Player Matchup

Aphrodite
Aphrodite
Gigi_Girl7
Aphrodite
Level 132
God Stats
126W - 74L
1,684 SR
Queue Stats
425W - 413L
1,546 Elo+
Party 1
Serqet
Serqet
el_MINAIS
Serqet
Level 156
God Stats
90W - 74L
1,575 SR
Queue Stats
371W - 343L
1,555 Elo+
Party 1
Scylla
Scylla
iTz puRe death
Scylla
Level 102
God Stats
1W - 1L
1,237 SR
Queue Stats
307W - 302L
1,477 Elo+
Solo
Danzaburou
Danzaburou
joeyec
Danzaburou
Level 108
God Stats
1W - 3L
1,633 SR
Queue Stats
37W - 41L
1,317 Elo+
Party 1
Achilles
Achilles
zunAnuz
Achilles
Level 158
God Stats
57W - 52L
1,573 SR
Queue Stats
361W - 346L
1,552 Elo+
Party 1
Team Averages
Level 131
1,540 SR
1,489 Elo+

VS

Team Averages
Level 100
1,506 SR
1,473 Elo+
Heimdallr
Heimdallr
Jj46
Heimdallr
Level 100
God Stats
4W - 3L
1,552 SR
Queue Stats
29W - 28L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Repooc14
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,465 Elo+
Party 2
Nox
Nox
ShadowCloud93
Nox
Level 126
God Stats
4W - 7L
1,476 SR
Queue Stats
171W - 182L
1,482 Elo+
Solo
Discordia
Discordia
Teloc_Vovim56
Discordia
Level 91
God Stats
2W - 2L
1,657 SR
Queue Stats
22W - 26L
1,497 Elo+
Solo
Nemesis
Nemesis
Vepsy
Nemesis
Level 103
God Stats
0W - 1L
1,347 SR
Queue Stats
2W - 4L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gigi_Girl7
Aphrodite
20
5 / 2 / 21
14,324
754
8,045
12,340
6,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
el_MINAIS
Serqet
20
9 / 2 / 25
15,766
830
28,764
20,324
14,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
11 / 3 / 20
15,813
832
16,212
13,748
5,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
joeyec
Danzaburou
20
13 / 3 / 13
16,878
888
16,802
21,795
9,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
zunAnuz
Achilles
20
9 / 1 / 27
15,284
804
13,146
22,354
35,133
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jj46
Heimdallr
17
0 / 11 / 6
10,638
560
10,572
16,822
5,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Repooc14
Cthulhu
15
0 / 12 / 3
10,224
538
9,910
23,550
21,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 6 / 4
12,212
643
8,558
12,515
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Teloc_Vovim56
Discordia
19
2 / 8 / 6
12,358
650
16,509
15,692
4,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Vepsy
Nemesis
20
7 / 11 / 1
15,060
793
21,428
22,083
13,067
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
31
47
Kills
11
11
Deaths
48
106
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Gigi_Girl7
Aphrodite
5
2
21
7.75
L
Heimdallr
Jj46
Heimdallr
0
11
6
0.27
L
Cthulhu
Repooc14
Cthulhu
0
12
3
0.13
L
2
6
4
0.67
L
Discordia
Teloc_Vovim56
Discordia
2
8
6
0.63
L
Nemesis
Vepsy
Nemesis
7
11
1
0.68
W
Serqet
el_MINAIS
Serqet
9
2
25
10.75
W
11
3
20
7
W
Danzaburou
joeyec
Danzaburou
13
3
13
6.5
W
Achilles
zunAnuz
Achilles
9
1
27
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,969
Damage
66,977
90,561
Taken
90,662
70,624
Mitigated
49,225
36,065
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Gigi_Girl7
Aphrodite
8,045
330
14,488
7,006
12,340
6,459
523
6,857
5,483
34,708
0
L
Heimdallr
Jj46
Heimdallr
10,572
4,949
0
780
16,822
5,984
0
4,967
10,709
0
29,286
L
Cthulhu
Repooc14
Cthulhu
9,910
757
603
1,765
23,550
21,466
48
7,515
14,810
22,084
0
L
8,558
349
0
1,010
12,515
4,140
0
3,671
7,861
34,778
0
L
Discordia
Teloc_Vovim56
Discordia
16,509
406
210
1,232
15,692
4,568
417
2,326
13,026
59,155
0
L
Nemesis
Vepsy
Nemesis
21,428
11,677
0
3,341
22,083
13,067
892
5,552
15,467
0
46,956
W
Serqet
el_MINAIS
Serqet
28,764
3,303
0
1,313
20,324
14,108
995
7,647
12,602
0
40,500
W
16,212
1,406
3,661
1,858
13,748
5,287
425
7,257
6,466
63,139
0
W
Danzaburou
joeyec
Danzaburou
16,802
5,780
0
3,007
21,795
9,637
4,175
6,118
15,552
0
71,310
W
Achilles
zunAnuz
Achilles
13,146
1,910
0
4,732
22,354
35,133
1,675
7,942
14,287
457
42,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,065
Gold Earned
60,492
401
Minions Killed
339
11
Camps Cleared
5
1,999,030
Distance Traveled
1,495,178
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,324
754
68
4
1
377,682
0
L
Heimdallr
10,638
560
49
3
1
281,868
3
L
Cthulhu
10,224
538
14
1
1
292,504
0
L
Nox
12,212
643
81
4
0
320,571
4
L
Discordia
12,358
650
126
7
0
279,908
2
L
Nemesis
15,060
793
69
4
3
320,327
0
W
Serqet
15,766
830
42
2
1
423,093
1
W
Scylla
15,813
832
145
8
2
403,619
2
W
Danzaburou
16,878
888
93
5
4
360,899
2
W
Achilles
15,284
804
53
3
3
433,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role