Player Matchup

Xing Tian
Xing Tian
AndrySardine
Xing Tian
Level 23
God Stats
4W - 11L
1,371 SR
Queue Stats
288W - 444L
1,317 Elo+
Party 1
Da Ji
Da Ji
BlacksterrOG
Da Ji
Level 141
God Stats
3W - 11L
1,697 SR
Queue Stats
85W - 178L
1,286 Elo+
Party 1
Thor
Thor
Ironhunte_3990
Thor
Level 7
God Stats
16W - 27L
1,223 SR
Queue Stats
48W - 91L
1,196 Elo+
Party 1
Hachiman
Hachiman
SadSoulStealer
Hachiman
Level 48
God Stats
23W - 30L
1,577 SR
Queue Stats
146W - 249L
1,261 Elo+
Party 1
Bellona
Bellona
TheBoilingKettle
Bellona
Level 13
God Stats
30W - 67L
1,379 SR
Queue Stats
200W - 322L
1,250 Elo+
Party 1
Team Averages
Level 46
1,449 SR
1,262 Elo+

VS

Team Averages
Level 13
1,371 SR
1,442 Elo+
Danzaburou
Danzaburou
OxfordComma_45
Danzaburou
Level 14
God Stats
7W - 7L
1,292 SR
Queue Stats
39W - 44L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
ThatOneGuy434
Kukulkan
Level 27
God Stats
0W - 2L
1,236 SR
Queue Stats
104W - 103L
1,454 Elo+
Solo
Zeus
Zeus
itsfatjesus69
Zeus
Level 20
God Stats
13W - 13L
1,476 SR
Queue Stats
41W - 50L
1,401 Elo+
Solo
Neith
Neith
nhud23
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
tyiop
Arachne
Level 4
God Stats
0W - 3L
1,349 SR
Queue Stats
3W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AndrySardine
Xing Tian
18
3 / 3 / 20
11,056
1,005
7,856
12,857
12,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
26 / 1 / 8
14,974
1,361
37,411
8,012
4,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 3 / 22
11,418
1,038
5,536
9,647
4,049
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
18
5 / 0 / 17
11,726
1,066
12,975
8,747
3,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 17
11,859
1,078
5,186
9,038
14,262
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OxfordComma_45
Danzaburou
17
1 / 9 / 5
10,764
979
5,552
17,741
6,901
Kukulkan
ThatOneGuy434
Kukulkan
16
7 / 8 / 2
11,828
1,075
15,744
18,111
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
1 / 8 / 7
10,714
974
11,149
17,821
8,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
nhud23
Neith
17
0 / 10 / 4
9,968
906
5,959
15,479
6,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
tyiop
Arachne
13
1 / 5 / 2
8,942
813
865
4,955
1,566

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
30
40
Kills
10
10
Deaths
40
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AndrySardine
Xing Tian
3
3
20
4.33
W
26
1
8
30
W
2
3
22
4.33
L
Danzaburou
OxfordComma_45
Danzaburou
1
9
5
0.39
W
Hachiman
5
0
17
13.5
L
Kukulkan
ThatOneGuy434
Kukulkan
7
8
2
1
W
4
3
17
4.17
L
1
8
7
0.56
L
Neith
nhud23
Neith
0
10
4
0.2
L
Arachne
tyiop
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,964
Damage
39,269
48,301
Taken
74,107
38,900
Mitigated
29,871
1,280
Healing
2,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AndrySardine
Xing Tian
7,856
1,052
0
0
12,857
12,167
0
6,686
5,803
23,605
0
W
37,411
16,614
0
896
8,012
4,487
0
3,660
4,270
0
45,300
W
5,536
783
0
0
9,647
4,049
0
6,757
2,732
0
19,866
L
Danzaburou
OxfordComma_45
Danzaburou
5,552
1,909
0
279
17,741
6,901
0
2,494
15,247
0
24,415
W
Hachiman
12,975
9,475
0
0
8,747
3,935
0
4,592
4,053
0
32,230
L
Kukulkan
ThatOneGuy434
Kukulkan
15,744
1,665
0
0
18,111
6,551
0
742
17,369
21,236
0
W
5,186
1,406
0
384
9,038
14,262
0
4,343
4,550
0
22,294
L
11,149
1,550
0
1,048
17,821
8,406
0
1,534
16,287
28,476
0
L
Neith
nhud23
Neith
5,959
3,992
0
923
15,479
6,447
0
1,987
13,492
0
25,339
L
Arachne
tyiop
Arachne
865
718
0
48
4,955
1,566
0
1,099
3,856
0
987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,033
Gold Earned
52,216
192
Minions Killed
136
6
Camps Cleared
3
943,941
Distance Traveled
680,284
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,056
1,005
34
3
1
185,759
0
W
Da Ji
14,974
1,361
15
1
2
200,857
0
W
Thor
11,418
1,038
36
3
0
184,215
0
L
Danzaburou
10,764
979
48
4
3
142,252
0
W
Hachiman
11,726
1,066
57
5
2
195,883
0
L
Kukulkan
11,828
1,075
17
2
0
168,750
0
W
Bellona
11,859
1,078
50
5
1
177,227
0
L
Zeus
10,714
974
39
4
0
146,369
2
L
Neith
9,968
906
32
3
0
160,099
4
L
Arachne
8,942
813
0
0
0
62,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role