Player Matchup

Gilgamesh
Gilgamesh
BlazingNinja55
Gilgamesh
Level 129
God Stats
2W - 0L
1,272 SR
Queue Stats
98W - 81L
1,631 Elo+
Party 1
Zeus
Zeus
BlubberFrame
Zeus
Level 111
God Stats
1W - 0L
1,772 SR
Queue Stats
3W - 4L
1,535 Elo+
Party 1
Mulan
Mulan
blubberframe58
Mulan
Level 128
God Stats
4W - 2L
1,890 SR
Queue Stats
111W - 85L
1,663 Elo+
Party 1
Team Averages
Level 123
1,645 SR
1,610 Elo+

VS

Team Averages
Level 87
1,673 SR
1,521 Elo+
Chaac
Chaac
Grande_folle_QC
Chaac
Level 129
God Stats
17W - 9L
1,774 SR
Queue Stats
183W - 175L
1,618 Elo+
Party 2
Medusa
Medusa
UnchaînedQc
Medusa
Level 65
God Stats
24W - 11L
1,745 SR
Queue Stats
203W - 170L
1,617 Elo+
Party 2
Mercury
Mercury
pérák487
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 274L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlazingNinja55
Gilgamesh
12
7 / 0 / 9
8,497
850
5,701
7,664
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
9 / 0 / 9
9,147
915
10,323
2,335
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 15
8,380
838
5,760
8,230
6,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,999
600
3,724
9,553
4,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
9
0 / 5 / 0
6,369
637
5,130
8,462
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
pérák487
Mercury
9
0 / 9 / 0
6,062
606
1,324
8,221
2,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
20
Kills
0
0
Deaths
20
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlazingNinja55
Gilgamesh
7
0
9
11.5
W
9
0
9
13.5
L
0
6
0
0
L
Medusa
0
5
0
0
W
4
0
15
11.5
L
Mercury
pérák487
Mercury
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
10,178
18,229
Taken
26,236
13,530
Mitigated
9,814
5,137
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlazingNinja55
Gilgamesh
5,701
2,178
0
1,401
7,664
6,287
259
92
7,572
0
26,867
W
10,323
932
0
1,490
2,335
708
705
0
2,335
33,983
0
L
3,724
293
0
1,939
9,553
4,800
0
4,109
4,996
0
19,924
L
Medusa
5,130
2,441
0
1,428
8,462
2,707
0
2,707
5,534
0
26,885
W
5,760
1,341
0
2,246
8,230
6,535
80
78
8,152
0
30,910
L
Mercury
pérák487
Mercury
1,324
81
0
0
8,221
2,307
0
2,970
5,071
0
11,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
18,430
157
Minions Killed
103
0
Camps Cleared
0
574,740
Distance Traveled
583,905
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,497
850
39
4
0
214,900
1
W
Zeus
9,147
915
73
7
0
178,143
2
L
Chaac
5,999
600
33
3
0
182,383
3
L
Medusa
6,369
637
55
6
0
193,649
4
W
Mulan
8,380
838
45
5
0
181,697
2
L
Mercury
6,062
606
15
2
0
207,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role