Player Matchup

Ao Kuang
Ao Kuang
FailToLife
Ao Kuang
Level 65
God Stats
17W - 10L
1,693 SR
Queue Stats
324W - 162L
1,691 Elo+
Party 2
Ymir
Ymir
MajorRage1
Ymir
Level 73
God Stats
7W - 5L
1,732 SR
Queue Stats
339W - 142L
1,705 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadowDragon774
Gilgamesh
Level 142
God Stats
9W - 4L
1,752 SR
Queue Stats
105W - 94L
1,537 Elo+
Party 4
Loki
Loki
TGODALLDAY45
Loki
Level 62
God Stats
15W - 4L
1,914 SR
Queue Stats
265W - 137L
1,684 Elo+
Party 2
Danzaburou
Danzaburou
Thefeels
Danzaburou
Level 134
God Stats
20W - 11L
1,738 SR
Queue Stats
85W - 74L
1,552 Elo+
Party 4
Team Averages
Level 95
1,766 SR
1,634 Elo+

VS

Team Averages
Level 134
1,527 SR
1,689 Elo+
Khepri
Khepri
LegendaryPack13
Khepri
Level 156
God Stats
29W - 15L
1,686 SR
Queue Stats
257W - 230L
1,633 Elo+
Party 1
Osiris
Osiris
OldSoggyMayo
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,724 Elo+
Solo
Merlin
Merlin
Tuudawgs
Merlin
Level 127
God Stats
0W - 2L
1,305 SR
Queue Stats
13W - 19L
1,728 Elo+
Party 3
Heimdallr
Heimdallr
egirlbathwater
Heimdallr
Level 157
God Stats
0W - 1L
1,581 SR
Queue Stats
2W - 3L
1,728 Elo+
Party 3
Thanatos
Thanatos
leon caotico324
Thanatos
Level 142
God Stats
8W - 8L
1,565 SR
Queue Stats
254W - 223L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FailToLife
Ao Kuang
19
10 / 3 / 4
12,385
885
9,774
12,866
5,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 2 / 11
10,456
747
7,605
15,374
16,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ShadowDragon774
Gilgamesh
18
6 / 2 / 8
11,609
829
14,874
14,222
15,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 3 / 12
9,397
671
5,300
9,487
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
Thefeels
Danzaburou
18
4 / 1 / 10
10,789
771
18,820
8,975
4,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
8,564
612
4,625
11,916
13,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
15
2 / 4 / 5
9,684
692
9,704
15,175
12,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Tuudawgs
Merlin
17
2 / 5 / 5
9,951
711
9,835
10,876
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
egirlbathwater
Heimdallr
17
4 / 4 / 4
10,927
781
12,637
11,573
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
16
3 / 6 / 2
9,772
698
8,209
13,801
6,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
21
Kills
11
11
Deaths
21
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
FailToLife
Ao Kuang
10
3
4
4
L
0
2
6
1.5
W
1
2
11
3.25
L
Osiris
2
4
5
1.13
W
Gilgamesh
ShadowDragon774
Gilgamesh
6
2
8
5
W
0
3
12
2
W
Danzaburou
Thefeels
Danzaburou
4
1
10
9
L
Merlin
Tuudawgs
Merlin
2
5
5
0.9
L
Heimdallr
egirlbathwater
Heimdallr
4
4
4
1.5
L
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,373
Damage
45,010
60,924
Taken
63,341
47,835
Mitigated
44,075
7,271
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
FailToLife
Ao Kuang
9,774
3,194
0
2,989
12,866
5,866
911
3,428
9,438
39,066
0
L
4,625
468
0
0
11,916
13,392
0
4,935
6,758
16,913
0
W
7,605
1,731
0
842
15,374
16,388
663
3,171
12,203
29,017
0
L
Osiris
9,704
3,774
0
1,388
15,175
12,998
0
3,991
10,967
0
17,250
W
Gilgamesh
ShadowDragon774
Gilgamesh
14,874
3,453
0
1,514
14,222
15,085
429
4,583
9,639
324
36,524
W
5,300
1,078
0
571
9,487
6,199
1,052
2,282
7,205
0
31,368
W
Danzaburou
Thefeels
Danzaburou
18,820
8,667
0
1,355
8,975
4,297
2,643
1,598
7,377
0
52,847
L
Merlin
Tuudawgs
Merlin
9,835
311
0
1,700
10,876
4,862
0
3,411
7,242
47,397
0
L
Heimdallr
egirlbathwater
Heimdallr
12,637
7,811
0
2,740
11,573
6,121
0
2,333
9,090
0
39,584
L
Thanatos
8,209
2,268
486
6,996
13,801
6,702
0
2,928
10,686
0
30,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,636
Gold Earned
48,898
330
Minions Killed
281
10
Camps Cleared
5
1,428,115
Distance Traveled
1,264,587
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,385
885
79
6
6
304,249
2
L
Khepri
8,564
612
23
2
0
277,338
3
W
Ymir
10,456
747
51
4
2
272,388
3
L
Osiris
9,684
692
19
1
0
255,030
1
W
Gilgamesh
11,609
829
53
4
2
320,686
4
W
Loki
9,397
671
52
4
0
278,171
2
W
Danzaburou
10,789
771
95
7
0
252,621
2
L
Merlin
9,951
711
99
7
0
248,460
0
L
Heimdallr
10,927
781
89
6
4
253,813
0
L
Thanatos
9,772
698
51
4
1
229,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role