11L
1,398 SR
Queue Stats
29W - 38L
1,574 Elo+
Solo
Team Averages
Level 35
1,536 SR
1,602 Elo+

VS

Team Averages
Level 39
1,623 SR
1,559 Elo+
Medusa
Medusa
Mago340
Medusa
Level 106
God Stats
6W - 3L
1,534 SR
Queue Stats
108W - 88L
1,622 Elo+
Party 1
Chronos
Chronos
Urs2507
Chronos
Level 26
God Stats
102W - 102L
1,544 SR
Queue Stats
410W - 413L
1,517 Elo+
Solo
Ymir
Ymir
elvicioo
Ymir
Level 11
God Stats
6W - 3L
1,793 SR
Queue Stats
31W - 24L
1,660 Elo+
Party 1
Mulan
Mulan
nocturne_diego
Mulan
Level 29
God Stats
3W - 2L
1,746 SR
Queue Stats
108W - 97L
1,640 Elo+
Solo
Erlang Shen
Erlang Shen
АnОGNаmе
Erlang Shen
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 26L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Megicula6453
Ganesha
8
0 / 7 / 1
5,094
463
3,045
9,057
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 5 / 1
5,975
543
5,790
11,638
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Vibium
Danzaburou
7
2 / 6 / 0
5,575
507
3,103
6,299
1,706
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
llccc
Janus
8
0 / 7 / 0
4,790
435
2,394
6,590
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
smolinka_
Neith
10
0 / 5 / 0
5,598
509
3,219
7,530
2,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mago340
Medusa
11
8 / 1 / 2
6,907
628
5,767
5,318
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Urs2507
Chronos
11
2 / 0 / 7
6,868
624
5,377
5,721
1,927
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
9
0 / 0 / 7
6,004
546
1,348
4,770
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 0 / 3
7,598
691
10,053
11,012
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
АnОGNаmе
Erlang Shen
13
14 / 1 / 2
8,311
756
8,923
8,221
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
30
30
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
Mago340
Medusa
8
1
2
9
L
Ganesha
Megicula6453
Ganesha
0
7
1
0.07
L
0
5
1
0.1
W
Chronos
Urs2507
Chronos
2
0
7
5.5
L
Danzaburou
Vibium
Danzaburou
2
6
0
0.33
W
Ymir
0
0
7
3.5
L
Janus
llccc
Janus
0
7
0
0
W
6
0
3
7.5
L
Neith
smolinka_
Neith
0
5
0
0
W
Erlang Shen
АnОGNаmе
Erlang Shen
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,551
Damage
31,468
41,114
Taken
35,042
16,575
Mitigated
17,848
7,510
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Mago340
Medusa
5,767
2,874
0
1,413
5,318
1,595
1,026
702
4,616
0
34,747
L
Ganesha
Megicula6453
Ganesha
3,045
601
0
754
9,057
4,016
0
1,331
7,651
17,900
0
L
5,790
2,966
0
4,738
11,638
6,780
0
56
11,182
0
34,891
W
Chronos
Urs2507
Chronos
5,377
861
0
1,459
5,721
1,927
752
2,297
3,128
30,520
0
L
Danzaburou
Vibium
Danzaburou
3,103
1,557
0
737
6,299
1,706
0
1,296
4,978
0
11,751
W
Ymir
1,348
561
0
863
4,770
1,945
324
643
4,127
11,781
0
L
Janus
llccc
Janus
2,394
368
0
520
6,590
1,676
0
2,672
3,918
17,662
0
W
10,053
2,206
0
5,421
11,012
7,433
0
802
10,168
0
44,835
L
Neith
smolinka_
Neith
3,219
423
0
761
7,530
2,397
990
1,370
6,135
0
29,815
W
Erlang Shen
АnОGNаmе
Erlang Shen
8,923
5,035
0
2,636
8,221
4,948
0
657
7,564
0
45,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
35,688
200
Minions Killed
314
0
Camps Cleared
0
1,009,756
Distance Traveled
1,112,673
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,907
628
59
5
0
210,919
0
L
Ganesha
5,094
463
17
2
0
201,098
0
L
Vamana
5,975
543
58
5
0
219,951
4
W
Chronos
6,868
624
62
6
0
209,553
1
L
Danzaburou
5,575
507
35
3
0
210,894
1
W
Ymir
6,004
546
23
2
0
219,436
0
L
Janus
4,790
435
27
2
0
210,181
2
W
Mulan
7,598
691
90
8
0
214,935
2
L
Neith
5,598
509
63
6
0
167,632
2
W
Erlang Shen
8,311
756
80
7
0
257,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role