Player Matchup

Sun Wukong
Sun Wukong
Brrawler
Sun Wukong
Level 21
God Stats
2W - 0L
1,724 SR
Queue Stats
18W - 27L
1,286 Elo+
Solo
Ah Puch
Ah Puch
CptSwampy
Ah Puch
Level 18
God Stats
5W - 6L
1,681 SR
Queue Stats
84W - 53L
1,364 Elo+
Solo
Ra
Ra
DarkGhost2903
Ra
Level 26
God Stats
24W - 18L
1,569 SR
Queue Stats
100W - 131L
1,376 Elo+
Solo
Fenrir
Fenrir
PleyerRM
Fenrir
Level 29
God Stats
5W - 12L
1,321 SR
Queue Stats
98W - 109L
1,384 Elo+
Solo
Thanatos
Thanatos
XDenverXL
Thanatos
Level 18
God Stats
16W - 24L
1,497 SR
Queue Stats
94W - 92L
1,408 Elo+
Solo
Team Averages
Level 22
1,559 SR
1,364 Elo+

VS

Team Averages
Level 19
1,419 SR
1,394 Elo+
Scylla
Scylla
Dhuck7
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,016 Elo+
Solo
Achilles
Achilles
ExRes05
Achilles
Level 29
God Stats
7W - 10L
1,577 SR
Queue Stats
155W - 152L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
JoeGuerrero420
Cu Chulainn
Level 5
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Neith
Neith
TheeCrescent
Neith
Level 28
God Stats
73W - 90L
1,288 SR
Queue Stats
285W - 381L
1,245 Elo+
Solo
Set
Set
cc361
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brrawler
Sun Wukong
3
0 / 0 / 0
6,292
315
0
0
0
Boots

Boots

+6%
Movement Speed

Ah Puch
CptSwampy
Ah Puch
17
12 / 1 / 3
11,635
582
21,081
9,699
4,517
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
23 / 6 / 10
12,614
631
20,370
15,520
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PleyerRM
Fenrir
16
10 / 6 / 9
11,346
567
12,364
16,013
12,464
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
XDenverXL
Thanatos
18
15 / 1 / 11
12,434
622
18,924
14,739
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dhuck7
Scylla
12
2 / 8 / 3
8,620
431
6,547
13,418
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ExRes05
Achilles
17
6 / 8 / 3
11,233
562
13,475
18,830
14,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
JoeGuerrero420
Cu Chulainn
14
5 / 19 / 3
10,659
533
7,965
27,405
21,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 6 / 0
6,643
332
1,120
9,210
3,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
cc361
Set
10
0 / 21 / 5
7,368
368
5,159
21,965
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
60
Kills
13
14
Deaths
62
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brrawler
Sun Wukong
0
0
0
0
W
Ah Puch
CptSwampy
Ah Puch
12
1
3
13.5
W
23
6
10
4.67
L
Scylla
Dhuck7
Scylla
2
8
3
0.44
L
Achilles
ExRes05
Achilles
6
8
3
0.94
L
Cu Chulainn
JoeGuerrero420
Cu Chulainn
5
19
3
0.34
W
Fenrir
PleyerRM
Fenrir
10
6
9
2.42
L
0
6
0
0
W
Thanatos
XDenverXL
Thanatos
15
1
11
20.5
L
Set
cc361
Set
0
21
5
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,739
Damage
34,266
55,971
Taken
90,828
29,785
Mitigated
50,379
31,196
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brrawler
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
CptSwampy
Ah Puch
21,081
555
0
5,850
9,699
4,517
4,456
865
8,794
80,437
0
W
20,370
3,729
1,195
4,319
15,520
6,428
2,609
4,250
10,915
65,861
0
L
Scylla
Dhuck7
Scylla
6,547
446
0
452
13,418
4,319
0
9,072
4,346
35,581
0
L
Achilles
ExRes05
Achilles
13,475
5,033
0
1,927
18,830
14,748
24
3,113
15,717
0
56,669
L
Cu Chulainn
JoeGuerrero420
Cu Chulainn
7,965
2,233
0
36
27,405
21,024
329
10,472
16,933
5,425
12,206
W
Fenrir
PleyerRM
Fenrir
12,364
3,044
200
3,240
16,013
12,464
2,108
1,058
14,871
0
37,853
L
1,120
232
0
1,168
9,210
3,041
0
6,863
2,347
0
19,831
W
Thanatos
XDenverXL
Thanatos
18,924
6,409
0
16,392
14,739
6,376
1,207
2,272
12,381
0
76,824
L
Set
cc361
Set
5,159
2,888
0
170
21,965
7,247
311
11,931
10,034
0
26,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,321
Gold Earned
44,523
418
Minions Killed
287
0
Camps Cleared
0
1,396,015
Distance Traveled
1,465,346
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,292
315
0
0
0
0
0
W
Ah Puch
11,635
582
119
6
0
310,796
2
W
Ra
12,614
631
112
6
0
326,461
2
L
Scylla
8,620
431
71
4
0
300,103
0
L
Achilles
11,233
562
103
5
0
356,781
4
L
Cu Chulainn
10,659
533
25
1
0
355,740
1
W
Fenrir
11,346
567
64
3
0
356,028
1
L
Neith
6,643
332
51
3
0
152,634
0
W
Thanatos
12,434
622
123
6
0
402,730
1
L
Set
7,368
368
37
2
0
300,088
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role