Player Matchup

Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Gwynbleidd115
Merlin
Level 159
God Stats
12W - 6L
1,495 SR
Queue Stats
532W - 488L
1,590 Elo+
Party 1
Anhur
Anhur
KillerJ2001
Anhur
Level 155
God Stats
2W - 1L
1,855 SR
Queue Stats
247W - 259L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
fishmaster4
Aphrodite
Level 89
God Stats
1W - 1L
1,346 SR
Queue Stats
28W - 35L
1,463 Elo+
Party 2
Mercury
Mercury
yKinGxVascao
Mercury
Level 154
God Stats
3W - 0L
1,786 SR
Queue Stats
49W - 43L
1,632 Elo+
Party 1
Team Averages
Level 143
1,596 SR
1,550 Elo+

VS

Team Averages
Level 147
1,523 SR
1,588 Elo+
Guan Yu
Guan Yu
Call_Me_Mantis_
Guan Yu
Level 155
God Stats
3W - 2L
1,691 SR
Queue Stats
170W - 134L
1,546 Elo+
Party 3
Sylvanus
Sylvanus
FunBunErza
Sylvanus
Level 149
God Stats
2W - 2L
1,555 SR
Queue Stats
73W - 70L
1,530 Elo+
Party 4
Heimdallr
Heimdallr
KingAndre_Vl
Heimdallr
Level 129
God Stats
14W - 11L
1,684 SR
Queue Stats
105W - 76L
1,651 Elo+
Party 3
Apollo
Apollo
OryxPerfectd
Apollo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 77L
1,647 Elo+
Party 4
Zeus
Zeus
Vivataco15
Zeus
Level 148
God Stats
1W - 4L
1,184 SR
Queue Stats
130W - 114L
1,569 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 4 / 10
10,786
490
7,591
20,738
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
12 / 5 / 3
12,437
565
19,675
19,148
8,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 4 / 4
12,560
571
8,579
17,724
7,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
fishmaster4
Aphrodite
18
1 / 2 / 3
10,756
489
3,906
10,504
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
yKinGxVascao
Mercury
17
5 / 4 / 5
11,011
501
8,596
15,438
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 3
12,022
546
6,889
14,946
16,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
FunBunErza
Sylvanus
13
0 / 4 / 11
8,572
390
6,646
18,748
12,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
KingAndre_Vl
Heimdallr
18
6 / 5 / 1
11,752
534
15,320
14,557
5,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
16
3 / 5 / 7
10,373
472
6,057
15,573
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 7 / 1
10,906
496
21,661
13,209
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
21
Kills
19
19
Deaths
21
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
4
10
1.5
L
3
0
3
4.5
L
Sylvanus
FunBunErza
Sylvanus
0
4
11
1.38
W
12
5
3
2.7
W
2
4
4
1
L
Heimdallr
KingAndre_Vl
Heimdallr
6
5
1
1.3
L
Apollo
3
5
7
1.3
L
7
7
1
1.07
W
Aphrodite
fishmaster4
Aphrodite
1
2
3
1.25
W
Mercury
yKinGxVascao
Mercury
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,347
Damage
56,573
83,552
Taken
77,033
45,351
Mitigated
44,735
36,159
Healing
21,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,591
902
3,756
5,797
20,738
17,838
420
7,162
13,379
30,815
0
L
6,889
258
381
5,058
14,946
16,019
0
5,555
9,391
0
89,106
L
Sylvanus
FunBunErza
Sylvanus
6,646
1,518
1,268
4,529
18,748
12,872
631
8,456
10,292
33,132
10,083
W
19,675
671
1,401
6,101
19,148
8,382
1,621
9,827
8,790
75,410
0
W
8,579
4,982
0
5,950
17,724
7,450
3,575
2,683
14,997
0
102,463
L
Heimdallr
KingAndre_Vl
Heimdallr
15,320
9,011
0
5,289
14,557
5,449
2,696
4,179
10,378
0
86,050
L
Apollo
6,057
3,766
0
3,330
15,573
5,388
574
6,317
9,256
0
59,343
L
21,661
1,179
0
1,462
13,209
5,007
970
6,665
6,544
78,201
0
W
Aphrodite
fishmaster4
Aphrodite
3,906
346
1,365
5,853
10,504
5,968
720
3,734
6,652
60,865
0
W
Mercury
yKinGxVascao
Mercury
8,596
3,297
549
5,387
15,438
5,713
1,144
3,452
11,793
0
73,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,550
Gold Earned
53,625
579
Minions Killed
641
0
Camps Cleared
0
2,095,303
Distance Traveled
1,937,470
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,786
490
44
2
0
436,961
6
L
Guan Yu
12,022
546
197
9
0
457,937
0
L
Sylvanus
8,572
390
71
3
0
383,188
7
W
Merlin
12,437
565
116
5
0
370,657
7
W
Anhur
12,560
571
189
9
0
436,652
2
L
Heimdallr
11,752
534
137
6
0
360,682
5
L
Apollo
10,373
472
113
5
0
379,432
0
L
Zeus
10,906
496
123
6
0
356,231
1
W
Aphrodite
10,756
489
123
6
0
399,867
0
W
Mercury
11,011
501
107
5
0
451,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role