Player Matchup

Chaac
Chaac
ExaltedSkylar
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,851 Elo+
Party 2
Medusa
Medusa
JOJOSZN
Medusa
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
156W - 138L
1,518 Elo+
Solo
Mercury
Mercury
KabutoSlayer388
Mercury
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,519 Elo+
Party 2
Hades
Hades
Xyphire
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,478 Elo+
Party 3
Baron Samedi
Baron Samedi
sarena156
Baron Samedi
Level 28
God Stats
20W - 11L
1,635 SR
Queue Stats
96W - 81L
1,534 Elo+
Party 3
Team Averages
Level 22
1,527 SR
1,580 Elo+

VS

Team Averages
Level 26
1,402 SR
1,504 Elo+
Heimdallr
Heimdallr
Big-Fat-Meanie56
Heimdallr
Level 29
God Stats
47W - 53L
1,490 SR
Queue Stats
152W - 161L
1,486 Elo+
Solo
Cerberus
Cerberus
Choppadown
Cerberus
Level 29
God Stats
3W - 8L
1,286 SR
Queue Stats
254W - 232L
1,627 Elo+
Party 1
Anubis
Anubis
Samychevy
Anubis
Level 27
God Stats
33W - 51L
1,322 SR
Queue Stats
63W - 114L
1,264 Elo+
Solo
Izanami
Izanami
imboxy
Izanami
Level 28
God Stats
24W - 12L
1,645 SR
Queue Stats
247W - 228L
1,624 Elo+
Party 1
Ne Zha
Ne Zha
theogkenobi2
Ne Zha
Level 17
God Stats
9W - 11L
1,267 SR
Queue Stats
130W - 124L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 1
7,354
566
7,578
13,055
8,782
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
JOJOSZN
Medusa
11
4 / 4 / 4
6,934
533
8,210
10,244
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 4
6,646
511
2,206
7,569
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Xyphire
Hades
12
6 / 4 / 3
7,590
584
6,873
10,263
3,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
sarena156
Baron Samedi
13
4 / 1 / 1
7,683
591
5,465
6,059
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
0 / 4 / 0
6,281
483
3,188
8,648
3,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Choppadown
Cerberus
10
3 / 1 / 4
6,743
519
8,216
7,842
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Samychevy
Anubis
10
0 / 5 / 3
6,147
473
2,666
6,740
3,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
imboxy
Izanami
11
3 / 6 / 4
6,917
532
7,177
11,175
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
12
6 / 5 / 1
7,570
582
7,106
9,704
3,186
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
21
Kills
12
12
Deaths
21
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
0
4
0
0
L
Cerberus
Choppadown
Cerberus
3
1
4
5
W
6
2
1
3.25
W
Medusa
JOJOSZN
Medusa
4
4
4
1.5
W
1
1
4
3
L
Anubis
Samychevy
Anubis
0
5
3
0.3
W
Hades
Xyphire
Hades
6
4
3
1.88
L
Izanami
imboxy
Izanami
3
6
4
0.83
W
Baron Samedi
sarena156
Baron Samedi
4
1
1
4.5
L
Ne Zha
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,332
Damage
28,353
47,190
Taken
44,109
18,913
Mitigated
19,885
13,908
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
3,188
1,059
0
1,984
8,648
3,335
283
4,078
4,289
0
36,429
L
Cerberus
Choppadown
Cerberus
8,216
410
0
4,317
7,842
6,811
0
2,558
5,284
30,006
0
W
7,578
1,931
0
5,574
13,055
8,782
401
3,203
9,852
0
41,118
W
Medusa
JOJOSZN
Medusa
8,210
4,104
0
2,262
10,244
2,121
747
2,889
7,355
0
28,617
W
2,206
510
0
273
7,569
2,310
0
967
6,602
0
35,729
L
Anubis
Samychevy
Anubis
2,666
207
0
1,222
6,740
3,210
644
505
6,173
23,215
0
W
Hades
Xyphire
Hades
6,873
1,094
342
2,466
10,263
3,049
423
3,823
6,440
28,387
0
L
Izanami
imboxy
Izanami
7,177
5,137
0
3,435
11,175
3,343
1,113
3,686
7,489
0
35,921
W
Baron Samedi
sarena156
Baron Samedi
5,465
497
191
2,800
6,059
2,651
750
0
6,059
40,743
0
L
Ne Zha
7,106
1,949
171
2,851
9,704
3,186
0
1,098
8,536
0
31,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,207
Gold Earned
33,658
349
Minions Killed
290
0
Camps Cleared
0
1,280,307
Distance Traveled
1,123,993
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,281
483
66
5
0
244,113
1
L
Cerberus
6,743
519
57
4
0
217,648
0
W
Chaac
7,354
566
73
6
0
257,320
3
W
Medusa
6,934
533
55
4
0
234,192
4
W
Mercury
6,646
511
74
6
0
311,473
0
L
Anubis
6,147
473
42
3
0
226,068
0
W
Hades
7,590
584
55
4
0
233,170
0
L
Izanami
6,917
532
66
5
0
217,329
2
W
Baron Samedi
7,683
591
92
7
0
244,152
4
L
Ne Zha
7,570
582
59
5
0
218,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role