Player Matchup

Sylvanus
Sylvanus
AndzaTK
Sylvanus
Level 20
God Stats
1W - 2L
1,370 SR
Queue Stats
61W - 40L
1,495 Elo+
Party 1
Apollo
Apollo
AnngnolioSom
Apollo
Level 22
God Stats
4W - 9L
1,425 SR
Queue Stats
142W - 109L
1,531 Elo+
Party 1
Ymir
Ymir
Julhamix
Ymir
Level 14
God Stats
32W - 31L
1,464 SR
Queue Stats
64W - 66L
1,454 Elo+
Party 3
Anhur
Anhur
LucGOD155
Anhur
Level 28
God Stats
5W - 1L
1,856 SR
Queue Stats
66W - 54L
1,517 Elo+
Solo
Danzaburou
Danzaburou
eaexavier
Danzaburou
Level 27
God Stats
25W - 5L
1,868 SR
Queue Stats
101W - 42L
1,686 Elo+
Party 3
Team Averages
Level 22
1,597 SR
1,537 Elo+

VS

Team Averages
Level 25
1,405 SR
1,498 Elo+
Apollo
Apollo
Brunohydra
Apollo
Level 30
God Stats
1W - 2L
1,322 SR
Queue Stats
105W - 127L
1,523 Elo+
Solo
Raijin
Raijin
DeeperBoss
Raijin
Level 26
God Stats
1W - 4L
1,685 SR
Queue Stats
8W - 14L
1,485 Elo+
Party 2
Hel
Hel
Dounowdewae
Hel
Level 29
God Stats
3W - 3L
1,330 SR
Queue Stats
15W - 20L
1,485 Elo+
Party 2
Guan Yu
Guan Yu
TheLamoraBoy
Guan Yu
Level 25
God Stats
4W - 8L
1,370 SR
Queue Stats
119W - 109L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
alfredcabral
Tsukuyomi
Level 14
God Stats
0W - 7L
1,318 SR
Queue Stats
8W - 14L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndzaTK
Sylvanus
15
3 / 3 / 3
9,317
582
6,033
9,580
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
17
8 / 1 / 5
9,948
622
7,405
7,526
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
1 / 5 / 13
8,982
561
3,836
11,154
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
LucGOD155
Anhur
15
2 / 2 / 3
8,955
560
7,737
10,352
2,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
eaexavier
Danzaburou
16
14 / 1 / 4
10,715
670
16,388
10,139
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brunohydra
Apollo
13
4 / 7 / 1
7,902
494
5,240
13,582
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
DeeperBoss
Raijin
13
2 / 5 / 3
8,193
512
6,730
8,393
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 4
6,145
384
3,474
9,887
6,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
TheLamoraBoy
Guan Yu
16
3 / 3 / 1
9,453
591
8,028
14,772
11,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
alfredcabral
Tsukuyomi
11
2 / 6 / 5
7,398
462
7,184
12,248
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
28
Kills
11
12
Deaths
28
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AndzaTK
Sylvanus
3
3
3
1.5
W
Apollo
8
1
5
10.5
L
Apollo
Brunohydra
Apollo
4
7
1
0.64
L
Raijin
DeeperBoss
Raijin
2
5
3
0.7
L
0
7
4
0.29
W
Ymir
1
5
13
1.5
W
Anhur
LucGOD155
Anhur
2
2
3
1.75
L
Guan Yu
TheLamoraBoy
Guan Yu
3
3
1
1.17
L
Tsukuyomi
alfredcabral
Tsukuyomi
2
6
5
0.75
W
Danzaburou
eaexavier
Danzaburou
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,399
Damage
30,656
48,751
Taken
58,882
21,703
Mitigated
28,668
14,848
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AndzaTK
Sylvanus
6,033
1,577
724
3,681
9,580
4,970
786
5,501
4,079
45,783
7,209
W
Apollo
7,405
3,602
0
1,283
7,526
3,400
1,035
411
7,115
0
64,062
L
Apollo
Brunohydra
Apollo
5,240
2,969
0
2,062
13,582
4,557
0
1,579
12,003
0
40,018
L
Raijin
DeeperBoss
Raijin
6,730
552
171
1,590
8,393
2,546
0
4,518
3,875
36,038
0
L
3,474
251
2,053
2,674
9,887
6,105
0
1,354
8,533
16,895
0
W
Ymir
3,836
270
0
1,049
11,154
7,104
0
2,106
9,048
13,244
0
W
Anhur
LucGOD155
Anhur
7,737
4,951
0
3,337
10,352
2,617
2,853
579
9,773
0
54,010
L
Guan Yu
TheLamoraBoy
Guan Yu
8,028
811
170
5,548
14,772
11,641
0
1,023
13,749
0
54,316
L
Tsukuyomi
alfredcabral
Tsukuyomi
7,184
1,207
0
3,734
12,248
3,819
0
1,134
11,114
0
35,068
W
Danzaburou
eaexavier
Danzaburou
16,388
7,793
0
4,774
10,139
3,612
1,502
1,607
8,532
0
71,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,917
Gold Earned
39,091
425
Minions Killed
338
0
Camps Cleared
0
1,433,968
Distance Traveled
1,391,803
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,317
582
77
5
0
288,098
3
W
Apollo
9,948
622
108
7
0
328,926
4
L
Apollo
7,902
494
76
5
0
260,937
1
L
Raijin
8,193
512
65
4
0
273,932
1
L
Hel
6,145
384
19
1
0
283,873
1
W
Ymir
8,982
561
32
2
0
285,454
4
W
Anhur
8,955
560
97
6
0
252,590
1
L
Guan Yu
9,453
591
112
7
0
316,262
4
L
Tsukuyomi
7,398
462
66
4
0
256,799
0
W
Danzaburou
10,715
670
111
7
0
278,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role