Player Matchup

Nox
Nox
AEther672
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 267L
1,369 Elo+
Party 3
Susano
Susano
HentaiMeister69
Susano
Level 20
God Stats
20W - 16L
1,372 SR
Queue Stats
430W - 386L
1,329 Elo+
Solo
Cu Chulainn
Cu Chulainn
JoeGuerrero420
Cu Chulainn
Level 5
God Stats
0W - 2L
1,159 SR
Queue Stats
0W - 8L
1,177 Elo+
Party 1
Xing Tian
Xing Tian
ShockmasterVEVO
Xing Tian
Level 29
God Stats
30W - 32L
1,517 SR
Queue Stats
389W - 419L
1,367 Elo+
Party 3
Baron Samedi
Baron Samedi
cc361
Baron Samedi
Level 6
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 8L
1,354 Elo+
Party 1
Team Averages
Level 18
1,355 SR
1,319 Elo+

VS

Team Averages
Level 30
1,559 SR
1,409 Elo+
Persephone
Persephone
APEXJOK3R
Persephone
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FruitieHail
Fenrir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,419 Elo+
Party 2
Mercury
Mercury
Junchticular
Mercury
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,499 Elo+
Party 2
Bellona
Bellona
Riskinthehouse
Bellona
Level 24
God Stats
6W - 3L
1,797 SR
Queue Stats
57W - 69L
1,350 Elo+
Party 4
Neith
Neith
julianjr1710
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,276 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,046
465
2,092
4,847
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 3 / 0
6,560
505
3,468
9,735
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
JoeGuerrero420
Cu Chulainn
10
0 / 8 / 2
5,723
440
2,406
9,316
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
ShockmasterVEVO
Xing Tian
11
4 / 0 / 2
6,670
513
5,753
9,662
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
cc361
Baron Samedi
9
3 / 7 / 0
6,329
487
4,219
7,130
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
APEXJOK3R
Persephone
13
4 / 0 / 2
7,716
594
4,567
3,860
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
4 / 0 / 1
6,695
515
6,339
6,487
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Junchticular
Mercury
9
1 / 4 / 1
5,807
447
1,054
8,406
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
10 / 2 / 2
7,866
605
6,643
9,793
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
0 / 5 / 0
4,917
378
1,772
6,443
1,946
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
10
Kills
19
22
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Persephone
APEXJOK3R
Persephone
4
0
2
5
W
Fenrir
4
0
1
4.5
L
3
3
0
1
L
Cu Chulainn
JoeGuerrero420
Cu Chulainn
0
8
2
0.13
W
Mercury
Junchticular
Mercury
1
4
1
0.38
W
10
2
2
5.5
L
Xing Tian
ShockmasterVEVO
Xing Tian
4
0
2
5
L
Baron Samedi
cc361
Baron Samedi
3
7
0
0.43
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,938
Damage
20,375
40,690
Taken
34,989
21,930
Mitigated
14,266
7,762
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,092
379
0
579
4,847
2,338
665
3,085
1,762
24,013
0
W
Persephone
APEXJOK3R
Persephone
4,567
340
0
887
3,860
1,191
244
1,849
2,011
42,085
0
W
Fenrir
6,339
2,486
0
1,285
6,487
3,274
0
2,127
4,360
0
23,377
L
3,468
796
0
4,931
9,735
3,186
0
1,302
8,433
0
38,058
L
Cu Chulainn
JoeGuerrero420
Cu Chulainn
2,406
550
0
284
9,316
5,725
191
0
9,316
1,627
18,635
W
Mercury
Junchticular
Mercury
1,054
804
0
2,481
8,406
2,191
0
421
7,985
0
29,576
W
6,643
1,849
0
4,087
9,793
5,664
928
4,237
5,244
0
29,226
L
Xing Tian
ShockmasterVEVO
Xing Tian
5,753
981
0
1,462
9,662
7,713
457
180
9,482
28,969
0
L
Baron Samedi
cc361
Baron Samedi
4,219
1,383
194
312
7,130
2,968
380
0
7,130
22,937
0
W
1,772
701
0
169
6,443
1,946
0
3,405
3,038
0
13,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
33,001
241
Minions Killed
241
0
Camps Cleared
0
1,220,126
Distance Traveled
1,252,753
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,046
465
48
4
0
229,134
0
W
Persephone
7,716
594
83
6
0
233,690
3
W
Fenrir
6,695
515
30
2
0
289,799
0
L
Susano
6,560
505
80
6
0
249,951
0
L
Cu Chulainn
5,723
440
40
3
0
264,447
1
W
Mercury
5,807
447
53
4
0
253,906
0
W
Bellona
7,866
605
58
4
0
254,934
2
L
Xing Tian
6,670
513
31
2
0
269,516
0
L
Baron Samedi
6,329
487
42
3
0
207,078
0
W
Neith
4,917
378
17
1
0
220,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role