Player Matchup

Hercules
Hercules
Bountttty
Hercules
Level 22
God Stats
3W - 2L
1,623 SR
Queue Stats
30W - 47L
1,344 Elo+
Party 3
Thor
Thor
Cornered_Beast
Thor
Level 62
God Stats
2W - 3L
1,473 SR
Queue Stats
83W - 95L
1,391 Elo+
Party 3
Vulcan
Vulcan
SImpTooHard
Vulcan
Level 51
God Stats
8W - 9L
1,282 SR
Queue Stats
118W - 125L
1,427 Elo+
Party 3
Artio
Artio
Wild_Minority
Artio
Level 77
God Stats
3W - 6L
1,161 SR
Queue Stats
102W - 99L
1,430 Elo+
Party 3
Neith
Neith
coochsmeller51
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 43
1,408 SR
1,419 Elo+

VS

Team Averages
Level 58
1,532 SR
1,467 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Choppaboi_Anbu17
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 131L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
DemonClxmps
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,522 Elo+
Party 1
Izanami
Izanami
Pro Stewart
Izanami
Level 34
God Stats
15W - 13L
1,531 SR
Queue Stats
73W - 75L
1,435 Elo+
Party 2
Fenrir
Fenrir
fr0xen
Fenrir
Level 102
God Stats
52W - 50L
1,630 SR
Queue Stats
401W - 384L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bountttty
Hercules
11
2 / 1 / 0
6,376
531
2,392
7,534
2,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 0 / 5
6,351
529
2,759
6,976
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
11
5 / 2 / 1
7,039
587
4,823
5,761
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 3
5,795
483
3,357
9,320
5,008
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 0
6,149
512
2,742
3,225
896
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 2 / 3
5,784
482
4,317
10,771
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 2
5,433
453
4,779
3,219
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
DemonClxmps
Gilgamesh
9
0 / 2 / 1
5,327
444
938
4,706
1,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Pro Stewart
Izanami
9
1 / 0 / 0
5,472
456
2,911
5,345
1,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
fr0xen
Fenrir
11
3 / 4 / 1
6,241
520
4,028
8,900
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
5
5
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
3
0.75
W
Hercules
Bountttty
Hercules
2
1
0
2
L
1
3
2
0.67
W
1
0
5
3.5
L
Gilgamesh
DemonClxmps
Gilgamesh
0
2
1
0.25
L
Izanami
Pro Stewart
Izanami
1
0
0
1
W
Vulcan
5
2
1
2.75
W
2
2
3
1.75
W
1
0
0
1
L
Fenrir
fr0xen
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,073
Damage
16,973
32,816
Taken
32,941
13,208
Mitigated
11,903
11,589
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,317
1,088
0
2,821
10,771
4,747
189
3,176
7,427
30,498
0
W
Hercules
Bountttty
Hercules
2,392
970
0
2,394
7,534
2,998
798
520
6,942
0
24,415
L
4,779
723
147
99
3,219
865
210
1,936
987
18,245
0
W
2,759
762
0
3,511
6,976
2,221
0
1,182
5,724
0
25,989
L
Gilgamesh
DemonClxmps
Gilgamesh
938
267
0
72
4,706
1,552
105
0
4,706
0
17,433
L
Izanami
Pro Stewart
Izanami
2,911
1,652
393
2,272
5,345
1,369
336
1,075
4,270
0
23,571
W
Vulcan
4,823
1,119
0
1,044
5,761
2,085
504
3,089
2,480
30,645
0
W
3,357
344
361
2,688
9,320
5,008
0
3,017
6,113
17,172
0
W
2,742
1,474
0
1,591
3,225
896
844
764
2,461
0
28,663
L
Fenrir
fr0xen
Fenrir
4,028
910
99
3,590
8,900
3,370
0
1,509
7,371
0
31,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,710
Gold Earned
28,257
274
Minions Killed
247
0
Camps Cleared
0
993,646
Distance Traveled
994,450
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,784
482
52
4
0
212,065
0
W
Hercules
6,376
531
69
6
0
193,469
2
L
Zeus
5,433
453
41
3
0
155,531
0
W
Thor
6,351
529
50
4
0
219,748
2
L
Gilgamesh
5,327
444
42
4
0
166,774
0
L
Izanami
5,472
456
48
4
0
211,466
4
W
Vulcan
7,039
587
74
6
0
211,308
0
W
Artio
5,795
483
22
2
0
216,096
1
W
Neith
6,149
512
59
5
0
153,025
0
L
Fenrir
6,241
520
64
5
0
248,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role