Player Matchup

Tiamat
Tiamat
Constrictor32
Tiamat
Level 13
God Stats
0W - 2L
1,186 SR
Queue Stats
2W - 4L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Rarepax
Heimdallr
Level 17
God Stats
32W - 29L
1,527 SR
Queue Stats
41W - 49L
1,329 Elo+
Party 2
Tyr
Tyr
Vomit1
Tyr
Level 26
God Stats
4W - 8L
1,449 SR
Queue Stats
71W - 80L
1,372 Elo+
Party 2
Team Averages
Level 19
1,387 SR
1,373 Elo+

VS

Team Averages
Level 62
1,469 SR
1,404 Elo+
Fenrir
Fenrir
KoolaidwEEp
Fenrir
Level 49
God Stats
10W - 16L
1,378 SR
Queue Stats
105W - 144L
1,342 Elo+
Solo
Medusa
Medusa
argvalkyr
Medusa
Level 108
God Stats
2W - 1L
1,530 SR
Queue Stats
50W - 73L
1,370 Elo+
Party 1
Hera
Hera
blomstalkymist
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
8,694
621
7,115
10,284
5,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Rarepax
Heimdallr
13
3 / 6 / 4
9,387
671
8,828
15,437
7,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
Vomit1
Tyr
12
3 / 7 / 4
9,688
692
4,500
15,307
7,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 5 / 6
10,552
754
9,005
12,023
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
argvalkyr
Medusa
15
11 / 2 / 4
11,647
832
14,408
12,623
4,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 1 / 15
10,155
725
9,710
3,833
1,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
19
19
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Fenrir
7
5
6
2
L
Heimdallr
Rarepax
Heimdallr
3
6
4
0.83
L
Tyr
Vomit1
Tyr
3
7
4
0.71
W
Medusa
argvalkyr
Medusa
11
2
4
6.5
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,443
Damage
33,123
41,028
Taken
28,479
21,005
Mitigated
11,059
5,707
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,115
740
0
1,696
10,284
5,185
0
1,904
8,380
25,577
0
W
Fenrir
9,005
1,816
0
3,686
12,023
5,056
955
3,399
8,624
0
24,303
L
Heimdallr
Rarepax
Heimdallr
8,828
3,899
0
1,667
15,437
7,951
116
3,368
12,069
0
42,973
L
Tyr
Vomit1
Tyr
4,500
700
0
2,344
15,307
7,869
0
4,555
10,752
0
28,606
W
Medusa
argvalkyr
Medusa
14,408
5,869
0
6,236
12,623
4,777
1,841
2,719
9,904
0
62,675
W
9,710
2,202
256
808
3,833
1,226
727
1,323
2,510
42,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
32,354
140
Minions Killed
169
0
Camps Cleared
0
709,375
Distance Traveled
872,753
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,694
621
31
2
0
239,312
0
W
Fenrir
10,552
754
22
2
0
321,416
2
L
Heimdallr
9,387
671
63
5
0
216,482
0
L
Tyr
9,688
692
46
3
0
253,581
0
W
Medusa
11,647
832
75
5
0
283,959
2
W
Hera
10,155
725
72
5
0
267,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role