Player Matchup

Thor
Thor
Dingers OnIy
Thor
Level 38
God Stats
1W - 3L
1,509 SR
Queue Stats
11W - 13L
1,495 Elo+
Solo
Hades
Hades
Papa XV
Hades
Level 16
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 3L
1,528 Elo+
Party 1
Neith
Neith
StonedZebra00
Neith
Level 29
God Stats
1W - 2L
1,316 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 1
Sobek
Sobek
TGHI Rambo
Sobek
Level 129
God Stats
0W - 1L
1,813 SR
Queue Stats
7W - 10L
1,463 Elo+
Party 1
Scylla
Scylla
Tallen9
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,424 Elo+
Party 1
Team Averages
Level 51
1,570 SR
1,428 Elo+

VS

Team Averages
Level 43
1,456 SR
1,487 Elo+
Skadi
Skadi
FearOfDeception
Skadi
Level 67
God Stats
16W - 17L
1,540 SR
Queue Stats
301W - 284L
1,546 Elo+
Party 2
Bellona
Bellona
LoneWolf_8484
Bellona
Level 29
God Stats
13W - 11L
1,301 SR
Queue Stats
179W - 145L
1,600 Elo+
Party 2
Amaterasu
Amaterasu
Orinu
Amaterasu
Level 42
God Stats
18W - 12L
1,606 SR
Queue Stats
274W - 307L
1,445 Elo+
Solo
Chang'e
Chang'e
RayvensCall
Chang'e
Level 32
God Stats
49W - 41L
1,554 SR
Queue Stats
236W - 245L
1,478 Elo+
Solo
Nu Wa
Nu Wa
YasukeLord
Nu Wa
Level 44
God Stats
2W - 2L
1,279 SR
Queue Stats
99W - 99L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
11,321
943
18,215
19,282
8,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Papa XV
Hades
16
2 / 8 / 2
10,400
867
9,343
19,261
17,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 4
10,140
845
8,231
14,848
6,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
17
1 / 10 / 6
10,535
878
11,179
34,550
37,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Tallen9
Scylla
16
0 / 13 / 5
9,944
829
11,911
20,677
8,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 16
14,877
1,240
38,695
6,804
3,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bellona
19
10 / 0 / 19
12,752
1,063
21,178
15,131
19,054
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Orinu
Amaterasu
19
4 / 3 / 21
12,025
1,002
9,768
19,891
11,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
RayvensCall
Chang'e
18
2 / 2 / 22
11,664
972
14,223
14,108
5,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
19
4 / 3 / 26
11,846
987
18,832
8,316
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
144
8
Kills
40
40
Deaths
8
20
Assists
104
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
20
0
16
28
W
Bellona
10
0
19
19.5
W
Amaterasu
Orinu
Amaterasu
4
3
21
4.83
L
Hades
Papa XV
Hades
2
8
2
0.38
W
Chang'e
RayvensCall
Chang'e
2
2
22
6.5
L
1
3
4
1
L
Sobek
1
10
6
0.4
L
Scylla
Tallen9
Scylla
0
13
5
0.19
W
Nu Wa
4
3
26
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,879
Damage
102,696
108,618
Taken
64,250
78,537
Mitigated
43,098
13,500
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,215
2,207
0
0
19,282
8,623
0
5,891
13,391
0
44,354
W
38,695
22,593
0
0
6,804
3,173
0
3,640
3,164
0
61,459
W
Bellona
21,178
5,638
670
1,815
15,131
19,054
0
6,900
8,231
0
36,446
W
Amaterasu
Orinu
Amaterasu
9,768
3,191
1,765
2,898
19,891
11,715
0
9,106
10,785
0
23,940
L
Hades
Papa XV
Hades
9,343
712
463
2,213
19,261
17,170
0
4,802
14,459
23,724
0
W
Chang'e
RayvensCall
Chang'e
14,223
663
7,401
4,841
14,108
5,364
0
7,518
6,590
41,855
0
L
8,231
2,421
255
1,387
14,848
6,618
0
4,036
10,812
0
34,630
L
Sobek
11,179
194
513
6,638
34,550
37,825
0
11,265
23,285
39,196
0
L
Scylla
Tallen9
Scylla
11,911
1,193
1,075
956
20,677
8,301
0
7,061
13,616
32,881
0
W
Nu Wa
18,832
5,145
0
448
8,316
3,792
0
5,269
3,047
33,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,340
Gold Earned
63,164
227
Minions Killed
234
3
Camps Cleared
6
1,062,840
Distance Traveled
1,144,171
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,321
943
65
5
0
223,750
0
W
Skadi
14,877
1,240
57
5
3
226,238
2
W
Bellona
12,752
1,063
33
3
1
253,407
0
W
Amaterasu
12,025
1,002
40
3
0
216,732
4
L
Hades
10,400
867
32
3
2
177,068
1
W
Chang'e
11,664
972
78
7
1
254,149
0
L
Neith
10,140
845
49
4
0
234,712
0
L
Sobek
10,535
878
40
3
1
233,909
1
L
Scylla
9,944
829
41
3
0
193,401
0
W
Nu Wa
11,846
987
26
2
1
193,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role