Player Matchup

Olorun
Olorun
RyzenMERCURIO
Olorun
Level 21
God Stats
12W - 13L
1,545 SR
Queue Stats
35W - 38L
1,432 Elo+
Party 1
Ares
Ares
SabyPaz
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo
Sun Wukong
Sun Wukong
igorccheika
Sun Wukong
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 155L
1,489 Elo+
Solo
Mercury
Mercury
ixamppd
Mercury
Level 12
God Stats
1W - 2L
1,314 SR
Queue Stats
1W - 3L
1,474 Elo+
Solo
Xbalanque
Xbalanque
txmamoru
Xbalanque
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,472 SR
1,523 Elo+

VS

Team Averages
Level 29
1,580 SR
1,619 Elo+
Izanami
Izanami
KNflow
Izanami
Level 15
God Stats
1W - 0L
1,572 SR
Queue Stats
2W - 0L
1,723 Elo+
Solo
Fenrir
Fenrir
Menegussi16_BR
Fenrir
Level 86
God Stats
4W - 0L
1,806 SR
Queue Stats
86W - 74L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
Pocahyontas
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 2
Apollo
Apollo
PomboCanhoto
Apollo
Level 26
God Stats
8W - 9L
1,523 SR
Queue Stats
174W - 135L
1,559 Elo+
Solo
Cthulhu
Cthulhu
SirGemadinha
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,864
486
2,154
6,290
2,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
SabyPaz
Ares
5
0 / 4 / 0
3,997
400
329
6,179
2,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
igorccheika
Sun Wukong
10
3 / 1 / 0
5,984
598
3,233
4,652
2,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
ixamppd
Mercury
3
0 / 1 / 0
3,797
380
313
1,002
188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Xbalanque
txmamoru
Xbalanque
9
3 / 3 / 0
5,706
571
4,871
7,411
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KNflow
Izanami
8
1 / 1 / 2
4,933
493
1,544
2,065
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 2
5,849
585
2,376
6,192
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Pocahyontas
Sun Wukong
9
2 / 2 / 0
5,219
522
2,325
5,565
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Apollo
12
8 / 0 / 1
7,602
760
7,503
5,365
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
SirGemadinha
Cthulhu
8
1 / 2 / 1
4,869
487
1,564
5,250
3,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
6
Kills
13
13
Deaths
6
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
KNflow
Izanami
1
1
2
2
W
1
1
2
2
W
Sun Wukong
Pocahyontas
Sun Wukong
2
2
0
1
W
Apollo
8
0
1
8.5
L
0
4
0
0
L
Ares
SabyPaz
Ares
0
4
0
0
W
Cthulhu
SirGemadinha
Cthulhu
1
2
1
0.75
L
Sun Wukong
igorccheika
Sun Wukong
3
1
0
3
L
Mercury
ixamppd
Mercury
0
1
0
0
L
Xbalanque
txmamoru
Xbalanque
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,900
Damage
15,312
25,534
Taken
24,437
9,360
Mitigated
12,370
5,893
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KNflow
Izanami
1,544
1,159
0
0
2,065
652
631
0
2,065
0
13,686
W
2,376
272
0
3,634
6,192
1,959
0
282
5,910
0
31,167
W
Sun Wukong
Pocahyontas
Sun Wukong
2,325
940
0
705
5,565
4,734
0
122
5,443
0
16,989
W
Apollo
7,503
5,152
0
3,173
5,365
1,732
195
2,079
3,286
0
44,316
L
2,154
1,291
0
829
6,290
2,016
0
0
6,290
23,759
0
L
Ares
SabyPaz
Ares
329
146
0
2,077
6,179
2,363
0
0
6,129
7,281
0
W
Cthulhu
SirGemadinha
Cthulhu
1,564
193
0
1,123
5,250
3,293
0
0
5,250
13,838
0
L
Sun Wukong
igorccheika
Sun Wukong
3,233
692
0
394
4,652
2,700
0
0
4,427
0
29,890
L
Mercury
ixamppd
Mercury
313
45
0
260
1,002
188
0
0
1,002
0
2,844
L
Xbalanque
txmamoru
Xbalanque
4,871
2,586
0
2,333
7,411
2,093
0
1,564
5,847
0
24,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,348
Gold Earned
28,472
179
Minions Killed
245
0
Camps Cleared
0
743,714
Distance Traveled
951,624
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,933
493
33
3
0
188,675
4
W
Fenrir
5,849
585
67
7
0
190,647
2
W
Sun Wukong
5,219
522
35
4
0
186,993
1
W
Apollo
7,602
760
85
9
0
199,045
1
L
Olorun
4,864
486
50
5
0
172,860
1
L
Ares
3,997
400
14
1
0
145,412
2
W
Cthulhu
4,869
487
25
3
0
186,264
5
L
Sun Wukong
5,984
598
57
6
0
211,026
0
L
Mercury
3,797
380
9
1
0
54,933
0
L
Xbalanque
5,706
571
49
5
0
159,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role