Player Matchup

Heimdallr
Heimdallr
ElderAmmo
Heimdallr
Level 99
God Stats
8W - 3L
1,858 SR
Queue Stats
125W - 138L
1,542 Elo+
Solo
Tyr
Tyr
Just Some Newfy
Tyr
Level 109
God Stats
2W - 5L
1,557 SR
Queue Stats
487W - 430L
1,543 Elo+
Party 2
Bakasura
Bakasura
Sick At Me
Bakasura
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
379W - 342L
1,532 Elo+
Party 2
Kuzenbo
Kuzenbo
Velocity1300
Kuzenbo
Level 124
God Stats
11W - 13L
1,575 SR
Queue Stats
244W - 217L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
XDrunkxTurtleX
Cthulhu
Level 141
God Stats
15W - 13L
1,622 SR
Queue Stats
92W - 83L
1,524 Elo+
Solo
Team Averages
Level 124
1,622 SR
1,505 Elo+

VS

Team Averages
Level 103
1,549 SR
1,567 Elo+
Gilgamesh
Gilgamesh
Azajel
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CoquiRican
Izanami
Level 95
God Stats
5W - 3L
1,809 SR
Queue Stats
357W - 307L
1,579 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EDLORD407
Kumbhakarna
Level 78
God Stats
1W - 0L
1,375 SR
Queue Stats
154W - 152L
1,572 Elo+
Party 1
Poseidon
Poseidon
Guaachi
Poseidon
Level 137
God Stats
16W - 8L
1,413 SR
Queue Stats
452W - 415L
1,638 Elo+
Party 1
Horus
Horus
TactfulOstrich0
Horus
Level 106
God Stats
4W - 3L
1,646 SR
Queue Stats
20W - 31L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElderAmmo
Heimdallr
13
1 / 6 / 1
8,053
503
8,265
11,157
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 1 / 2
8,739
546
8,600
12,313
8,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Sick At Me
Bakasura
13
0 / 5 / 2
7,575
473
3,155
12,788
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
Velocity1300
Kuzenbo
12
0 / 0 / 3
6,481
405
5,609
6,915
4,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
3 / 0 / 2
8,097
506
9,261
8,607
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azajel
Gilgamesh
15
4 / 3 / 3
8,428
527
8,589
10,440
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
CoquiRican
Izanami
16
4 / 2 / 1
9,720
608
6,883
13,617
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
EDLORD407
Kumbhakarna
13
0 / 0 / 3
7,522
470
2,422
10,048
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Guaachi
Poseidon
15
4 / 1 / 0
8,786
549
7,365
6,076
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 1
7,949
497
5,852
12,086
7,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
12
12
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Azajel
Gilgamesh
4
3
3
1.83
W
Izanami
CoquiRican
Izanami
4
2
1
2.25
W
Kumbhakarna
EDLORD407
Kumbhakarna
0
0
3
1.5
L
Heimdallr
ElderAmmo
Heimdallr
1
6
1
0.25
W
Poseidon
Guaachi
Poseidon
4
1
0
4
L
5
1
2
6
L
Bakasura
Sick At Me
Bakasura
0
5
2
0.2
W
0
3
1
0.17
L
Kuzenbo
Velocity1300
Kuzenbo
0
0
3
1.5
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,890
Damage
31,111
51,780
Taken
52,267
30,062
Mitigated
29,029
17,015
Healing
18,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Azajel
Gilgamesh
8,589
1,921
0
2,612
10,440
7,147
0
2,217
7,713
0
58,825
W
Izanami
CoquiRican
Izanami
6,883
4,864
0
6,122
13,617
4,757
2,707
3,547
10,045
0
79,162
W
Kumbhakarna
EDLORD407
Kumbhakarna
2,422
160
0
2,847
10,048
7,500
0
4,964
5,059
11,418
0
L
Heimdallr
ElderAmmo
Heimdallr
8,265
3,541
0
1,070
11,157
5,312
0
1,076
10,081
0
60,172
W
Poseidon
Guaachi
Poseidon
7,365
572
0
1,602
6,076
1,969
448
3,249
2,662
74,688
0
L
8,600
1,401
0
5,024
12,313
8,963
0
2,151
10,162
0
45,047
L
Bakasura
Sick At Me
Bakasura
3,155
1,874
0
4,355
12,788
6,015
616
1,532
11,256
0
42,057
W
5,852
2,616
168
4,775
12,086
7,656
0
893
11,193
0
52,641
L
Kuzenbo
Velocity1300
Kuzenbo
5,609
1,872
803
1,310
6,915
4,736
116
2,736
4,179
29,618
0
L
9,261
304
1,336
3,117
8,607
5,036
0
2,292
6,315
38,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
42,405
422
Minions Killed
535
0
Camps Cleared
0
1,575,731
Distance Traveled
1,593,338
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,428
527
113
7
0
328,252
5
W
Izanami
9,720
608
155
10
0
331,853
6
W
Kumbhakarna
7,522
470
12
1
0
307,477
6
L
Heimdallr
8,053
503
108
7
0
253,226
3
W
Poseidon
8,786
549
148
9
0
315,272
4
L
Tyr
8,739
546
92
6
0
328,797
4
L
Bakasura
7,575
473
109
7
0
335,313
4
W
Horus
7,949
497
107
7
0
310,484
0
L
Kuzenbo
6,481
405
38
2
0
334,526
3
L
Cthulhu
8,097
506
75
5
0
323,869
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role