Player Matchup

Chaac
Chaac
DEliaDangle05
Chaac
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 86L
1,578 Elo+
Party 1
Eset
Eset
GrowleyGuy
Eset
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 96L
1,596 Elo+
Party 1
Thanatos
Thanatos
Othello Four
Thanatos
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 54L
1,616 Elo+
Party 1
Hel
Hel
SpiralXenom157
Hel
Level 117
God Stats
2W - 3L
1,511 SR
Queue Stats
181W - 155L
1,561 Elo+
Party 1
Persephone
Persephone
louis102
Persephone
Level 107
God Stats
0W - 2L
1,258 SR
Queue Stats
38W - 30L
1,617 Elo+
Party 1
Team Averages
Level 114
1,454 SR
1,593 Elo+

VS

Team Averages
Level 144
1,477 SR
1,528 Elo+
Ganesha
Ganesha
Electroguy411
Ganesha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,409 Elo+
Solo
Raijin
Raijin
IMajin WRLD
Raijin
Level 144
God Stats
6W - 3L
1,937 SR
Queue Stats
256W - 283L
1,599 Elo+
Solo
Vulcan
Vulcan
Sijo119012
Vulcan
Level 156
God Stats
1W - 4L
1,104 SR
Queue Stats
379W - 420L
1,594 Elo+
Solo
Horus
Horus
XION617
Horus
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
458W - 477L
1,557 Elo+
Solo
Nu Wa
Nu Wa
j22yosh
Nu Wa
Level 151
God Stats
6W - 8L
1,344 SR
Queue Stats
303W - 332L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 13
10,370
741
11,160
22,623
25,765
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 7 / 13
10,674
762
13,362
15,229
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Othello Four
Thanatos
18
8 / 4 / 9
11,322
809
13,262
13,661
11,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 3 / 13
10,673
762
9,031
17,190
10,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
louis102
Persephone
17
4 / 6 / 14
10,579
756
19,249
17,042
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 5 / 22
11,041
789
11,885
22,927
29,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
17
4 / 5 / 13
10,572
755
17,923
12,532
5,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Sijo119012
Vulcan
20
12 / 4 / 10
13,157
940
20,584
10,755
6,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
XION617
Horus
17
4 / 4 / 16
10,181
727
7,730
26,481
19,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
j22yosh
Nu Wa
17
5 / 4 / 14
11,136
795
13,115
9,135
3,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
100
22
Kills
25
25
Deaths
22
62
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
5
13
1.9
W
Ganesha
0
5
22
2.2
L
3
7
13
1.36
W
Raijin
4
5
13
2.1
L
Thanatos
Othello Four
Thanatos
8
4
9
3.13
W
Vulcan
Sijo119012
Vulcan
12
4
10
4.25
L
4
3
13
3.5
W
Horus
XION617
Horus
4
4
16
3
W
Nu Wa
j22yosh
Nu Wa
5
4
14
3
L
Persephone
louis102
Persephone
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,064
Damage
71,237
85,745
Taken
81,830
59,730
Mitigated
65,564
49,214
Healing
31,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,160
2,111
1,127
4,658
22,623
25,765
516
14,606
8,017
0
23,906
W
Ganesha
11,885
903
1,971
4,806
22,927
29,960
200
12,210
10,717
18,665
0
L
13,362
407
2,004
2,029
15,229
5,949
926
11,639
3,590
33,466
0
W
Raijin
17,923
652
573
1,650
12,532
5,494
993
4,985
7,547
38,991
0
L
Thanatos
Othello Four
Thanatos
13,262
3,129
2,007
7,754
13,661
11,773
1,100
7,872
5,789
0
21,194
W
Vulcan
Sijo119012
Vulcan
20,584
8,173
1,026
2,473
10,755
6,821
1,939
5,422
5,333
52,270
0
L
9,031
319
15,202
9,149
17,190
10,450
916
14,495
2,695
27,045
0
W
Horus
XION617
Horus
7,730
4,017
5,533
11,393
26,481
19,538
913
14,343
12,138
0
11,198
W
Nu Wa
j22yosh
Nu Wa
13,115
4,473
1,441
710
9,135
3,751
790
4,682
4,453
22,082
0
L
Persephone
louis102
Persephone
19,249
957
3,397
1,887
17,042
5,793
0
14,890
2,147
38,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,618
Gold Earned
56,087
156
Minions Killed
140
0
Camps Cleared
0
1,255,535
Distance Traveled
1,185,392
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,370
741
20
1
0
244,801
0
W
Ganesha
11,041
789
1
0
0
231,058
4
L
Eset
10,674
762
53
4
0
230,671
0
W
Raijin
10,572
755
31
2
0
233,221
1
L
Thanatos
11,322
809
11
1
0
265,792
0
W
Vulcan
13,157
940
76
5
0
245,308
0
L
Hel
10,673
762
34
2
0
271,654
1
W
Horus
10,181
727
6
0
0
241,619
0
W
Nu Wa
11,136
795
26
2
0
234,186
0
L
Persephone
10,579
756
38
3
0
242,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role