Player Matchup

Neith
Neith
Codexiconicus
Neith
Level 8
God Stats
4W - 10L
1,462 SR
Queue Stats
4W - 10L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
NTH-NN
Gilgamesh
Level 125
God Stats
3W - 4L
1,527 SR
Queue Stats
39W - 41L
1,366 Elo+
Party 1
Merlin
Merlin
slicksylvie
Merlin
Level 15
God Stats
0W - 2L
1,236 SR
Queue Stats
4W - 11L
1,366 Elo+
Party 1
Team Averages
Level 49
1,408 SR
1,353 Elo+

VS

Team Averages
Level 18
1,493 SR
1,461 Elo+
Medusa
Medusa
AnnaBanana53675
Medusa
Level 25
God Stats
57W - 58L
1,506 SR
Queue Stats
90W - 81L
1,537 Elo+
Party 2
Hades
Hades
Bumwasher500
Hades
Level 25
God Stats
66W - 46L
1,643 SR
Queue Stats
92W - 79L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
ijwmaa
Nu Wa
Level 5
God Stats
1W - 1L
1,329 SR
Queue Stats
2W - 5L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 4
8,658
541
3,711
10,561
3,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
NTH-NN
Gilgamesh
14
6 / 4 / 0
11,111
694
12,432
18,501
17,182
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
12
0 / 10 / 4
8,891
556
5,581
13,782
4,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 18
11,063
691
7,915
5,194
1,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
17 / 3 / 5
13,020
814
17,105
16,449
14,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
ijwmaa
Nu Wa
13
2 / 4 / 14
10,396
650
6,164
8,636
2,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
22
23
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
0
18
12
W
17
3
5
6.5
L
1
9
4
0.33
L
Gilgamesh
NTH-NN
Gilgamesh
6
4
0
1.5
W
Nu Wa
ijwmaa
Nu Wa
2
4
14
2.25
L
Merlin
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,724
Damage
31,184
42,844
Taken
30,279
24,665
Mitigated
19,062
2,713
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,915
3,405
0
700
5,194
1,824
1,444
1,150
4,044
0
35,089
W
17,105
1,540
458
7,427
16,449
14,895
448
2,700
13,749
63,484
0
L
3,711
1,387
0
642
10,561
3,453
0
8,150
2,411
0
19,072
L
Gilgamesh
NTH-NN
Gilgamesh
12,432
2,647
0
1,560
18,501
17,182
0
7,241
11,260
0
52,902
W
Nu Wa
ijwmaa
Nu Wa
6,164
1,408
872
2,337
8,636
2,343
278
1,800
6,836
28,755
0
L
Merlin
5,581
570
0
511
13,782
4,030
0
8,039
5,743
35,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
34,479
148
Minions Killed
174
0
Camps Cleared
0
647,874
Distance Traveled
846,290
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,063
691
37
2
0
299,266
0
W
Hades
13,020
814
95
6
0
281,982
3
L
Neith
8,658
541
24
2
0
162,535
0
L
Gilgamesh
11,111
694
57
4
0
257,439
3
W
Nu Wa
10,396
650
42
3
0
265,042
0
L
Merlin
8,891
556
67
4
0
227,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role