Player Matchup

Kali
Kali
D3kro
Kali
Level 8
God Stats
3W - 0L
1,718 SR
Queue Stats
39W - 31L
1,704 Elo+
Solo
Ullr
Ullr
PlayerDiff-
Ullr
Level 7
God Stats
9W - 9L
1,454 SR
Queue Stats
40W - 17L
1,805 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SquikxD7046
Ah Muzen Cab
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 66L
1,672 Elo+
Solo
Nu Wa
Nu Wa
mestre-celiaco
Nu Wa
Level 20
God Stats
2W - 0L
1,779 SR
Queue Stats
116W - 86L
1,635 Elo+
Solo
Cerberus
Cerberus
nugzbunny209
Cerberus
Level 28
God Stats
3W - 0L
1,824 SR
Queue Stats
21W - 13L
1,908 Elo+
Solo
Team Averages
Level 18
1,655 SR
1,745 Elo+

VS

Team Averages
Level 40
1,577 SR
1,664 Elo+
Heimdallr
Heimdallr
ANGRY_UN1C0RNS
Heimdallr
Level 29
God Stats
3W - 6L
1,606 SR
Queue Stats
17W - 24L
1,498 Elo+
Solo
Pele
Pele
AceDrAgOnFiRe25
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,817 Elo+
Party 1
Ares
Ares
KadNaz4111
Ares
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 35L
1,712 Elo+
Solo
Janus
Janus
Scutterr
Janus
Level 26
God Stats
6W - 4L
1,592 SR
Queue Stats
76W - 59L
1,688 Elo+
Solo
Cu Chulainn
Cu Chulainn
thesilverfox253
Cu Chulainn
Level 126
God Stats
17W - 18L
1,685 SR
Queue Stats
423W - 403L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
D3kro
Kali
18
9 / 5 / 10
12,675
604
11,080
17,302
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
14 / 3 / 6
14,099
671
19,060
15,453
7,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SquikxD7046
Ah Muzen Cab
20
6 / 1 / 11
13,133
625
15,298
13,851
5,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 6 / 8
12,331
587
13,512
10,490
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
nugzbunny209
Cerberus
17
4 / 1 / 18
12,134
578
8,386
20,116
21,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ANGRY_UN1C0RNS
Heimdallr
14
0 / 7 / 2
9,382
447
6,861
16,181
6,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 7 / 3
12,280
585
11,339
20,187
7,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 2
9,168
437
6,909
18,317
17,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Scutterr
Janus
16
3 / 8 / 1
10,371
494
9,329
15,814
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
thesilverfox253
Cu Chulainn
18
5 / 7 / 3
11,824
563
15,038
22,602
16,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
35
Kills
16
16
Deaths
35
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ANGRY_UN1C0RNS
Heimdallr
0
7
2
0.14
L
7
7
3
1.21
W
Kali
D3kro
Kali
9
5
10
2.8
L
1
6
2
0.33
W
14
3
6
5.67
L
Janus
Scutterr
Janus
3
8
1
0.44
W
Ah Muzen Cab
SquikxD7046
Ah Muzen Cab
6
1
11
11.5
W
2
6
8
1
W
Cerberus
nugzbunny209
Cerberus
4
1
18
13
L
Cu Chulainn
thesilverfox253
Cu Chulainn
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,336
Damage
49,476
77,212
Taken
93,101
47,085
Mitigated
53,411
28,570
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ANGRY_UN1C0RNS
Heimdallr
6,861
2,717
0
4,780
16,181
6,292
0
2,570
13,481
0
55,037
L
11,339
3,346
0
5,922
20,187
7,728
56
5,121
14,862
0
94,108
W
Kali
D3kro
Kali
11,080
6,845
0
6,061
17,302
8,996
1,045
5,129
12,173
0
58,566
L
6,909
203
0
2,556
18,317
17,803
0
3,317
14,640
45,807
0
W
19,060
9,105
0
4,380
15,453
7,621
4,424
3,238
12,215
0
106,656
L
Janus
Scutterr
Janus
9,329
276
0
2,943
15,814
4,667
441
2,894
12,708
70,182
0
W
Ah Muzen Cab
SquikxD7046
Ah Muzen Cab
15,298
6,927
0
9,155
13,851
5,676
1,594
5,509
8,342
0
102,101
W
13,512
2,148
36
2,988
10,490
3,570
3,129
474
10,016
83,809
0
W
Cerberus
nugzbunny209
Cerberus
8,386
643
0
5,950
20,116
21,222
129
4,189
15,927
35,863
0
L
Cu Chulainn
thesilverfox253
Cu Chulainn
15,038
2,213
0
3,895
22,602
16,921
192
7,122
14,872
12,590
74,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,372
Gold Earned
53,025
651
Minions Killed
658
0
Camps Cleared
0
2,065,796
Distance Traveled
1,846,228
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,382
447
127
6
0
341,239
8
L
Pele
12,280
585
143
7
0
366,256
6
W
Kali
12,675
604
88
4
0
444,628
2
L
Ares
9,168
437
64
3
0
352,159
3
W
Ullr
14,099
671
169
8
0
408,297
5
L
Janus
10,371
494
142
7
0
396,784
4
W
Ah Muzen Cab
13,133
625
176
8
0
425,514
8
W
Nu Wa
12,331
587
157
7
0
362,977
3
W
Cerberus
12,134
578
61
3
0
424,380
8
L
Cu Chulainn
11,824
563
182
9
0
389,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role