Player Matchup

Bakasura
Bakasura
BadKbelas
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Neith
Neith
Black-Burn197
Neith
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 14L
1,343 Elo+
Party 2
Pele
Pele
BossHiroki
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Nemesis
Nemesis
Imvictus2592
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Yemoja
Yemoja
yngSHINOBI
Yemoja
Level 24
God Stats
1W - 4L
1,304 SR
Queue Stats
56W - 70L
1,272 Elo+
Party 2
Team Averages
Level 8
1,461 SR
1,423 Elo+

VS

Team Averages
Level 26
1,560 SR
1,374 Elo+
Discordia
Discordia
AliasTrafalgar
Discordia
Level 59
God Stats
3W - 1L
1,682 SR
Queue Stats
29W - 33L
1,363 Elo+
Party 1
Nike
Nike
DCSghostgame
Nike
Level 29
God Stats
4W - 0L
1,620 SR
Queue Stats
44W - 40L
1,418 Elo+
Solo
Fafnir
Fafnir
Krillin19
Fafnir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 62L
1,482 Elo+
Party 3
Medusa
Medusa
Roscoe_US
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Party 3
Neith
Neith
dvasgf69
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BadKbelas
Bakasura
7
0 / 11 / 0
5,840
292
879
8,994
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 8 / 1
7,091
355
4,486
11,906
3,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 15 / 1
6,422
321
3,926
16,331
5,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Imvictus2592
Nemesis
10
1 / 18 / 0
7,107
355
2,895
18,583
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
yngSHINOBI
Yemoja
11
0 / 2 / 1
6,955
348
7,191
8,289
4,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AliasTrafalgar
Discordia
18
17 / 0 / 9
12,704
635
16,585
13,319
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 0 / 9
10,697
535
7,212
9,223
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
Krillin19
Fafnir
13
4 / 1 / 18
9,659
483
4,871
9,126
9,246
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Roscoe_US
Medusa
14
13 / 1 / 16
10,742
537
11,786
8,252
5,093
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
dvasgf69
Neith
16
10 / 0 / 15
10,990
550
9,146
7,306
2,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
119
1
Kills
52
54
Deaths
2
3
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Discordia
AliasTrafalgar
Discordia
17
0
9
21.5
L
Bakasura
BadKbelas
Bakasura
0
11
0
0
L
0
8
1
0.06
L
0
15
1
0.03
W
8
0
9
12.5
L
Nemesis
Imvictus2592
Nemesis
1
18
0
0.06
W
Fafnir
Krillin19
Fafnir
4
1
18
13
W
Medusa
Roscoe_US
Medusa
13
1
16
21
W
Neith
dvasgf69
Neith
10
0
15
17.5
L
Yemoja
yngSHINOBI
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,377
Damage
49,600
64,103
Taken
47,226
23,484
Mitigated
30,630
4,034
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AliasTrafalgar
Discordia
16,585
2,005
1,414
5,888
13,319
5,224
2,921
1,273
12,036
95,193
0
L
Bakasura
BadKbelas
Bakasura
879
554
0
436
8,994
2,834
9
2,291
6,476
0
9,268
L
4,486
1,371
0
1,241
11,906
3,821
352
3,321
8,312
0
26,659
L
3,926
652
0
359
16,331
5,226
112
8,393
7,543
0
17,094
W
7,212
628
0
3,693
9,223
8,279
1,544
847
8,376
0
57,289
L
Nemesis
Imvictus2592
Nemesis
2,895
1,689
0
170
18,583
6,720
121
4,739
13,527
0
15,512
W
Fafnir
Krillin19
Fafnir
4,871
1,488
224
1,817
9,126
9,246
362
1,100
8,026
21,278
0
W
Medusa
Roscoe_US
Medusa
11,786
5,690
0
232
8,252
5,093
807
1,445
6,807
0
46,823
W
Neith
dvasgf69
Neith
9,146
5,235
0
3,852
7,306
2,788
5,829
2,526
4,755
0
47,765
L
Yemoja
yngSHINOBI
Yemoja
7,191
351
1,454
374
8,289
4,883
0
1,760
6,341
37,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
54,792
178
Minions Killed
445
0
Camps Cleared
0
1,530,042
Distance Traveled
1,869,742
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,704
635
162
8
0
397,851
0
L
Bakasura
5,840
292
15
1
0
223,495
4
L
Neith
7,091
355
56
3
0
294,556
0
L
Pele
6,422
321
31
2
0
295,653
0
W
Nike
10,697
535
101
5
0
402,742
4
L
Nemesis
7,107
355
22
1
0
384,219
1
W
Fafnir
9,659
483
25
1
0
393,260
0
W
Medusa
10,742
537
73
4
0
333,374
3
W
Neith
10,990
550
84
4
0
342,515
5
L
Yemoja
6,955
348
54
3
0
332,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role