Player Matchup

Merlin
Merlin
BaltiLA_
Merlin
Level 26
God Stats
290W - 303L
1,506 SR
Queue Stats
621W - 689L
1,420 Elo+
Solo
Ganesha
Ganesha
CalHear
Ganesha
Level 29
God Stats
8W - 7L
1,425 SR
Queue Stats
262W - 327L
1,397 Elo+
Solo
Mercury
Mercury
ImWinniPooh
Mercury
Level 25
God Stats
6W - 3L
1,546 SR
Queue Stats
10W - 7L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
TxWGilgamesh
Tsukuyomi
Level 18
God Stats
19W - 21L
1,468 SR
Queue Stats
68W - 83L
1,343 Elo+
Solo
Neith
Neith
braianp25789
Neith
Level 25
God Stats
48W - 28L
1,662 SR
Queue Stats
89W - 92L
1,405 Elo+
Solo
Team Averages
Level 25
1,521 SR
1,413 Elo+

VS

Team Averages
Level 19
1,525 SR
1,408 Elo+
Sun Wukong
Sun Wukong
Checkersmatey
Sun Wukong
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DHUCHP
Anubis
Level 28
God Stats
17W - 20L
1,462 SR
Queue Stats
18W - 26L
1,362 Elo+
Solo
Vulcan
Vulcan
SEVENIMPALA
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 107L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
ThatOneGuy434
Gilgamesh
Level 27
God Stats
2W - 1L
1,835 SR
Queue Stats
104W - 103L
1,467 Elo+
Solo
Ra
Ra
dryrock0
Ra
Level 8
God Stats
2W - 5L
1,327 SR
Queue Stats
64W - 56L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaltiLA_
Merlin
19
11 / 0 / 19
13,530
1,230
18,314
11,505
4,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
CalHear
Ganesha
20
1 / 0 / 39
13,766
1,251
14,901
19,123
25,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
ImWinniPooh
Mercury
18
10 / 3 / 16
11,441
1,040
12,508
12,793
4,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
TxWGilgamesh
Tsukuyomi
17
5 / 3 / 15
11,077
1,007
11,337
12,853
5,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
17 / 2 / 13
13,891
1,263
26,073
12,995
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

211

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Checkersmatey
Sun Wukong
16
2 / 4 / 3
10,250
932
9,173
18,041
14,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
DHUCHP
Anubis
17
1 / 14 / 2
10,530
957
20,064
24,641
12,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
15
0 / 8 / 1
9,462
860
6,741
12,288
4,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ThatOneGuy434
Gilgamesh
17
5 / 9 / 2
11,328
1,030
18,544
22,410
7,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 9 / 4
10,177
925
8,080
14,587
5,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
20
44
Kills
8
8
Deaths
44
102
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
BaltiLA_
Merlin
11
0
19
20.5
W
Ganesha
CalHear
Ganesha
1
0
39
20.5
L
Sun Wukong
Checkersmatey
Sun Wukong
2
4
3
0.88
L
Anubis
DHUCHP
Anubis
1
14
2
0.14
W
Mercury
ImWinniPooh
Mercury
10
3
16
6
L
Vulcan
0
8
1
0.06
L
Gilgamesh
ThatOneGuy434
Gilgamesh
5
9
2
0.67
W
Tsukuyomi
TxWGilgamesh
Tsukuyomi
5
3
15
4.17
W
17
2
13
11.75
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,133
Damage
62,602
69,269
Taken
91,967
46,332
Mitigated
43,555
7,671
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BaltiLA_
Merlin
18,314
417
189
799
11,505
4,751
0
4,723
6,782
42,762
0
W
Ganesha
CalHear
Ganesha
14,901
2,103
0
1,804
19,123
25,918
0
13,324
5,799
28,951
0
L
Sun Wukong
Checkersmatey
Sun Wukong
9,173
1,399
0
485
18,041
14,513
0
4,733
13,308
133
20,060
L
Anubis
DHUCHP
Anubis
20,064
1,911
0
6,022
24,641
12,193
0
7,355
17,286
56,567
0
W
Mercury
ImWinniPooh
Mercury
12,508
7,286
0
849
12,793
4,845
0
4,326
8,467
0
21,645
L
Vulcan
6,741
1,565
0
486
12,288
4,264
0
5,213
7,075
26,009
0
L
Gilgamesh
ThatOneGuy434
Gilgamesh
18,544
4,399
0
1,344
22,410
7,419
0
11,596
10,814
0
29,033
W
Tsukuyomi
TxWGilgamesh
Tsukuyomi
11,337
5,320
0
126
12,853
5,145
0
6,065
6,788
0
20,689
W
26,073
18,406
0
3,904
12,995
5,673
0
6,546
6,449
0
60,781
L
8,080
1,193
629
356
14,587
5,166
0
4,318
10,269
32,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,705
Gold Earned
51,747
229
Minions Killed
215
9
Camps Cleared
3
1,110,931
Distance Traveled
1,021,687
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,530
1,230
77
7
1
217,769
2
W
Ganesha
13,766
1,251
3
0
0
236,089
1
L
Sun Wukong
10,250
932
25
2
1
284,211
2
L
Anubis
10,530
957
84
8
0
173,522
3
W
Mercury
11,441
1,040
20
2
1
236,117
0
L
Vulcan
9,462
860
43
4
1
184,237
0
L
Gilgamesh
11,328
1,030
12
1
1
227,472
0
W
Tsukuyomi
11,077
1,007
42
4
0
224,456
0
W
Neith
13,891
1,263
87
8
7
196,500
0
L
Ra
10,177
925
51
5
0
152,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role