Player Matchup

Aphrodite
Aphrodite
Arm1nAr1et
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,434 Elo+
Party 1
Olorun
Olorun
ArturoG915
Olorun
Level 29
God Stats
17W - 15L
1,530 SR
Queue Stats
63W - 64L
1,403 Elo+
Solo
Bakasura
Bakasura
N0pson
Bakasura
Level 13
God Stats
0W - 2L
1,736 SR
Queue Stats
1W - 3L
1,454 Elo+
Solo
Danzaburou
Danzaburou
SGBpanda
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
lalito2022
Chaac
Level 29
God Stats
33W - 18L
1,605 SR
Queue Stats
501W - 550L
1,424 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,443 Elo+

VS

Team Averages
Level 26
1,429 SR
1,394 Elo+
Heimdallr
Heimdallr
Combuspoll0
Heimdallr
Level 29
God Stats
1W - 1L
1,501 SR
Queue Stats
77W - 71L
1,487 Elo+
Solo
Cerberus
Cerberus
Duda221
Cerberus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SgtArtyom
Amaterasu
Level 28
God Stats
11W - 4L
1,502 SR
Queue Stats
37W - 32L
1,225 Elo+
Solo
Skadi
Skadi
callmekay25
Skadi
Level 28
God Stats
3W - 7L
1,394 SR
Queue Stats
7W - 9L
1,377 Elo+
Solo
Thor
Thor
warax500
Thor
Level 26
God Stats
2W - 3L
1,246 SR
Queue Stats
64W - 69L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arm1nAr1et
Aphrodite
10
0 / 10 / 5
7,280
383
4,963
12,213
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
ArturoG915
Olorun
16
5 / 4 / 0
9,994
526
12,792
13,410
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
N0pson
Bakasura
12
0 / 3 / 2
7,502
395
1,902
12,124
3,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
SGBpanda
Danzaburou
13
5 / 6 / 2
8,808
464
14,816
15,125
4,430
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
15
1 / 6 / 0
9,003
474
11,659
16,084
15,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Combuspoll0
Heimdallr
16
5 / 3 / 5
10,339
544
14,089
14,756
6,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Duda221
Cerberus
14
2 / 4 / 9
9,627
507
4,884
16,698
15,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SgtArtyom
Amaterasu
17
7 / 0 / 6
10,503
553
11,468
16,764
11,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
11 / 3 / 7
11,349
597
14,753
14,090
5,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
4 / 2 / 5
8,892
468
5,760
10,541
3,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
11
Kills
29
29
Deaths
12
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Arm1nAr1et
Aphrodite
0
10
5
0.25
L
Olorun
ArturoG915
Olorun
5
4
0
1.25
W
Heimdallr
Combuspoll0
Heimdallr
5
3
5
2.5
W
Cerberus
Duda221
Cerberus
2
4
9
1.63
L
Bakasura
N0pson
Bakasura
0
3
2
0.33
L
Danzaburou
SGBpanda
Danzaburou
5
6
2
1
W
Amaterasu
SgtArtyom
Amaterasu
7
0
6
10
W
11
3
7
4.83
L
Chaac
1
6
0
0.17
W
Thor
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,132
Damage
50,954
68,956
Taken
72,849
32,458
Mitigated
42,777
22,683
Healing
29,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Arm1nAr1et
Aphrodite
4,963
1,463
2,103
3,803
12,213
3,019
286
2,247
9,966
23,752
0
L
Olorun
ArturoG915
Olorun
12,792
7,320
140
5,034
13,410
5,440
878
828
12,582
52,635
0
W
Heimdallr
Combuspoll0
Heimdallr
14,089
8,650
0
5,408
14,756
6,344
3,218
7,320
7,346
0
65,430
W
Cerberus
Duda221
Cerberus
4,884
407
0
2,908
16,698
15,947
583
3,946
12,516
31,958
0
L
Bakasura
N0pson
Bakasura
1,902
1,203
0
2,380
12,124
3,999
0
455
11,669
0
31,887
L
Danzaburou
SGBpanda
Danzaburou
14,816
8,557
0
3,824
15,125
4,430
704
1,146
13,947
0
39,338
W
Amaterasu
SgtArtyom
Amaterasu
11,468
6,983
861
10,528
16,764
11,540
2,423
710
15,423
0
50,232
W
14,753
7,074
984
5,528
14,090
5,376
4,863
3,771
10,167
0
60,033
L
Chaac
11,659
1,708
0
5,399
16,084
15,570
801
208
15,872
0
56,891
W
Thor
5,760
1,624
1,118
2,371
10,541
3,570
227
1,568
8,141
0
32,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
50,710
371
Minions Killed
404
0
Camps Cleared
0
1,588,189
Distance Traveled
1,617,269
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,280
383
65
3
0
263,655
0
L
Olorun
9,994
526
86
5
0
288,426
0
W
Heimdallr
10,339
544
112
6
0
310,323
1
W
Cerberus
9,627
507
54
3
0
299,822
3
L
Bakasura
7,502
395
69
4
0
344,514
1
L
Danzaburou
8,808
464
47
2
0
322,024
1
W
Amaterasu
10,503
553
82
4
0
380,068
8
W
Skadi
11,349
597
102
5
0
297,736
0
L
Chaac
9,003
474
104
5
0
369,570
0
W
Thor
8,892
468
54
3
0
329,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role