Player Matchup

Olorun
Olorun
Calikidjin
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,194 Elo+
Solo
Sylvanus
Sylvanus
Drapsman
Sylvanus
Level 25
God Stats
8W - 3L
1,732 SR
Queue Stats
97W - 101L
1,356 Elo+
Solo
Hachiman
Hachiman
Fonjovi
Hachiman
Level 29
God Stats
1W - 0L
1,341 SR
Queue Stats
30W - 24L
1,454 Elo+
Solo
Izanami
Izanami
KidZega
Izanami
Level 20
God Stats
62W - 50L
1,587 SR
Queue Stats
76W - 78L
1,374 Elo+
Solo
Fenrir
Fenrir
Mac-Daddy-Diddle
Fenrir
Level 22
God Stats
2W - 1L
1,627 SR
Queue Stats
26W - 34L
1,313 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,338 Elo+

VS

Team Averages
Level 17
1,403 SR
1,330 Elo+
Cernunnos
Cernunnos
DWAAAAAADE-HW
Cernunnos
Level 16
God Stats
1W - 4L
1,408 SR
Queue Stats
122W - 129L
1,290 Elo+
Party 1
Sylvanus
Sylvanus
DrGoatYF
Sylvanus
Level 14
God Stats
22W - 22L
1,368 SR
Queue Stats
45W - 57L
1,290 Elo+
Party 1
Sun Wukong
Sun Wukong
Penguin_101690
Sun Wukong
Level 12
God Stats
0W - 2L
1,350 SR
Queue Stats
71W - 72L
1,301 Elo+
Party 1
Merlin
Merlin
Ryperr22
Merlin
Level 28
God Stats
1W - 3L
1,391 SR
Queue Stats
16W - 17L
1,325 Elo+
Solo
Set
Set
uhDizzyy-
Set
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 14L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Calikidjin
Olorun
16
1 / 6 / 10
10,403
452
6,491
16,602
9,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Drapsman
Sylvanus
17
4 / 3 / 19
12,036
523
13,342
18,496
20,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Fonjovi
Hachiman
18
10 / 4 / 9
12,364
538
20,278
17,716
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
KidZega
Izanami
20
5 / 6 / 0
13,451
585
13,325
18,690
7,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 1 / 9
14,312
622
14,532
14,591
7,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DWAAAAAADE-HW
Cernunnos
14
3 / 9 / 5
9,195
400
15,556
19,087
5,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
DrGoatYF
Sylvanus
13
4 / 8 / 4
8,836
384
8,031
23,328
14,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Penguin_101690
Sun Wukong
13
1 / 7 / 9
8,661
377
11,913
18,733
13,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Ryperr22
Merlin
16
4 / 4 / 3
10,031
436
7,543
8,062
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 7 / 2
12,030
523
16,426
19,953
8,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
35
Kills
20
20
Deaths
35
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
Calikidjin
Olorun
1
6
10
1
L
Cernunnos
DWAAAAAADE-HW
Cernunnos
3
9
5
0.61
L
Sylvanus
DrGoatYF
Sylvanus
4
8
4
0.75
W
Sylvanus
Drapsman
Sylvanus
4
3
19
4.5
W
Hachiman
Fonjovi
Hachiman
10
4
9
3.63
W
Izanami
KidZega
Izanami
5
6
0
0.83
W
15
1
9
19.5
L
Sun Wukong
Penguin_101690
Sun Wukong
1
7
9
0.79
L
Merlin
Ryperr22
Merlin
4
4
3
1.38
L
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,968
Damage
59,469
86,095
Taken
89,163
52,565
Mitigated
44,124
37,062
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Calikidjin
Olorun
6,491
3,577
1,034
2,863
16,602
9,357
1,450
3,200
13,064
40,574
0
L
Cernunnos
DWAAAAAADE-HW
Cernunnos
15,556
5,532
0
3,386
19,087
5,928
176
5,197
13,890
0
53,748
L
Sylvanus
DrGoatYF
Sylvanus
8,031
1,544
2,723
3,160
23,328
14,141
0
6,717
16,412
22,900
0
W
Sylvanus
Drapsman
Sylvanus
13,342
4,125
6,335
8,799
18,496
20,176
532
5,434
12,918
37,326
0
W
Hachiman
Fonjovi
Hachiman
20,278
10,401
0
5,590
17,716
7,281
4,344
2,864
14,848
0
81,563
W
Izanami
KidZega
Izanami
13,325
9,115
0
7,096
18,690
7,759
6,761
2,267
16,199
0
109,192
W
14,532
4,680
728
4,617
14,591
7,992
4,453
1,087
13,492
0
97,247
L
Sun Wukong
Penguin_101690
Sun Wukong
11,913
2,975
0
1,352
18,733
13,509
237
4,567
14,166
0
28,986
L
Merlin
Ryperr22
Merlin
7,543
730
0
980
8,062
2,441
556
368
7,694
47,134
0
L
16,426
6,244
0
4,628
19,953
8,105
0
2,785
17,168
0
65,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,566
Gold Earned
48,753
643
Minions Killed
369
0
Camps Cleared
0
1,955,276
Distance Traveled
1,920,576
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,403
452
81
4
0
362,766
4
L
Cernunnos
9,195
400
88
4
0
375,773
0
L
Sylvanus
8,836
384
41
2
0
376,067
0
W
Sylvanus
12,036
523
79
3
0
398,601
5
W
Hachiman
12,364
538
108
5
0
350,680
0
W
Izanami
13,451
585
219
10
0
352,881
0
W
Fenrir
14,312
622
156
7
0
490,348
4
L
Sun Wukong
8,661
377
32
1
0
397,590
0
L
Merlin
10,031
436
106
5
0
341,841
0
L
Set
12,030
523
102
4
0
429,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role