Player Matchup

Bacchus
Bacchus
DaMobPatrol
Bacchus
Level 13
God Stats
14W - 6L
1,510 SR
Queue Stats
120W - 41L
1,647 Elo+
Party 1
Merlin
Merlin
DabsOnly
Merlin
Level 29
God Stats
5W - 4L
1,435 SR
Queue Stats
187W - 125L
1,668 Elo+
Solo
Fenrir
Fenrir
FILLdotDIFF
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,611 Elo+
Solo
Hachiman
Hachiman
Hazetsu
Hachiman
Level 18
God Stats
9W - 5L
1,509 SR
Queue Stats
21W - 12L
1,598 Elo+
Party 1
Cabrakan
Cabrakan
Shoot4pretzals
Cabrakan
Level 159
God Stats
2W - 3L
1,788 SR
Queue Stats
258W - 102L
1,784 Elo+
Party 1
Team Averages
Level 48
1,548 SR
1,661 Elo+

VS

Team Averages
Level 23
1,698 SR
1,602 Elo+
Janus
Janus
AHornyMonke
Janus
Level 27
God Stats
15W - 7L
1,797 SR
Queue Stats
111W - 101L
1,566 Elo+
Solo
Guan Yu
Guan Yu
ElGuajolotas
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
STOPMEYO
Artemis
Level 18
God Stats
0W - 1L
1,532 SR
Queue Stats
34W - 24L
1,648 Elo+
Solo
Cerberus
Cerberus
Zane4995
Cerberus
Level 23
God Stats
43W - 44L
1,576 SR
Queue Stats
58W - 56L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
hellmode120
Tsukuyomi
Level 17
God Stats
2W - 2L
2,084 SR
Queue Stats
11W - 4L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaMobPatrol
Bacchus
9
1 / 2 / 8
5,717
520
5,964
7,657
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
DabsOnly
Merlin
12
4 / 2 / 2
6,709
610
5,222
5,021
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
11
2 / 2 / 5
6,328
575
2,413
7,523
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Hazetsu
Hachiman
9
3 / 2 / 3
5,717
520
4,126
5,450
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
12
1 / 0 / 0
6,660
605
5,170
7,455
5,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,691
517
2,094
4,401
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
ElGuajolotas
Guan Yu
11
6 / 2 / 2
6,829
621
5,775
6,599
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
STOPMEYO
Artemis
9
1 / 1 / 2
5,388
490
4,969
6,306
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Zane4995
Cerberus
8
1 / 5 / 5
5,488
499
2,872
8,827
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
hellmode120
Tsukuyomi
11
0 / 1 / 1
6,037
549
5,703
8,112
4,261
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
8
8
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Bacchus
DaMobPatrol
Bacchus
1
2
8
2.5
W
Merlin
DabsOnly
Merlin
4
2
2
2.5
L
Guan Yu
ElGuajolotas
Guan Yu
6
2
2
3.5
W
Fenrir
2
2
5
2.25
W
Hachiman
Hazetsu
Hachiman
3
2
3
2.25
L
Artemis
STOPMEYO
Artemis
1
1
2
2
W
Cabrakan
1
0
0
1
L
Cerberus
Zane4995
Cerberus
1
5
5
0.7
L
Tsukuyomi
hellmode120
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,895
Damage
21,413
33,106
Taken
34,245
15,498
Mitigated
14,490
13,170
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,094
166
0
750
4,401
1,406
0
3,122
1,279
32,626
0
W
Bacchus
DaMobPatrol
Bacchus
5,964
788
0
2,998
7,657
4,282
0
2,121
5,492
15,493
0
W
Merlin
DabsOnly
Merlin
5,222
198
0
526
5,021
1,320
0
826
4,113
38,101
0
L
Guan Yu
ElGuajolotas
Guan Yu
5,775
790
481
2,698
6,599
3,227
0
2,778
3,821
0
33,160
W
Fenrir
2,413
1,062
0
3,268
7,523
2,710
0
511
7,000
0
35,122
W
Hachiman
Hazetsu
Hachiman
4,126
1,568
0
2,191
5,450
1,297
0
1,324
4,080
0
25,275
L
Artemis
STOPMEYO
Artemis
4,969
1,665
0
2,259
6,306
1,850
0
1,979
4,327
0
29,098
W
Cabrakan
5,170
735
0
4,187
7,455
5,889
0
0
7,455
40,479
0
L
Cerberus
Zane4995
Cerberus
2,872
359
0
2,111
8,827
3,746
0
3,602
5,225
17,885
0
L
Tsukuyomi
hellmode120
Tsukuyomi
5,703
1,393
0
3,493
8,112
4,261
0
4,875
3,237
0
40,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
29,433
323
Minions Killed
322
0
Camps Cleared
0
1,031,173
Distance Traveled
1,048,247
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,691
517
80
7
0
185,995
0
W
Bacchus
5,717
520
19
2
0
217,265
2
W
Merlin
6,709
610
83
8
0
205,570
4
L
Guan Yu
6,829
621
75
7
0
258,024
4
W
Fenrir
6,328
575
72
7
0
233,015
2
W
Hachiman
5,717
520
43
4
0
184,580
0
L
Artemis
5,388
490
49
4
0
190,291
4
W
Cabrakan
6,660
605
106
10
0
190,743
1
L
Cerberus
5,488
499
43
4
0
202,321
4
L
Tsukuyomi
6,037
549
75
7
0
211,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role