Player Matchup

Hel
Hel
Deathbynight
Hel
Level 28
God Stats
4W - 11L
1,105 SR
Queue Stats
5W - 18L
1,106 Elo+
Party 1
Loki
Loki
Fairydustin13
Loki
Level 12
God Stats
5W - 11L
1,123 SR
Queue Stats
12W - 25L
1,251 Elo+
Party 1
Ganesha
Ganesha
Giorna_Giovanna
Ganesha
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 6L
1,545 Elo+
Party 2
Anubis
Anubis
RubyTheEgg
Anubis
Level 3
God Stats
5W - 1L
1,303 SR
Queue Stats
5W - 1L
1,158 Elo+
Party 2
Ra
Ra
TheEpicSe7en
Ra
Level 67
God Stats
19W - 23L
1,441 SR
Queue Stats
322W - 465L
1,280 Elo+
Party 1
Team Averages
Level 36
1,294 SR
1,268 Elo+

VS

Team Averages
Level 20
1,425 SR
1,343 Elo+
Sun Wukong
Sun Wukong
Angellovie
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,193 Elo+
Party 3
Baron Samedi
Baron Samedi
Cheesefatboi
Baron Samedi
Level 29
God Stats
26W - 32L
1,411 SR
Queue Stats
34W - 38L
1,433 Elo+
Party 4
Loki
Loki
Crakachu
Loki
Level 28
God Stats
1W - 3L
1,323 SR
Queue Stats
22W - 28L
1,424 Elo+
Party 4
Jormungandr
Jormungandr
DoomPKL
Jormungandr
Level 15
God Stats
3W - 2L
1,682 SR
Queue Stats
14W - 10L
1,529 Elo+
Solo
Guan Yu
Guan Yu
SilvërWolF
Guan Yu
Level 6
God Stats
2W - 11L
1,211 SR
Queue Stats
2W - 11L
1,134 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 22
13,307
1,024
25,793
16,609
7,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
12 / 0 / 12
13,281
1,022
17,552
11,787
5,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
0 / 3 / 29
11,873
913
9,378
16,294
14,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
RubyTheEgg
Anubis
19
5 / 3 / 20
12,324
948
22,068
13,085
6,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 1 / 21
13,218
1,017
22,474
8,536
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Angellovie
Sun Wukong
15
2 / 13 / 3
10,510
808
14,306
34,701
36,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Cheesefatboi
Baron Samedi
16
2 / 1 / 4
10,917
840
5,019
3,587
1,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
16
1 / 2 / 4
10,270
790
2,863
6,690
2,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
DoomPKL
Jormungandr
18
1 / 5 / 5
11,591
892
18,866
27,341
28,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
SilvërWolF
Guan Yu
17
3 / 13 / 3
11,398
877
15,616
32,290
33,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
28
34
Kills
9
9
Deaths
34
104
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Angellovie
Sun Wukong
2
13
3
0.27
L
Baron Samedi
Cheesefatboi
Baron Samedi
2
1
4
4
L
Loki
1
2
4
1.5
W
8
2
22
9.5
L
Jormungandr
DoomPKL
Jormungandr
1
5
5
0.7
W
12
0
12
18
W
0
3
29
4.83
W
Anubis
RubyTheEgg
Anubis
5
3
20
5
L
Guan Yu
SilvërWolF
Guan Yu
3
13
3
0.35
W
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,265
Damage
56,670
66,311
Taken
104,609
38,254
Mitigated
103,032
32,605
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Angellovie
Sun Wukong
14,306
4,197
0
0
34,701
36,859
0
26,856
7,558
0
17,639
L
Baron Samedi
Cheesefatboi
Baron Samedi
5,019
168
1,402
733
3,587
1,429
0
2,227
1,284
18,890
0
L
Loki
2,863
805
0
106
6,690
2,824
0
4,484
2,206
0
5,958
W
25,793
5,819
8,388
8,191
16,609
7,503
0
5,517
10,892
56,716
0
L
Jormungandr
DoomPKL
Jormungandr
18,866
2,203
0
665
27,341
28,107
0
21,785
5,238
52,966
0
W
17,552
10,236
0
0
11,787
5,500
0
3,640
7,997
0
36,689
W
9,378
554
0
341
16,294
14,324
0
6,246
7,721
13,795
0
W
Anubis
RubyTheEgg
Anubis
22,068
4,663
313
5,683
13,085
6,548
0
3,740
9,220
29,608
0
L
Guan Yu
SilvërWolF
Guan Yu
15,616
3,149
680
2,490
32,290
33,813
0
23,204
8,610
0
29,573
W
22,474
2,286
7,242
2,447
8,536
4,379
0
3,992
4,419
38,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,003
Gold Earned
54,686
211
Minions Killed
127
6
Camps Cleared
2
1,097,777
Distance Traveled
960,253
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,510
808
10
1
0
244,075
0
L
Baron Samedi
10,917
840
31
2
0
126,801
1
L
Loki
10,270
790
3
0
2
102,760
0
W
Hel
13,307
1,024
89
7
3
218,348
0
L
Jormungandr
11,591
892
67
5
0
231,058
0
W
Loki
13,281
1,022
50
4
3
225,972
0
W
Ganesha
11,873
913
0
0
0
235,173
0
W
Anubis
12,324
948
23
2
0
156,276
3
L
Guan Yu
11,398
877
16
1
0
255,559
0
W
Ra
13,218
1,017
49
4
0
262,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role