Player Matchup

Baron Samedi
Baron Samedi
CommanderIrony
Baron Samedi
Level 55
God Stats
3W - 3L
1,483 SR
Queue Stats
43W - 52L
1,475 Elo+
Party 2
Anhur
Anhur
Krber
Anhur
Level 98
God Stats
9W - 6L
1,727 SR
Queue Stats
93W - 104L
1,480 Elo+
Party 2
Janus
Janus
Thoooooorrrrrr
Janus
Level 147
God Stats
34W - 39L
1,675 SR
Queue Stats
66W - 70L
1,506 Elo+
Party 2
Cupid
Cupid
philipmcrevice
Cupid
Level 43
God Stats
22W - 22L
1,546 SR
Queue Stats
84W - 101L
1,473 Elo+
Party 2
Horus
Horus
wearablepear7
Horus
Level 56
God Stats
12W - 8L
1,614 SR
Queue Stats
87W - 102L
1,473 Elo+
Party 2
Team Averages
Level 80
1,609 SR
1,481 Elo+

VS

Team Averages
Level 84
1,569 SR
1,513 Elo+
Ymir
Ymir
ElBany
Ymir
Level 16
God Stats
45W - 33L
1,699 SR
Queue Stats
69W - 55L
1,637 Elo+
Party 1
Nemesis
Nemesis
assayix01
Nemesis
Level 124
God Stats
3W - 3L
1,695 SR
Queue Stats
190W - 211L
1,513 Elo+
Party 1
Chronos
Chronos
juankverbel
Chronos
Level 69
God Stats
17W - 30L
1,473 SR
Queue Stats
33W - 52L
1,455 Elo+
Party 1
Hachiman
Hachiman
teokineitor300
Hachiman
Level 102
God Stats
7W - 9L
1,586 SR
Queue Stats
138W - 140L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
xspainkillapro
Sun Wukong
Level 107
God Stats
17W - 15L
1,391 SR
Queue Stats
383W - 394L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CommanderIrony
Baron Samedi
12
3 / 0 / 5
6,498
591
4,412
3,440
1,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Krber
Anhur
12
7 / 2 / 8
7,355
669
7,643
8,247
2,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 1 / 5
7,490
681
10,750
4,242
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
5,562
506
5,641
8,916
2,806
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 4 / 6
6,383
580
3,615
8,754
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElBany
Ymir
8
2 / 6 / 2
5,753
523
3,102
10,317
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
assayix01
Nemesis
10
1 / 7 / 2
6,307
573
3,047
10,219
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
juankverbel
Chronos
10
0 / 5 / 1
5,789
526
2,882
7,106
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
10
1 / 5 / 3
6,100
555
2,274
7,318
2,018
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
xspainkillapro
Sun Wukong
13
1 / 0 / 0
7,151
650
6,978
8,689
4,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
23
Kills
5
7
Deaths
23
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CommanderIrony
Baron Samedi
3
0
5
5.5
L
Ymir
ElBany
Ymir
2
6
2
0.5
W
Anhur
Krber
Anhur
7
2
8
5.5
W
9
1
5
11.5
L
Nemesis
assayix01
Nemesis
1
7
2
0.29
L
Chronos
juankverbel
Chronos
0
5
1
0.1
W
0
0
0
0
L
Hachiman
1
5
3
0.5
W
4
4
6
1.75
L
Sun Wukong
xspainkillapro
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,061
Damage
18,283
33,599
Taken
43,649
12,463
Mitigated
14,607
14,287
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CommanderIrony
Baron Samedi
4,412
136
785
1,487
3,440
1,217
245
987
2,453
26,362
0
L
Ymir
ElBany
Ymir
3,102
848
0
777
10,317
3,729
0
6,034
4,283
13,684
0
W
Anhur
Krber
Anhur
7,643
2,270
0
2,435
8,247
2,450
507
1,770
6,477
0
38,915
W
10,750
1,210
0
1,253
4,242
1,261
328
1,358
2,884
46,383
0
L
Nemesis
assayix01
Nemesis
3,047
875
0
2,904
10,219
2,724
0
2,042
8,177
0
29,273
L
Chronos
juankverbel
Chronos
2,882
893
0
1,201
7,106
1,850
0
2,660
4,446
24,322
0
W
5,641
2,545
0
5,203
8,916
2,806
0
0
8,916
0
29,964
L
Hachiman
2,274
1,099
0
1,124
7,318
2,018
0
4,426
2,892
0
22,286
W
3,615
2,226
888
2,236
8,754
4,729
278
1,869
6,885
0
12,002
L
Sun Wukong
xspainkillapro
Sun Wukong
6,978
1,275
0
3,939
8,689
4,286
0
0
8,689
0
47,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
31,100
267
Minions Killed
301
0
Camps Cleared
0
1,117,579
Distance Traveled
1,059,024
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,498
591
46
4
0
229,928
1
L
Ymir
5,753
523
16
1
0
194,242
5
W
Anhur
7,355
669
72
7
0
220,070
1
W
Janus
7,490
681
67
6
0
227,004
3
L
Nemesis
6,307
573
70
6
0
225,690
0
L
Chronos
5,789
526
51
5
0
208,162
4
W
Cupid
5,562
506
62
6
0
207,970
0
L
Hachiman
6,100
555
53
5
0
208,509
1
W
Horus
6,383
580
20
2
0
232,607
0
L
Sun Wukong
7,151
650
111
10
0
222,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role