Player Matchup

Medusa
Medusa
ConanCamelPunch
Medusa
Level 101
God Stats
10W - 16L
1,263 SR
Queue Stats
380W - 470L
1,389 Elo+
Solo
Discordia
Discordia
D4ddyL1lM0nst3r
Discordia
Level 61
God Stats
5W - 5L
1,575 SR
Queue Stats
75W - 98L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
Sek9_Elite
Gilgamesh
Level 117
God Stats
9W - 13L
1,181 SR
Queue Stats
270W - 252L
1,337 Elo+
Party 1
Team Averages
Level 93
1,339 SR
1,373 Elo+

VS

Team Averages
Level 75
1,521 SR
1,428 Elo+
Vulcan
Vulcan
H-R-Shove-N-Stuf
Vulcan
Level 84
God Stats
110W - 151L
1,443 SR
Queue Stats
245W - 370L
1,361 Elo+
Party 2
Chaac
Chaac
diegou123
Chaac
Level 68
God Stats
58W - 23L
1,661 SR
Queue Stats
123W - 105L
1,569 Elo+
Solo
Artemis
Artemis
flamablonca
Artemis
Level 72
God Stats
27W - 37L
1,460 SR
Queue Stats
166W - 248L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
10,930
575
9,011
15,381
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
D4ddyL1lM0nst3r
Discordia
14
2 / 6 / 4
10,714
564
8,204
12,890
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Sek9_Elite
Gilgamesh
14
3 / 7 / 3
10,854
571
17,865
25,403
14,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
12,184
641
13,247
12,940
9,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
diegou123
Chaac
18
7 / 2 / 12
13,497
710
21,293
21,601
22,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
flamablonca
Artemis
17
7 / 3 / 6
13,263
698
11,404
10,273
4,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
19
19
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Discordia
D4ddyL1lM0nst3r
Discordia
2
6
4
0.67
W
5
3
5
2.5
L
Gilgamesh
Sek9_Elite
Gilgamesh
3
7
3
0.64
W
Chaac
diegou123
Chaac
7
2
12
6.5
W
Artemis
flamablonca
Artemis
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,080
Damage
45,944
53,674
Taken
44,814
25,832
Mitigated
36,351
7,801
Healing
18,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,011
2,770
159
2,005
15,381
6,685
43
4,228
10,928
0
40,192
L
Discordia
D4ddyL1lM0nst3r
Discordia
8,204
876
624
1,585
12,890
4,885
42
3,760
9,005
45,366
0
W
13,247
4,863
663
1,325
12,940
9,861
496
2,006
10,488
57,106
0
L
Gilgamesh
Sek9_Elite
Gilgamesh
17,865
5,115
0
3,428
25,403
14,262
0
5,335
19,768
0
53,341
W
Chaac
diegou123
Chaac
21,293
4,317
1,037
12,368
21,601
22,169
62
3,917
17,164
0
64,458
W
Artemis
flamablonca
Artemis
11,404
5,610
939
1,854
10,273
4,321
2,445
1,200
8,823
0
74,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
38,944
184
Minions Killed
262
0
Camps Cleared
0
928,903
Distance Traveled
935,774
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,930
575
57
3
0
323,707
1
L
Discordia
10,714
564
74
4
0
273,901
0
W
Vulcan
12,184
641
92
5
0
302,741
4
L
Gilgamesh
10,854
571
53
3
0
331,295
2
W
Chaac
13,497
710
69
4
0
336,023
2
W
Artemis
13,263
698
101
5
0
297,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role