Player Matchup

Scylla
Scylla
Silver I
ChrissyJ
Scylla
Silver I
Level 99
God Stats
5W - 3L
1,455 SR
Queue Stats
34W - 37L
1,325 MMR
Party 1
Achilles
Achilles
Silver II
RedDawg1
Achilles
Silver II
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Silver II
crabmasterjohn7
Anhur
Silver II
Level 89
God Stats
7W - 2L
1,842 SR
Queue Stats
24W - 20L
1,486 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,599 SR
1,437 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,524 SR
1,223 MMR
Chaac
Chaac
Silver III
Cohzies
Chaac
Silver III
Level 49
God Stats
9W - 21L
1,430 SR
Queue Stats
19W - 44L
1,232 MMR
Party 2
Skadi
Skadi
Gold V
MasayaFoo
Skadi
Gold V
Level 90
God Stats
3W - 1L
1,656 SR
Queue Stats
36W - 61L
1,454 MMR
Party 2
Ra
Ra
Silver V
Taytem
Ra
Silver V
Level 89
God Stats
78W - 135L
1,486 SR
Queue Stats
105W - 200L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChrissyJ
Scylla
14
4 / 1 / 8
9,913
708
10,798
5,765
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
RedDawg1
Achilles
14
8 / 1 / 8
11,489
821
12,129
11,857
12,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 10
10,375
741
11,358
7,921
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
TiamatDanzaburouThothDiscordia

VS

Bans
SobekBacchusAnubisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cohzies
Chaac
12
2 / 4 / 2
9,380
670
6,346
20,454
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
MasayaFoo
Skadi
11
2 / 6 / 1
8,591
614
6,791
11,695
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
12
1 / 6 / 3
8,529
609
7,449
9,015
3,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
5
5
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
ChrissyJ
Scylla
4
1
8
8
L
Chaac
Cohzies
Chaac
2
4
2
0.75
L
Skadi
MasayaFoo
Skadi
2
6
1
0.42
W
Achilles
RedDawg1
Achilles
8
1
8
12
L
Ra
1
6
3
0.42
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,285
Damage
20,586
25,543
Taken
41,164
17,100
Mitigated
22,768
6,233
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ChrissyJ
Scylla
10,798
1,069
0
500
5,765
1,807
864
1,138
4,627
44,819
0
L
Chaac
Cohzies
Chaac
6,346
1,394
0
3,976
20,454
15,908
0
5,733
14,261
0
30,208
L
Skadi
MasayaFoo
Skadi
6,791
2,958
0
2,672
11,695
3,308
456
2,610
9,015
0
38,687
W
Achilles
RedDawg1
Achilles
12,129
6,027
0
3,582
11,857
12,632
1,010
3,747
8,110
0
27,504
L
Ra
7,449
660
1,594
1,933
9,015
3,552
47
1,957
6,972
38,487
0
W
11,358
6,801
0
2,151
7,921
2,661
1,335
2,596
5,325
0
49,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,777
Gold Earned
26,500
170
Minions Killed
166
0
Camps Cleared
0
773,823
Distance Traveled
730,459
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,913
708
75
5
0
258,701
7
L
Chaac
9,380
670
39
3
0
265,005
3
L
Skadi
8,591
614
52
4
0
218,553
3
W
Achilles
11,489
821
24
2
0
273,292
1
L
Ra
8,529
609
75
5
0
246,901
6
W
Anhur
10,375
741
71
5
0
241,830
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role