Player Matchup

Anhur
Anhur
Bronze II
o Domski o
Anhur
Bronze II
Level 97
God Stats
10W - 5L
1,448 SR
Queue Stats
31W - 40L
998 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,448 SR
998 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 73
1,423 SR
817 MMR
Ne Zha
Ne Zha
Silver V
KikoSupreme69
Ne Zha
Silver V
Level 73
God Stats
0W - 2L
1,423 SR
Queue Stats
6W - 14L
817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
1 / 0 / 0
4,869
1,217
1,298
3,071
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Ah Muzen CabBellonaSkadiYemojaCu Chulainn

VS

Bans
CamazotzTiamatKaliIzanamiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,639
910
1,053
2,542
1,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,298
Damage
1,053
3,071
Taken
2,542
781
Mitigated
1,011
1,489
Healing
1,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,053
140
0
1,277
2,542
1,011
0
0
2,542
0
5,527
W
Anhur
1,298
302
0
1,489
3,071
781
1,233
24
2,922
0
17,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,869
Gold Earned
3,639
41
Minions Killed
7
0
Camps Cleared
0
60,609
Distance Traveled
48,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,639
910
7
2
0
48,656
0
W
Anhur
4,869
1,217
41
10
0
60,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role