Player Matchup

Jing Wei
Jing Wei
ExaltedNut
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,491 Elo+
Party 3
Artemis
Artemis
Gengoru
Artemis
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 9L
1,728 Elo+
Party 2
Set
Set
INCELTEAMXD
Set
Level 27
God Stats
11W - 9L
1,576 SR
Queue Stats
118W - 100L
1,566 Elo+
Solo
Merlin
Merlin
Nukamite
Merlin
Level 12
God Stats
2W - 2L
1,602 SR
Queue Stats
3W - 3L
1,320 Elo+
Party 3
Ra
Ra
diembandon
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,674 Elo+
Party 2
Team Averages
Level 30
1,536 SR
1,556 Elo+

VS

Team Averages
Level 30
1,441 SR
1,436 Elo+
Thor
Thor
Ansonas
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,445 Elo+
Party 1
Vulcan
Vulcan
Joshucus
Vulcan
Level 76
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 47L
1,423 Elo+
Party 1
Baba Yaga
Baba Yaga
arfastenaud
Baba Yaga
Level 23
God Stats
0W - 2L
1,287 SR
Queue Stats
26W - 34L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
kiyabu
Amaterasu
Level 17
God Stats
3W - 5L
1,352 SR
Queue Stats
72W - 105L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
necessarious
Jormungandr
Level 29
God Stats
3W - 7L
1,568 SR
Queue Stats
304W - 303L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ExaltedNut
Jing Wei
18
6 / 2 / 16
12,264
1,115
13,149
12,917
4,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Artemis
Gengoru
Artemis
20
9 / 5 / 11
13,628
1,239
22,990
14,626
5,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 1 / 14
14,252
1,296
19,191
15,983
12,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Nukamite
Merlin
17
5 / 5 / 14
10,886
990
14,625
11,500
4,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 1 / 18
12,097
1,100
13,816
10,823
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ansonas
Thor
16
1 / 7 / 4
9,976
907
8,288
14,894
5,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Joshucus
Vulcan
17
5 / 9 / 4
11,851
1,077
16,858
16,471
5,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
arfastenaud
Baba Yaga
17
3 / 6 / 6
11,813
1,074
13,711
14,047
6,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
kiyabu
Amaterasu
16
4 / 8 / 2
10,480
953
10,817
20,376
11,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
necessarious
Jormungandr
17
1 / 7 / 8
10,594
963
11,965
26,733
28,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
37
Kills
14
14
Deaths
37
73
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
Ansonas
Thor
1
7
4
0.43
W
Jing Wei
ExaltedNut
Jing Wei
6
2
16
7
W
Artemis
Gengoru
Artemis
9
5
11
2.9
W
14
1
14
21
L
Vulcan
Joshucus
Vulcan
5
9
4
0.78
W
Merlin
Nukamite
Merlin
5
5
14
2.4
L
Baba Yaga
arfastenaud
Baba Yaga
3
6
6
1
W
3
1
18
12
L
Amaterasu
kiyabu
Amaterasu
4
8
2
0.63
L
Jormungandr
necessarious
Jormungandr
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,771
Damage
61,639
65,849
Taken
92,521
31,609
Mitigated
57,851
19,181
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ansonas
Thor
8,288
1,905
0
0
14,894
5,147
0
4,339
10,555
0
13,330
W
Jing Wei
ExaltedNut
Jing Wei
13,149
10,814
0
2,179
12,917
4,574
0
9,630
3,178
0
27,800
W
Artemis
Gengoru
Artemis
22,990
17,381
0
4,064
14,626
5,907
0
9,081
5,088
0
55,604
W
19,191
9,032
0
3,858
15,983
12,119
0
6,950
8,611
0
36,241
L
Vulcan
Joshucus
Vulcan
16,858
2,890
255
1,517
16,471
5,986
0
5,537
10,934
43,650
0
W
Merlin
Nukamite
Merlin
14,625
965
0
134
11,500
4,548
0
7,299
4,013
21,658
0
L
Baba Yaga
arfastenaud
Baba Yaga
13,711
1,252
0
1,562
14,047
6,420
0
3,004
11,043
32,315
0
W
13,816
1,830
4,531
4,415
10,823
4,461
0
8,113
2,425
49,741
0
L
Amaterasu
kiyabu
Amaterasu
10,817
3,813
0
2,347
20,376
11,934
0
7,584
12,792
0
22,147
L
Jormungandr
necessarious
Jormungandr
11,965
2,474
0
1,587
26,733
28,364
0
7,977
18,756
33,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,127
Gold Earned
54,714
259
Minions Killed
173
12
Camps Cleared
5
1,084,383
Distance Traveled
1,040,056
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,976
907
7
1
1
185,135
3
W
Jing Wei
12,264
1,115
25
2
3
226,780
0
W
Artemis
13,628
1,239
66
6
7
201,599
3
W
Set
14,252
1,296
41
4
1
228,331
0
L
Vulcan
11,851
1,077
56
5
1
246,217
0
W
Merlin
10,886
990
27
2
0
181,522
3
L
Baba Yaga
11,813
1,074
53
5
2
191,885
0
W
Ra
12,097
1,100
100
9
1
246,151
0
L
Amaterasu
10,480
953
14
1
0
221,702
0
L
Jormungandr
10,594
963
43
4
1
195,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role