Player Matchup

Sylvanus
Sylvanus
Apollo107
Sylvanus
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 115L
1,586 Elo+
Solo
Thor
Thor
CozyFriend
Thor
Level 114
God Stats
3W - 2L
1,761 SR
Queue Stats
545W - 469L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
KitsuneInferno
Danzaburou
Level 53
God Stats
6W - 2L
1,639 SR
Queue Stats
294W - 238L
1,615 Elo+
Solo
Ratatoskr
Ratatoskr
bunz2
Ratatoskr
Level 80
God Stats
7W - 8L
1,495 SR
Queue Stats
409W - 317L
1,706 Elo+
Party 1
Tiamat
Tiamat
vvrrrg
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 108
1,579 SR
1,604 Elo+

VS

Team Averages
Level 128
1,532 SR
1,631 Elo+
Gilgamesh
Gilgamesh
Gunbatsu
Gilgamesh
Level 125
God Stats
7W - 9L
1,749 SR
Queue Stats
113W - 89L
1,661 Elo+
Party 2
Chang'e
Chang'e
Hushpuppy
Chang'e
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,629 Elo+
Party 2
Janus
Janus
Orsin
Janus
Level 118
God Stats
3W - 3L
1,919 SR
Queue Stats
22W - 25L
1,602 Elo+
Party 2
Awilix
Awilix
homebiscuit
Awilix
Level 128
God Stats
1W - 2L
1,318 SR
Queue Stats
63W - 52L
1,640 Elo+
Solo
Anhur
Anhur
pittythefool07
Anhur
Level 152
God Stats
1W - 7L
1,175 SR
Queue Stats
208W - 211L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apollo107
Sylvanus
14
1 / 6 / 6
9,953
474
5,349
13,213
10,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
5 / 4 / 5
13,087
623
7,587
15,053
7,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
KitsuneInferno
Danzaburou
20
8 / 1 / 6
14,751
702
16,281
13,236
5,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ratatoskr
bunz2
Ratatoskr
20
8 / 0 / 4
13,997
667
11,083
13,138
11,033
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
vvrrrg
Tiamat
19
3 / 2 / 9
12,778
608
12,418
12,005
9,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gunbatsu
Gilgamesh
13
2 / 5 / 6
8,081
385
7,723
16,114
11,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Hushpuppy
Chang'e
16
1 / 7 / 0
9,821
468
5,635
13,220
6,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Orsin
Janus
15
3 / 4 / 7
9,722
463
7,231
9,784
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
17
6 / 6 / 3
10,704
510
10,301
18,467
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 1
10,047
478
3,836
13,859
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
25
Kills
13
13
Deaths
26
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Apollo107
Sylvanus
1
6
6
0.67
W
5
4
5
1.88
L
Gilgamesh
Gunbatsu
Gilgamesh
2
5
6
1
L
Chang'e
Hushpuppy
Chang'e
1
7
0
0.14
W
Danzaburou
KitsuneInferno
Danzaburou
8
1
6
11
L
Janus
Orsin
Janus
3
4
7
1.63
W
Ratatoskr
bunz2
Ratatoskr
8
0
4
10
L
Awilix
6
6
3
1.25
L
1
4
1
0.38
W
Tiamat
vvrrrg
Tiamat
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,718
Damage
34,726
66,645
Taken
71,444
45,632
Mitigated
33,206
29,996
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Apollo107
Sylvanus
5,349
1,184
3,825
4,305
13,213
10,913
1,058
2,046
11,069
24,377
6,035
W
7,587
2,006
0
5,626
15,053
7,918
1,066
3,807
11,104
0
96,173
L
Gilgamesh
Gunbatsu
Gilgamesh
7,723
1,506
381
2,217
16,114
11,895
0
6,738
9,082
0
32,439
L
Chang'e
Hushpuppy
Chang'e
5,635
250
26
4,438
13,220
6,817
0
802
12,374
52,972
0
W
Danzaburou
KitsuneInferno
Danzaburou
16,281
10,207
0
5,383
13,236
5,974
4,116
1,872
11,234
0
105,302
L
Janus
Orsin
Janus
7,231
636
0
1,237
9,784
2,957
0
1,812
7,768
57,866
0
W
Ratatoskr
bunz2
Ratatoskr
11,083
2,419
0
5,117
13,138
11,033
2,202
4,533
8,565
0
85,756
L
Awilix
10,301
3,958
0
5,011
18,467
7,092
0
4,812
13,389
0
84,152
L
3,836
2,266
0
3,497
13,859
4,445
2,504
2,496
11,319
0
67,980
W
Tiamat
vvrrrg
Tiamat
12,418
722
0
5,740
12,005
9,794
4,638
1,861
9,986
85,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,566
Gold Earned
48,375
706
Minions Killed
605
0
Camps Cleared
0
2,128,781
Distance Traveled
1,988,164
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,953
474
44
2
0
373,242
3
W
Thor
13,087
623
166
8
0
422,878
9
L
Gilgamesh
8,081
385
41
2
0
452,690
7
L
Chang'e
9,821
468
131
6
0
383,926
5
W
Danzaburou
14,751
702
164
8
0
403,774
6
L
Janus
9,722
463
143
7
0
420,081
2
W
Ratatoskr
13,997
667
181
9
0
503,372
8
L
Awilix
10,704
510
148
7
0
420,394
8
L
Anhur
10,047
478
142
7
0
311,073
2
W
Tiamat
12,778
608
151
7
0
425,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role