Player Matchup

Danzaburou
Danzaburou
Gold IV
Brokenwoody4
Danzaburou
Gold IV
Level 160
God Stats
12W - 10L
1,653 SR
Queue Stats
157W - 149L
1,418 MMR
Party 1
Thanatos
Thanatos
Gold IV
FreakiG95
Thanatos
Gold IV
Level 148
God Stats
1W - 1L
1,652 SR
Queue Stats
133W - 141L
1,336 MMR
Solo
Ymir
Ymir
Silver II
Hoyt2
Ymir
Silver II
Level 122
God Stats
3W - 2L
1,673 SR
Queue Stats
44W - 44L
1,294 MMR
Party 1
Scylla
Scylla
Gold I
ItsBumbleBree
Scylla
Gold I
Level 160
God Stats
62W - 61L
1,703 SR
Queue Stats
579W - 572L
1,362 MMR
Solo
Nike
Nike
Silver V
UnIDTFIDblkmale
Nike
Silver V
Level 126
God Stats
4W - 4L
1,252 SR
Queue Stats
203W - 207L
1,309 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,586 SR
1,344 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,529 SR
1,344 MMR
Apollo
Apollo
Gold V
Mihkae1898
Apollo
Gold V
Level 129
God Stats
22W - 28L
1,568 SR
Queue Stats
435W - 446L
1,373 MMR
Solo
Khepri
Khepri
Gold V
Skinnylegennd
Khepri
Gold V
Level 76
God Stats
1W - 6L
1,286 SR
Queue Stats
191W - 189L
1,367 MMR
Solo
Chiron
Chiron
Gold IV
Zedd21
Chiron
Gold IV
Level 160
God Stats
81W - 54L
1,700 SR
Queue Stats
592W - 584L
1,372 MMR
Solo
Chaac
Chaac
Gold V
edsal916
Chaac
Gold V
Level 118
God Stats
63W - 67L
1,510 SR
Queue Stats
458W - 476L
1,332 MMR
Solo
Merlin
Merlin
Silver IV
psychorookie11
Merlin
Silver IV
Level 117
God Stats
1W - 1L
1,581 SR
Queue Stats
18W - 22L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brokenwoody4
Danzaburou
20
3 / 2 / 7
16,711
576
16,156
26,273
12,865
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
FreakiG95
Thanatos
20
9 / 7 / 9
17,515
604
16,451
23,748
15,520
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Hoyt2
Ymir
19
0 / 6 / 19
14,176
489
8,007
22,641
28,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 1 / 9
17,527
604
24,949
14,441
5,593
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 6 / 18
15,202
524
18,037
26,855
27,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
SetAthenaTiamatCu ChulainnTsukuyomi

VS

Bans
NemesisErlang ShenKumbhakarnaHun BatzSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mihkae1898
Apollo
20
9 / 9 / 5
14,869
513
18,435
28,041
11,984
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 5 / 10
14,080
486
6,743
21,677
20,151
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Zedd21
Chiron
20
7 / 1 / 1
16,406
566
19,691
19,102
7,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
edsal916
Chaac
20
2 / 6 / 11
14,386
496
16,129
31,924
35,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 5 / 5
13,646
471
15,196
15,321
6,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
54
26
Kills
22
22
Deaths
26
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brokenwoody4
Danzaburou
3
2
7
3.25
W
Thanatos
FreakiG95
Thanatos
9
7
9
1.93
W
Ymir
Hoyt2
Ymir
0
6
19
1.58
W
10
1
9
14.5
L
Apollo
Mihkae1898
Apollo
9
9
5
1.28
L
1
5
10
1.2
W
4
6
18
2.17
L
Chiron
Zedd21
Chiron
7
1
1
7.5
L
Chaac
edsal916
Chaac
2
6
11
1.25
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,600
Damage
76,194
113,958
Taken
116,065
89,663
Mitigated
82,081
51,523
Healing
31,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brokenwoody4
Danzaburou
16,156
8,554
0
17,229
26,273
12,865
4,935
3,612
22,569
0
154,993
W
Thanatos
FreakiG95
Thanatos
16,451
5,155
0
16,781
23,748
15,520
2,091
4,512
19,041
0
128,328
W
Ymir
Hoyt2
Ymir
8,007
1,369
0
2,727
22,641
28,255
92
5,177
17,228
44,645
0
W
24,949
1,610
187
5,892
14,441
5,593
2,408
4,142
10,015
154,528
0
L
Apollo
Mihkae1898
Apollo
18,435
9,741
0
4,004
28,041
11,984
581
9,152
18,527
0
120,548
L
6,743
707
0
2,119
21,677
20,151
146
9,822
11,543
43,514
0
W
18,037
2,147
0
8,707
26,855
27,430
1,244
4,053
22,640
10,773
56,851
L
Chiron
Zedd21
Chiron
19,691
5,680
1,469
11,589
19,102
7,799
261
3,577
15,349
0
126,557
L
Chaac
edsal916
Chaac
16,129
4,694
0
11,452
31,924
35,357
1,574
9,339
21,966
433
90,168
L
15,196
558
0
1,217
15,321
6,790
0
4,824
10,265
105,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,131
Gold Earned
73,387
780
Minions Killed
759
0
Camps Cleared
0
2,819,408
Distance Traveled
2,590,574
42
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,711
576
194
7
0
524,382
13
W
Thanatos
17,515
604
191
7
0
581,870
1
W
Ymir
14,176
489
65
2
0
533,960
11
W
Scylla
17,527
604
230
8
0
597,782
12
L
Apollo
14,869
513
149
5
0
572,961
6
L
Khepri
14,080
486
56
2
0
507,168
10
W
Nike
15,202
524
100
3
0
581,414
5
L
Chiron
16,406
566
204
7
0
546,022
8
L
Chaac
14,386
496
169
6
0
453,505
9
L
Merlin
13,646
471
181
6
0
510,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role