Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
KaNa_LiAN
Kukulkan
Level 35
God Stats
2W - 4L
1,292 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 2
Ymir
Ymir
Linsai66
Ymir
Level 69
God Stats
0W - 1L
1,363 SR
Queue Stats
31W - 33L
1,380 Elo+
Party 2
Apollo
Apollo
buyaru
Apollo
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 160L
1,380 Elo+
Party 2
The Morrigan
The Morrigan
もう寝ます
The Morrigan
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 58L
1,380 Elo+
Party 2
Team Averages
Level 72
1,431 SR
1,428 Elo+

VS

Team Averages
Level 61
1,510 SR
1,430 Elo+
Medusa
Medusa
AggrssiveMindset
Medusa
Level 67
God Stats
31W - 36L
1,529 SR
Queue Stats
457W - 532L
1,483 Elo+
Party 3
Thoth
Thoth
Austin-12345
Thoth
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 203L
1,341 Elo+
Party 3
Athena
Athena
OhhSoEpic
Athena
Level 45
God Stats
122W - 115L
1,514 SR
Queue Stats
546W - 598L
1,428 Elo+
Party 3
Sun Wukong
Sun Wukong
RuffTruff22
Sun Wukong
Level 68
God Stats
13W - 8L
1,484 SR
Queue Stats
478W - 483L
1,469 Elo+
Party 1
Pele
Pele
SlanginMeatGlory
Pele
Level 81
God Stats
12W - 16L
1,523 SR
Queue Stats
299W - 336L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 4 / 2
8,057
424
5,955
11,276
9,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
KaNa_LiAN
Kukulkan
15
2 / 6 / 3
8,430
444
4,260
8,520
2,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
13
2 / 8 / 11
9,163
482
3,973
17,862
13,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
buyaru
Apollo
14
6 / 7 / 8
9,160
482
15,059
16,505
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
もう寝ます
The Morrigan
16
7 / 4 / 3
9,953
524
8,271
10,391
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 7
10,368
546
14,505
11,925
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 2
9,504
500
7,081
10,873
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
OhhSoEpic
Athena
14
2 / 5 / 15
9,401
495
10,669
17,130
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
RuffTruff22
Sun Wukong
20
5 / 0 / 5
12,037
634
9,203
12,481
8,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
12 / 0 / 1
10,988
578
7,229
9,771
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
17
Kills
29
29
Deaths
17
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
2
0.25
W
7
7
7
1.5
W
3
5
2
0.8
L
Kukulkan
KaNa_LiAN
Kukulkan
2
6
3
0.58
L
Ymir
2
8
11
0.94
W
Athena
OhhSoEpic
Athena
2
5
15
1.9
W
Sun Wukong
RuffTruff22
Sun Wukong
5
0
5
7.5
W
12
0
1
12.5
L
Apollo
buyaru
Apollo
6
7
8
1.43
L
The Morrigan
もう寝ます
The Morrigan
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,518
Damage
48,687
64,554
Taken
62,180
35,129
Mitigated
37,317
16,611
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,955
1,154
0
1,443
11,276
9,828
0
248
11,008
0
40,936
W
14,505
7,129
0
650
11,925
4,490
926
3,046
8,865
0
65,710
W
7,081
711
0
1,732
10,873
4,819
1,063
4,606
6,067
53,590
0
L
Kukulkan
KaNa_LiAN
Kukulkan
4,260
596
0
270
8,520
2,740
476
4,072
4,154
33,821
0
L
Ymir
3,973
655
338
3,944
17,862
13,284
330
6,442
11,348
19,894
0
W
Athena
OhhSoEpic
Athena
10,669
3,273
0
3,290
17,130
16,135
124
4,093
12,957
33,132
0
W
Sun Wukong
RuffTruff22
Sun Wukong
9,203
1,557
0
7,350
12,481
8,253
11
124
12,357
0
101,095
W
7,229
1,764
0
1,935
9,771
3,620
187
698
9,059
0
73,098
L
Apollo
buyaru
Apollo
15,059
8,748
0
5,900
16,505
5,493
546
4,100
12,313
0
48,068
L
The Morrigan
もう寝ます
The Morrigan
8,271
2,741
0
4,716
10,391
3,784
0
2,348
7,981
61,537
6,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,763
Gold Earned
52,298
390
Minions Killed
587
0
Camps Cleared
0
1,662,865
Distance Traveled
1,837,367
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,057
424
79
4
0
334,174
1
W
Medusa
10,368
546
105
6
0
325,347
2
W
Thoth
9,504
500
111
6
0
313,708
4
L
Kukulkan
8,430
444
66
3
0
321,432
3
L
Ymir
9,163
482
44
2
0
330,671
4
W
Athena
9,401
495
30
2
0
387,936
0
W
Sun Wukong
12,037
634
222
12
0
369,405
9
W
Pele
10,988
578
119
6
0
440,971
0
L
Apollo
9,160
482
69
4
0
340,761
4
L
The Morrigan
9,953
524
132
7
0
335,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role