Player Matchup

Hun Batz
Hun Batz
HUNGMONKEY1
Hun Batz
Level 16
God Stats
15W - 8L
1,699 SR
Queue Stats
22W - 22L
1,306 Elo+
Party 1
Neith
Neith
IMONYUHAZZ
Neith
Level 25
God Stats
3W - 6L
1,491 SR
Queue Stats
61W - 51L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
NXLSXN
Ao Kuang
Level 44
God Stats
5W - 5L
1,481 SR
Queue Stats
61W - 116L
1,305 Elo+
Solo
Team Averages
Level 28
1,557 SR
1,363 Elo+

VS

Team Averages
Level 22
1,550 SR
1,268 Elo+
Chaac
Chaac
CL4P btw
Chaac
Level 21
God Stats
5W - 3L
1,582 SR
Queue Stats
24W - 35L
1,261 Elo+
Solo
Tiamat
Tiamat
CarneyDragon
Tiamat
Level 17
God Stats
5W - 7L
1,378 SR
Queue Stats
5W - 9L
1,300 Elo+
Solo
Neith
Neith
X Jackypoo X
Neith
Level 28
God Stats
7W - 2L
1,689 SR
Queue Stats
14W - 18L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HUNGMONKEY1
Hun Batz
14
4 / 8 / 7
10,690
629
10,837
16,831
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
14
4 / 6 / 8
11,335
667
9,843
16,782
6,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
NXLSXN
Ao Kuang
14
8 / 5 / 6
12,049
709
10,532
18,598
7,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CL4P btw
Chaac
15
2 / 5 / 12
11,763
692
14,494
20,030
18,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
14
4 / 6 / 7
10,959
645
7,001
10,250
9,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
13 / 5 / 6
13,465
792
17,845
12,747
5,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
16
Kills
19
19
Deaths
16
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
CL4P btw
Chaac
2
5
12
1.6
W
Tiamat
4
6
7
1.25
L
Hun Batz
HUNGMONKEY1
Hun Batz
4
8
7
0.94
L
Neith
4
6
8
1.33
L
Ao Kuang
NXLSXN
Ao Kuang
8
5
6
2.2
W
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
39,340
52,211
Taken
43,027
24,004
Mitigated
32,932
11,525
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CL4P btw
Chaac
14,494
2,375
500
7,166
20,030
18,153
331
6,647
13,187
0
46,139
W
Tiamat
7,001
856
0
2,284
10,250
9,626
632
1,634
8,459
28,316
0
L
Hun Batz
HUNGMONKEY1
Hun Batz
10,837
3,950
0
1,479
16,831
9,732
0
2,815
14,016
0
26,554
L
Neith
9,843
5,700
0
3,236
16,782
6,817
630
2,190
14,592
0
34,629
L
Ao Kuang
NXLSXN
Ao Kuang
10,532
2,401
0
6,810
18,598
7,455
0
2,061
16,537
40,122
0
W
17,845
9,442
0
2,721
12,747
5,153
1,877
2,671
9,851
0
51,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,074
Gold Earned
36,187
122
Minions Killed
134
0
Camps Cleared
0
813,430
Distance Traveled
872,602
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,763
692
45
3
0
327,170
0
W
Tiamat
10,959
645
42
2
0
282,192
0
L
Hun Batz
10,690
629
27
2
0
276,023
0
L
Neith
11,335
667
47
3
0
251,372
0
L
Ao Kuang
12,049
709
48
3
0
286,035
1
W
Neith
13,465
792
47
3
0
263,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role