Player Matchup

Nemesis
Nemesis
Aces00113
Nemesis
Level 23
God Stats
6W - 2L
1,820 SR
Queue Stats
26W - 23L
1,610 Elo+
Party 2
Gilgamesh
Gilgamesh
WeLikeAich
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
WhyDidDadGo
The Morrigan
Level 103
God Stats
4W - 5L
1,677 SR
Queue Stats
153W - 156L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
xDarkLung
Cthulhu
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
233W - 202L
1,524 Elo+
Party 1
Neith
Neith
xSmokeyShade
Neith
Level 20
God Stats
1W - 0L
1,729 SR
Queue Stats
16W - 12L
1,532 Elo+
Party 1
Team Averages
Level 67
1,645 SR
1,527 Elo+

VS

Team Averages
Level 95
1,517 SR
1,462 Elo+
Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BW Gucci
Danzaburou
Level 49
God Stats
6W - 7L
1,463 SR
Queue Stats
68W - 61L
1,552 Elo+
Party 3
Janus
Janus
BurliestJm yeah
Janus
Level 114
God Stats
27W - 25L
1,556 SR
Queue Stats
470W - 425L
1,517 Elo+
Party 3
Odin
Odin
TheSerpentV
Odin
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 134L
1,186 Elo+
Solo
Ravana
Ravana
blackmagic7000
Ravana
Level 125
God Stats
12W - 15L
1,565 SR
Queue Stats
595W - 542L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aces00113
Nemesis
10
6 / 0 / 4
6,516
592
4,595
5,901
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
WeLikeAich
Gilgamesh
12
5 / 0 / 6
7,006
637
7,029
5,491
2,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
WhyDidDadGo
The Morrigan
11
2 / 1 / 2
6,280
571
1,718
3,629
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xDarkLung
Cthulhu
9
1 / 2 / 8
5,509
501
5,494
7,417
3,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 3
6,242
567
4,083
4,382
1,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 4 / 2
5,125
466
1,786
10,479
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
BW Gucci
Danzaburou
8
0 / 3 / 1
4,710
428
2,021
5,847
1,415
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 2 / 0
5,883
535
4,361
4,131
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 6 / 0
4,633
421
2,413
8,091
2,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
5,229
475
2,075
5,561
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
3
3
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
2
0.25
W
Nemesis
Aces00113
Nemesis
6
0
4
8
L
Danzaburou
BW Gucci
Danzaburou
0
3
1
0.17
L
1
2
0
0.5
L
1
6
0
0.17
W
Gilgamesh
WeLikeAich
Gilgamesh
5
0
6
8
W
The Morrigan
WhyDidDadGo
The Morrigan
2
1
2
3
L
1
2
0
0.5
W
Cthulhu
xDarkLung
Cthulhu
1
2
8
2.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,919
Damage
12,656
26,820
Taken
34,109
10,674
Mitigated
13,732
9,491
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,786
418
222
3,023
10,479
6,769
0
2,657
7,736
9,139
0
W
Nemesis
Aces00113
Nemesis
4,595
2,602
0
838
5,901
1,998
0
558
5,281
0
24,174
L
Danzaburou
BW Gucci
Danzaburou
2,021
847
0
2,125
5,847
1,415
0
1,950
3,897
0
19,865
L
4,361
251
0
320
4,131
1,261
0
789
3,239
36,333
0
L
2,413
500
318
516
8,091
2,676
0
1,066
6,770
0
13,462
W
Gilgamesh
WeLikeAich
Gilgamesh
7,029
3,036
0
3,197
5,491
2,936
0
378
5,063
0
30,421
W
The Morrigan
WhyDidDadGo
The Morrigan
1,718
224
241
442
3,629
1,159
440
1,509
1,938
34,174
0
L
2,075
902
0
2,464
5,561
1,611
0
590
4,921
0
26,318
W
Cthulhu
xDarkLung
Cthulhu
5,494
392
223
1,766
7,417
3,339
0
2,157
5,147
24,481
0
W
4,083
2,427
0
2,784
4,382
1,242
58
1,138
3,244
0
35,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
25,580
294
Minions Killed
208
0
Camps Cleared
0
1,082,661
Distance Traveled
987,052
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,125
466
13
1
0
183,553
1
W
Nemesis
6,516
592
47
4
0
253,702
2
L
Danzaburou
4,710
428
37
3
0
162,963
1
L
Janus
5,883
535
72
7
0
197,380
1
L
Odin
4,633
421
25
2
0
220,861
1
W
Gilgamesh
7,006
637
63
6
0
226,637
1
W
The Morrigan
6,280
571
79
7
0
198,595
2
L
Ravana
5,229
475
61
6
0
222,295
2
W
Cthulhu
5,509
501
25
2
0
228,858
7
W
Neith
6,242
567
80
7
0
174,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role