Player Matchup

Gilgamesh
Gilgamesh
J9SHTHD
Gilgamesh
Level 28
God Stats
8W - 2L
1,653 SR
Queue Stats
40W - 17L
1,722 Elo+
Solo
Loki
Loki
MeanLessTR
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Odin
Odin
TH3TERMINATOR77
Odin
Level 28
God Stats
24W - 21L
1,361 SR
Queue Stats
164W - 132L
1,509 Elo+
Solo
Thor
Thor
balc1
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
makong35
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 13
1,503 SR
1,546 Elo+

VS

Team Averages
Level 13
1,323 SR
1,235 Elo+
Odin
Odin
BLK6969
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,298 Elo+
Solo
Anhur
Anhur
DecioMure
Anhur
Level 5
God Stats
2W - 7L
1,285 SR
Queue Stats
5W - 17L
1,109 Elo+
Solo
Ymir
Ymir
Herkete
Ymir
Level 29
God Stats
10W - 5L
1,533 SR
Queue Stats
97W - 131L
1,542 Elo+
Solo
Thanatos
Thanatos
LVRx8
Thanatos
Level 8
God Stats
29W - 22L
1,076 SR
Queue Stats
665W - 635L
1,009 Elo+
Party 1
Yemoja
Yemoja
arimaxx
Yemoja
Level 15
God Stats
5W - 12L
1,224 SR
Queue Stats
633W - 651L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
J9SHTHD
Gilgamesh
19
14 / 2 / 1
12,172
676
10,635
16,142
8,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 5 / 2
9,342
519
5,571
9,736
3,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 7
10,347
575
14,717
12,269
11,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
balc1
Thor
13
2 / 6 / 7
8,589
477
4,037
10,013
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
makong35
Mercury
11
3 / 2 / 6
8,782
488
3,128
7,280
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BLK6969
Odin
11
3 / 4 / 5
7,905
439
6,281
7,949
8,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
DecioMure
Anhur
13
1 / 8 / 6
7,930
441
2,630
9,405
2,891
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Herkete
Ymir
14
2 / 4 / 1
8,545
475
4,996
12,624
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LVRx8
Thanatos
12
5 / 10 / 3
8,190
455
4,444
16,393
5,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
arimaxx
Yemoja
11
1 / 6 / 0
7,414
412
1,368
9,648
6,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
30
Kills
12
16
Deaths
32
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
BLK6969
Odin
3
4
5
1.38
L
Anhur
DecioMure
Anhur
1
8
6
0.5
L
Ymir
Herkete
Ymir
2
4
1
0.63
W
Gilgamesh
J9SHTHD
Gilgamesh
14
2
1
7.25
L
Thanatos
LVRx8
Thanatos
5
10
3
0.65
W
3
5
2
0.8
W
8
1
7
11.5
L
Yemoja
arimaxx
Yemoja
1
6
0
0.17
W
Thor
balc1
Thor
2
6
7
0.92
W
Mercury
makong35
Mercury
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
19,719
55,440
Taken
56,019
28,545
Mitigated
29,480
10,131
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
BLK6969
Odin
6,281
1,632
0
390
7,949
8,373
0
0
7,853
0
28,703
L
Anhur
DecioMure
Anhur
2,630
1,452
0
0
9,405
2,891
407
0
9,330
0
25,422
L
Ymir
Herkete
Ymir
4,996
391
0
2,310
12,624
6,460
0
0
12,432
43,356
0
W
Gilgamesh
J9SHTHD
Gilgamesh
10,635
4,593
0
3,358
16,142
8,964
2,596
1,327
14,665
0
98,290
L
Thanatos
LVRx8
Thanatos
4,444
2,003
0
4,679
16,393
5,487
118
0
16,343
0
33,938
W
5,571
1,495
0
0
9,736
3,208
3,337
989
8,647
0
45,491
W
14,717
4,009
0
4,203
12,269
11,500
944
2,827
9,392
0
42,802
L
Yemoja
arimaxx
Yemoja
1,368
403
203
42
9,648
6,269
753
0
9,373
15,061
0
W
Thor
balc1
Thor
4,037
1,285
0
452
10,013
3,268
240
1,169
8,744
0
24,765
W
Mercury
makong35
Mercury
3,128
2,261
0
2,118
7,280
1,605
300
52
7,203
0
33,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,232
Gold Earned
39,984
435
Minions Killed
286
0
Camps Cleared
0
1,611,702
Distance Traveled
1,298,057
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,905
439
58
3
0
279,900
0
L
Anhur
7,930
441
51
3
0
273,331
0
L
Ymir
8,545
475
96
5
0
251,561
1
W
Gilgamesh
12,172
676
161
9
0
380,480
1
L
Thanatos
8,190
455
54
3
0
283,890
0
W
Loki
9,342
519
80
4
0
329,969
1
W
Odin
10,347
575
78
4
0
329,383
1
L
Yemoja
7,414
412
27
2
0
209,375
0
W
Thor
8,589
477
44
2
0
333,307
1
W
Mercury
8,782
488
72
4
0
238,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role