Player Matchup

Medusa
Medusa
T7Stylzz
Medusa
Level 85
God Stats
3W - 3L
1,219 SR
Queue Stats
216W - 271L
1,383 Elo+
Party 2
Vulcan
Vulcan
frostyfreeze97
Vulcan
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
213W - 229L
1,472 Elo+
Party 2
Ymir
Ymir
rainingdeath22
Ymir
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
453W - 494L
1,442 Elo+
Party 2
Team Averages
Level 107
1,406 SR
1,432 Elo+

VS

Team Averages
Level 27
1,513 SR
1,359 Elo+
Osiris
Osiris
JoffyIce
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,288 Elo+
Party 1
Scylla
Scylla
Jujuthefool
Scylla
Level 29
God Stats
5W - 3L
1,505 SR
Queue Stats
10W - 9L
1,376 Elo+
Party 1
Neith
Neith
squintsb
Neith
Level 24
God Stats
3W - 4L
1,535 SR
Queue Stats
7W - 6L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
T7Stylzz
Medusa
16
10 / 3 / 7
12,370
728
16,395
11,121
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 1 / 10
12,172
716
16,421
8,912
3,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 11
10,925
643
3,426
10,024
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JoffyIce
Osiris
12
3 / 9 / 1
10,448
615
7,129
19,732
13,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
13
2 / 7 / 1
9,997
588
7,144
12,785
3,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
squintsb
Neith
12
0 / 4 / 4
9,776
575
9,673
12,730
3,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
5
5
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
JoffyIce
Osiris
3
9
1
0.39
L
Scylla
2
7
1
0.36
W
Medusa
T7Stylzz
Medusa
10
3
7
4.5
W
7
1
10
12
W
3
1
11
8.5
L
Neith
squintsb
Neith
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,242
Damage
23,946
30,057
Taken
45,247
12,224
Mitigated
20,053
1,307
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
JoffyIce
Osiris
7,129
2,464
518
1,818
19,732
13,299
0
7,402
11,847
0
24,516
L
Scylla
7,144
1,344
187
1,406
12,785
3,425
0
4,660
7,776
35,744
0
W
Medusa
T7Stylzz
Medusa
16,395
8,138
0
0
11,121
3,773
2,041
2,223
8,898
0
52,619
W
16,421
9,225
0
608
8,912
3,425
54
1,515
7,397
69,429
0
W
3,426
334
0
699
10,024
5,026
346
3,455
6,569
27,699
0
L
Neith
squintsb
Neith
9,673
2,462
0
1,210
12,730
3,329
115
6,794
5,741
0
43,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
30,221
197
Minions Killed
144
0
Camps Cleared
0
929,878
Distance Traveled
740,835
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,448
615
24
1
0
266,383
0
L
Scylla
9,997
588
58
3
0
248,682
6
W
Medusa
12,370
728
65
4
0
311,362
0
W
Vulcan
12,172
716
96
6
0
321,087
0
W
Ymir
10,925
643
36
2
0
297,429
1
L
Neith
9,776
575
62
4
0
225,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role