Player Matchup

Nike
Nike
MosesWho
Nike
Level 25
God Stats
9W - 6L
1,500 SR
Queue Stats
103W - 97L
1,518 Elo+
Solo
Ymir
Ymir
NickTheNicFien
Ymir
Level 12
God Stats
0W - 5L
1,058 SR
Queue Stats
5W - 8L
1,072 Elo+
Solo
Zeus
Zeus
PequeñaPuta
Zeus
Level 15
God Stats
2W - 3L
1,644 SR
Queue Stats
2W - 3L
1,751 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spartamonster
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,491 Elo+
Solo
Scylla
Scylla
ZJonathanK
Scylla
Level 12
God Stats
3W - 3L
1,821 SR
Queue Stats
82W - 106L
1,508 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,468 Elo+

VS

Team Averages
Level 22
1,492 SR
1,452 Elo+
Anhur
Anhur
BuckstonWater
Anhur
Level 16
God Stats
2W - 2L
1,363 SR
Queue Stats
43W - 53L
1,425 Elo+
Party 1
Hel
Hel
Redjuan
Hel
Level 29
God Stats
4W - 7L
1,665 SR
Queue Stats
44W - 57L
1,451 Elo+
Party 1
Ares
Ares
SonOHadesBro
Ares
Level 17
God Stats
6W - 7L
1,500 SR
Queue Stats
11W - 25L
1,233 Elo+
Party 1
Amaterasu
Amaterasu
YourAchillesHeel
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 244L
1,620 Elo+
Solo
Thanatos
Thanatos
purr1ah
Thanatos
Level 18
God Stats
4W - 8L
1,434 SR
Queue Stats
24W - 34L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
1 / 2 / 0
5,930
371
5,416
9,005
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 6 / 3
6,827
427
6,646
11,388
8,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 12 / 0
6,157
385
4,421
9,807
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Spartamonster
Ah Muzen Cab
11
4 / 5 / 2
7,195
450
9,876
11,032
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
ZJonathanK
Scylla
10
0 / 7 / 0
6,397
400
1,664
8,591
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,435
465
5,724
6,906
2,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
15
7 / 0 / 10
9,592
600
5,964
10,738
4,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 3 / 7
8,284
518
3,771
13,876
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
17
9 / 1 / 5
10,020
626
11,337
8,386
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
purr1ah
Thanatos
14
11 / 0 / 7
9,249
578
8,405
5,534
2,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
7
Kills
32
32
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Nike
1
2
0
0.5
L
2
6
3
0.58
L
0
12
0
0
W
Hel
7
0
10
12
W
2
3
7
1.83
L
Ah Muzen Cab
Spartamonster
Ah Muzen Cab
4
5
2
1
W
Amaterasu
9
1
5
11.5
L
Scylla
ZJonathanK
Scylla
0
7
0
0
W
Thanatos
purr1ah
Thanatos
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,023
Damage
35,201
49,823
Taken
45,440
22,384
Mitigated
24,332
8,515
Healing
22,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,724
1,363
0
585
6,906
2,368
1,477
1,158
5,742
0
24,508
L
Nike
5,416
1,121
0
3,189
9,005
4,732
0
1,311
7,694
913
22,327
L
6,646
1,421
0
1,710
11,388
8,803
312
2,821
8,567
29,279
0
L
4,421
737
0
0
9,807
2,391
124
1,745
8,062
26,014
0
W
Hel
5,964
259
2,599
6,417
10,738
4,513
2,203
3,443
6,968
50,110
0
W
3,771
336
0
978
13,876
10,549
611
5,143
8,628
23,740
0
L
Ah Muzen Cab
Spartamonster
Ah Muzen Cab
9,876
4,280
0
3,616
11,032
3,960
352
2,911
8,121
0
38,119
W
Amaterasu
11,337
5,161
0
4,035
8,386
4,728
1,622
2,504
5,523
0
56,707
L
Scylla
ZJonathanK
Scylla
1,664
466
0
0
8,591
2,498
0
947
7,644
29,480
0
W
Thanatos
purr1ah
Thanatos
8,405
1,724
0
8,281
5,534
2,174
0
371
4,997
0
45,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,506
Gold Earned
44,580
251
Minions Killed
403
0
Camps Cleared
0
1,241,362
Distance Traveled
1,592,308
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,435
465
70
4
0
313,284
0
L
Nike
5,930
371
39
2
0
212,327
3
L
Ymir
6,827
427
40
3
0
262,435
4
L
Zeus
6,157
385
58
4
0
278,047
3
W
Hel
9,592
600
117
7
0
348,108
3
W
Ares
8,284
518
32
2
0
313,901
0
L
Ah Muzen Cab
7,195
450
53
3
0
261,051
2
W
Amaterasu
10,020
626
114
7
0
304,881
4
L
Scylla
6,397
400
61
4
0
227,502
2
W
Thanatos
9,249
578
70
4
0
312,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role