Player Matchup

Nemesis
Nemesis
Diamond III
FoloQ
Nemesis
Diamond III
Level 67
God Stats
2W - 1L
1,766 SR
Queue Stats
26W - 16L
2,163 MMR
Party 2
Ymir
Ymir
Diamond III
Lihu3
Ymir
Diamond III
Level 82
God Stats
1W - 2L
1,545 SR
Queue Stats
117W - 93L
2,201 MMR
Party 1
King Arthur
King Arthur
Diamond II
Skippër
King Arthur
Diamond II
Level 160
God Stats
53W - 53L
1,536 SR
Queue Stats
397W - 367L
2,390 MMR
Party 2
Danzaburou
Danzaburou
Platinum I
aciddd
Danzaburou
Platinum I
Level 158
God Stats
2W - 3L
1,579 SR
Queue Stats
86W - 72L
1,940 MMR
Solo
Poseidon
Poseidon
Masters
Ópalo
Poseidon
Masters
Level 149
God Stats
8W - 9L
1,673 SR
Queue Stats
858W - 776L
2,371 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,620 SR
2,213 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,633 SR
2,092 MMR
Janus
Janus
Diamond V
Endermax12
Janus
Diamond V
Level 150
God Stats
8W - 6L
1,689 SR
Queue Stats
186W - 185L
2,053 MMR
Solo
Tyr
Tyr
Masters
Vagnergons
Tyr
Masters
Level 160
God Stats
5W - 3L
1,609 SR
Queue Stats
363W - 309L
2,310 MMR
Party 4
Cernunnos
Cernunnos
Diamond III
chelitoo
Cernunnos
Diamond III
Level 157
God Stats
13W - 4L
1,868 SR
Queue Stats
471W - 419L
2,100 MMR
Party 3
Xing Tian
Xing Tian
Masters
lFaake
Xing Tian
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 104L
2,497 MMR
Party 4
Bakasura
Bakasura
Diamond IV
muypicadopa
Bakasura
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FoloQ
Nemesis
16
6 / 6 / 2
10,435
522
9,331
15,812
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Lihu3
Ymir
13
0 / 7 / 6
8,374
419
6,667
19,040
9,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Skippër
King Arthur
17
2 / 3 / 1
10,852
543
13,504
17,172
15,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
aciddd
Danzaburou
14
0 / 7 / 1
9,262
463
6,809
16,070
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Ópalo
Poseidon
16
3 / 6 / 2
9,780
489
9,523
11,118
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaSetApolloTiamat

VS

Bans
TsukuyomiAnhurGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
5 / 3 / 7
12,618
631
12,479
10,704
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 2 / 3
13,142
657
8,898
22,990
24,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
chelitoo
Cernunnos
20
13 / 2 / 5
15,099
755
19,721
17,907
7,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
lFaake
Xing Tian
17
0 / 2 / 15
12,270
614
8,368
17,658
14,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
muypicadopa
Bakasura
20
5 / 2 / 5
13,272
664
11,067
11,711
6,590
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
11
Kills
29
29
Deaths
11
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
5
3
7
2.83
L
Nemesis
FoloQ
Nemesis
6
6
2
1.17
L
Ymir
Lihu3
Ymir
0
7
6
0.43
L
King Arthur
Skippër
King Arthur
2
3
1
0.83
W
6
2
3
3.75
L
Danzaburou
aciddd
Danzaburou
0
7
1
0.07
W
Cernunnos
chelitoo
Cernunnos
13
2
5
7.75
W
Xing Tian
lFaake
Xing Tian
0
2
15
3.75
W
Bakasura
muypicadopa
Bakasura
5
2
5
3.75
L
Poseidon
Ópalo
Poseidon
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,834
Damage
60,533
79,212
Taken
80,970
39,694
Mitigated
56,847
11,514
Healing
40,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
12,479
931
0
2,757
10,704
3,643
86
3,354
7,146
81,374
0
L
Nemesis
FoloQ
Nemesis
9,331
4,614
0
1,274
15,812
6,217
355
5,908
9,261
0
63,334
L
Ymir
Lihu3
Ymir
6,667
1,488
0
2,091
19,040
9,522
0
6,637
11,383
33,002
0
L
King Arthur
Skippër
King Arthur
13,504
1,407
0
3,854
17,172
15,910
0
1,915
14,073
0
76,207
W
8,898
922
0
13,937
22,990
24,593
85
582
22,344
0
79,132
L
Danzaburou
aciddd
Danzaburou
6,809
3,331
0
3,732
16,070
4,463
0
1,087
14,821
0
69,217
W
Cernunnos
chelitoo
Cernunnos
19,721
14,109
0
12,600
17,907
7,162
8,087
6,084
11,492
0
128,015
W
Xing Tian
lFaake
Xing Tian
8,368
805
0
6,715
17,658
14,859
34
6,424
11,072
22,356
0
W
Bakasura
muypicadopa
Bakasura
11,067
8,298
0
4,466
11,711
6,590
5,477
233
11,478
0
106,632
L
Poseidon
Ópalo
Poseidon
9,523
1,414
0
563
11,118
3,582
0
4,793
6,075
75,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,703
Gold Earned
66,401
613
Minions Killed
704
0
Camps Cleared
0
1,879,722
Distance Traveled
2,087,167
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,618
631
146
7
0
414,626
4
L
Nemesis
10,435
522
105
5
0
446,944
3
L
Ymir
8,374
419
48
2
0
346,240
6
L
King Arthur
10,852
543
172
9
0
404,333
3
W
Tyr
13,142
657
171
9
0
469,847
5
L
Danzaburou
9,262
463
136
7
0
334,920
9
W
Cernunnos
15,099
755
191
10
0
372,982
5
W
Xing Tian
12,270
614
22
1
0
401,757
4
W
Bakasura
13,272
664
174
9
0
427,955
7
L
Poseidon
9,780
489
152
8
0
347,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role