Player Matchup

Discordia
Discordia
 
Discordia
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HZamboni
Ymir
Level 13
God Stats
10W - 8L
1,459 SR
Queue Stats
22W - 19L
1,442 Elo+
Party 1
Nox
Nox
Jhonalm
Nox
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,314 Elo+
Party 1
Cerberus
Cerberus
Pierd
Cerberus
Level 17
God Stats
4W - 0L
1,715 SR
Queue Stats
31W - 34L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
Pódepirimpimpim
Gilgamesh
Level 12
God Stats
13W - 8L
1,445 SR
Queue Stats
24W - 28L
1,392 Elo+
Party 1
Team Averages
Level 38
1,524 SR
1,401 Elo+

VS

Team Averages
Level 18
1,423 SR
1,524 Elo+
Thanatos
Thanatos
FDC_Ladajoescoba
Thanatos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 63L
1,500 Elo+
Party 2
Ymir
Ymir
Meritina
Ymir
Level 26
God Stats
14W - 14L
1,529 SR
Queue Stats
179W - 198L
1,426 Elo+
Solo
Nemesis
Nemesis
SettShimada
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,722 Elo+
Solo
Sol
Sol
SvThanos
Sol
Level 28
God Stats
3W - 8L
1,085 SR
Queue Stats
97W - 94L
1,472 Elo+
Solo
Neith
Neith
YouTub-Frosty35k
Neith
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 44L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
7 / 0 / 19
10,281
1,028
15,985
4,204
1,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
16
0 / 0 / 21
9,467
947
4,421
7,093
6,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
16
5 / 2 / 14
9,875
988
10,681
6,555
2,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Pierd
Cerberus
17
8 / 0 / 20
11,265
1,127
12,923
8,159
8,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
17
11 / 2 / 16
11,695
1,170
12,013
9,237
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

301

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
8,228
823
2,324
12,763
3,780
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
1 / 9 / 1
8,793
879
7,447
16,844
12,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SettShimada
Nemesis
14
0 / 6 / 2
8,460
846
4,824
11,640
3,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 2
9,305
931
8,394
7,431
1,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 6 / 2
9,264
926
6,698
10,984
3,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
14
31
Kills
4
4
Deaths
31
90
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
0
19
16.5
L
0
8
3
0.19
W
Ymir
0
0
21
10.5
W
Nox
5
2
14
6
L
Ymir
1
9
1
0.17
W
Cerberus
Pierd
Cerberus
8
0
20
18
W
Gilgamesh
11
2
16
9.5
L
Nemesis
SettShimada
Nemesis
0
6
2
0.17
L
1
2
2
1
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,023
Damage
29,687
35,248
Taken
59,662
24,568
Mitigated
24,633
2,820
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,985
717
0
257
4,204
1,644
0
1,746
2,458
31,827
0
L
2,324
432
0
1,148
12,763
3,780
0
9,600
3,163
0
7,492
W
Ymir
4,421
232
0
0
7,093
6,355
0
4,123
2,970
11,907
0
W
Nox
10,681
325
0
115
6,555
2,672
0
2,968
3,587
26,665
0
L
Ymir
7,447
913
0
40
16,844
12,135
0
11,291
5,553
23,697
0
W
Cerberus
Pierd
Cerberus
12,923
609
0
1,381
8,159
8,790
0
2,687
5,472
20,886
0
W
Gilgamesh
12,013
4,792
0
1,067
9,237
5,107
0
4,317
4,920
0
33,308
L
Nemesis
SettShimada
Nemesis
4,824
1,346
0
755
11,640
3,299
0
8,946
2,694
0
18,154
L
8,394
1,410
0
1,655
7,431
1,891
0
5,816
1,615
40,132
0
L
6,698
3,090
7
1,288
10,984
3,528
0
8,357
2,627
0
14,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,583
Gold Earned
44,050
172
Minions Killed
166
5
Camps Cleared
6
991,321
Distance Traveled
835,905
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,281
1,028
36
4
0
194,320
0
L
Thanatos
8,228
823
6
1
0
142,321
0
W
Ymir
9,467
947
16
2
1
194,681
0
W
Nox
9,875
988
40
4
2
185,411
0
L
Ymir
8,793
879
48
5
1
161,836
1
W
Cerberus
11,265
1,127
28
3
2
198,017
0
W
Gilgamesh
11,695
1,170
52
5
0
218,892
0
L
Nemesis
8,460
846
24
2
4
182,460
2
L
Sol
9,305
931
71
7
1
196,214
0
L
Neith
9,264
926
17
2
0
153,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role