Player Matchup

Ra
Ra
HaloXL7870
Ra
Level 6
God Stats
0W - 9L
1,500 SR
Queue Stats
108W - 128L
1,180 Elo+
Solo
Gilgamesh
Gilgamesh
Private PubeFPA
Gilgamesh
Level 30
God Stats
4W - 3L
1,903 SR
Queue Stats
30W - 31L
1,382 Elo+
Party 1
Neith
Neith
Rainerudhiel8314
Neith
Level 11
God Stats
22W - 23L
1,432 SR
Queue Stats
37W - 38L
1,343 Elo+
Solo
Merlin
Merlin
Yokorosewhip
Merlin
Level 29
God Stats
66W - 51L
1,536 SR
Queue Stats
72W - 59L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
Þųțțÿčàť
Heimdallr
Level 22
God Stats
2W - 9L
1,315 SR
Queue Stats
11W - 15L
1,332 Elo+
Party 1
Team Averages
Level 20
1,537 SR
1,322 Elo+

VS

Team Averages
Level 13
1,379 SR
1,350 Elo+
Fenrir
Fenrir
BlueAngel293134
Fenrir
Level 17
God Stats
15W - 14L
1,361 SR
Queue Stats
59W - 63L
1,368 Elo+
Solo
Ymir
Ymir
Harveys7896
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Spicetre
Tiamat
Level 16
God Stats
34W - 45L
1,351 SR
Queue Stats
35W - 48L
1,284 Elo+
Party 2
Kukulkan
Kukulkan
TekilaComToddy
Kukulkan
Level 18
God Stats
71W - 84L
1,355 SR
Queue Stats
72W - 91L
1,307 Elo+
Party 2
Guan Yu
Guan Yu
goldlion123
Guan Yu
Level 7
God Stats
2W - 4L
1,326 SR
Queue Stats
10W - 21L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 8 / 9
14,573
857
6,008
18,616
7,745
Gilgamesh
Private PubeFPA
Gilgamesh
20
11 / 9 / 10
16,532
972
28,252
34,713
35,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 3 / 9
16,757
986
24,317
15,148
6,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
20
1 / 1 / 13
15,468
910
21,572
10,498
4,132
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
20
2 / 6 / 14
15,570
916
18,749
21,085
8,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 10
17,343
1,020
17,225
24,713
17,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 6 / 20
16,216
954
17,288
31,735
42,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Spicetre
Tiamat
20
5 / 1 / 12
16,506
971
23,264
11,144
9,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
20
6 / 0 / 11
15,938
938
33,366
2,980
1,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
goldlion123
Guan Yu
20
0 / 11 / 13
14,403
847
4,401
33,367
19,508

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
93
24
Kills
27
27
Deaths
24
55
Assists
66
Player
Kills
Deaths
Assists
KDA
W
13
6
10
3
L
0
8
9
0.56
W
3
6
20
2.17
L
Gilgamesh
Private PubeFPA
Gilgamesh
11
9
10
1.78
L
10
3
9
4.83
W
Tiamat
Spicetre
Tiamat
5
1
12
11
W
Kukulkan
6
0
11
11.5
L
Merlin
1
1
13
7.5
W
Guan Yu
goldlion123
Guan Yu
0
11
13
0.59
L
Heimdallr
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,898
Damage
95,544
100,060
Taken
103,939
62,187
Mitigated
90,055
11,574
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,225
3,110
0
106
24,713
17,462
0
2,752
21,961
0
30,752
L
6,008
912
711
40
18,616
7,745
0
15,173
3,443
28,310
0
W
17,288
3,428
0
0
31,735
42,250
0
9,573
22,162
37,617
0
L
Gilgamesh
Private PubeFPA
Gilgamesh
28,252
7,103
943
2,350
34,713
35,590
0
21,678
13,035
0
49,671
L
24,317
11,819
0
2,386
15,148
6,198
0
12,879
2,269
0
46,169
W
Tiamat
Spicetre
Tiamat
23,264
142
757
3,841
11,144
9,601
0
3,412
7,732
54,843
0
W
Kukulkan
33,366
1,013
0
229
2,980
1,234
0
1,317
1,663
103,130
0
L
Merlin
21,572
1,694
971
2,373
10,498
4,132
0
7,607
2,891
68,043
0
W
Guan Yu
goldlion123
Guan Yu
4,401
381
2,689
2,654
33,367
19,508
0
10,526
22,841
0
16,482
L
Heimdallr
18,749
7,497
0
1,800
21,085
8,522
0
16,581
4,504
0
54,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,900
Gold Earned
80,406
341
Minions Killed
348
7
Camps Cleared
7
1,341,384
Distance Traveled
1,719,033
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,343
1,020
34
2
3
418,286
1
L
Ra
14,573
857
54
3
0
222,883
0
W
Ymir
16,216
954
42
2
4
318,411
3
L
Gilgamesh
16,532
972
51
3
3
308,130
3
L
Neith
16,757
986
44
3
0
269,310
0
W
Tiamat
16,506
971
63
4
0
358,935
0
W
Kukulkan
15,938
938
185
11
0
343,893
0
L
Merlin
15,468
910
105
6
3
295,009
3
W
Guan Yu
14,403
847
24
1
0
279,508
0
L
Heimdallr
15,570
916
87
5
1
246,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role