Player Matchup

Heimdallr
Heimdallr
FashionableP
Heimdallr
Level 28
God Stats
5W - 7L
1,180 SR
Queue Stats
68W - 75L
1,411 Elo+
Party 1
Izanami
Izanami
KidZega
Izanami
Level 20
God Stats
62W - 50L
1,603 SR
Queue Stats
76W - 78L
1,385 Elo+
Solo
Ymir
Ymir
Macroph
Ymir
Level 18
God Stats
0W - 2L
1,164 SR
Queue Stats
2W - 3L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
RudeBar
Ne Zha
Level 28
God Stats
11W - 9L
1,768 SR
Queue Stats
296W - 234L
1,751 Elo+
Solo
Ra
Ra
newtypeofbanana
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,443 SR
1,506 Elo+

VS

Team Averages
Level 21
1,547 SR
1,525 Elo+
Thor
Thor
Foxxtraunt
Thor
Level 27
God Stats
22W - 17L
1,748 SR
Queue Stats
54W - 39L
1,656 Elo+
Solo
Loki
Loki
Pacafista
Loki
Level 27
God Stats
1W - 2L
1,148 SR
Queue Stats
5W - 4L
1,446 Elo+
Solo
Aphrodite
Aphrodite
patrick423
Aphrodite
Level 28
God Stats
19W - 11L
1,537 SR
Queue Stats
168W - 189L
1,343 Elo+
Solo
Danzaburou
Danzaburou
xKingPWNx
Danzaburou
Level 7
God Stats
36W - 35L
1,808 SR
Queue Stats
156W - 181L
1,605 Elo+
Solo
Ares
Ares
yietro24
Ares
Level 17
God Stats
9W - 9L
1,492 SR
Queue Stats
10W - 14L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FashionableP
Heimdallr
6
0 / 4 / 1
4,279
428
1,720
6,330
1,717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Izanami
KidZega
Izanami
7
0 / 9 / 0
4,483
448
2,716
8,602
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Macroph
Ymir
6
1 / 5 / 0
4,385
439
2,061
5,661
2,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
RudeBar
Ne Zha
10
4 / 2 / 0
6,496
650
3,018
7,207
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 5 / 2
4,971
497
2,519
3,960
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 1 / 1
7,220
722
7,182
5,236
1,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
7
1 / 3 / 4
4,894
489
1,568
4,140
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
patrick423
Aphrodite
10
5 / 1 / 1
6,159
616
3,725
5,352
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
xKingPWNx
Danzaburou
10
9 / 1 / 0
6,570
657
7,793
5,170
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
0 / 0 / 7
5,566
557
2,063
4,325
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
25
25
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FashionableP
Heimdallr
0
4
1
0.13
W
10
1
1
10.5
L
Izanami
KidZega
Izanami
0
9
0
0
L
Ymir
Macroph
Ymir
1
5
0
0.2
W
Loki
1
3
4
1
L
Ne Zha
RudeBar
Ne Zha
4
2
0
2
L
1
5
2
0.4
W
Aphrodite
patrick423
Aphrodite
5
1
1
5.5
W
Danzaburou
xKingPWNx
Danzaburou
9
1
0
9
W
Ares
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,034
Damage
22,331
31,760
Taken
24,223
10,174
Mitigated
8,493
5,452
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FashionableP
Heimdallr
1,720
933
0
1,511
6,330
1,717
33
463
5,867
0
14,078
W
7,182
2,959
0
1,128
5,236
1,707
0
84
5,134
0
33,287
L
Izanami
KidZega
Izanami
2,716
2,209
0
628
8,602
2,278
0
797
7,805
0
19,698
L
Ymir
Macroph
Ymir
2,061
540
0
250
5,661
2,757
0
1,217
4,444
12,157
0
W
Loki
1,568
710
0
869
4,140
1,011
190
424
3,674
0
10,088
L
Ne Zha
RudeBar
Ne Zha
3,018
768
0
2,982
7,207
2,193
0
1,427
5,780
0
30,068
L
2,519
627
0
81
3,960
1,229
0
1,884
2,076
11,296
0
W
Aphrodite
patrick423
Aphrodite
3,725
749
0
3,630
5,352
1,600
417
1,697
3,401
29,593
0
W
Danzaburou
xKingPWNx
Danzaburou
7,793
3,695
282
1,295
5,170
2,032
451
1,195
3,975
0
28,063
W
Ares
2,063
55
0
732
4,325
2,143
302
866
3,459
11,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
30,409
176
Minions Killed
223
0
Camps Cleared
0
890,154
Distance Traveled
887,809
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,279
428
26
3
0
178,793
0
W
Thor
7,220
722
70
7
0
180,453
0
L
Izanami
4,483
448
47
5
0
144,369
0
L
Ymir
4,385
439
20
2
0
167,936
1
W
Loki
4,894
489
23
2
0
211,127
0
L
Ne Zha
6,496
650
62
6
0
224,128
2
L
Ra
4,971
497
21
2
0
174,928
0
W
Aphrodite
6,159
616
66
7
0
147,417
0
W
Danzaburou
6,570
657
49
5
0
161,228
1
W
Ares
5,566
557
15
2
0
187,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role